From Japanese-made tin spaceships from the 1950s and 1960s to the latest Roswell collectibles, this price guide is the first to tackle UFO and alien memorabilia. 8-page color section.
Mechanized weapons of hominid destruction, murderous swamp beasts, ravenous alien hybrids, and other bizarre monsters hunt for careless humans in Creepy Archives Volume 22, which collects issues #104 through #107 of Warren Publishing's infamous horror anthology! This era of Creepy finds the original magazines hitting themes such as deadly robots, classic horror creatures, sword and sorcery, and sci-fi terrors! This beautiful hardcover also features timeless tales by titans Russ Heath, John Severin, Len Wein, Bruce Jones, Larry Hama, Jim Starlin, Terry Austin, Alfredo Alcala, and many others--as well as all original fan pages and letters columns!
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
Famed Sci-Fi novel cover artist Alan Brooks and writer Burton, Ryan bring Ray Harryhausen's vision of the 1950s cult classic "Earth Vs. the Flying Saucers" to comic book format! Like every planetary invasion, there are two sides of the story. Told from the perspective of the aliens, see why the Sons of Aberann decide to wage war against Earth, and what type of culture spawned their warmongering ways. See them race on their Screamers in the wastelands of their planet while dodging the beastly Dustspeeds! Witness psychedelic alien fortune telling! And see what fate befalls those who cross the Warlord of Aberann!
The audience's first exposure to a new movie is often in the form of a "coming attraction" trailer, and short previews are also a vanguard for emerging technology and visual techniques. This book demonstrates how the trailer has educated audiences in new film technologies such as synchronized sound, widescreen and 3-D, tracing the trailer's status as a trailblazer on to new media screens and outlets such as television, the Internet, and the iPod. The impact and use of new technologies and the evolution of trailers beyond the big screen is followed into the digital era.
From the age of thirteen Ray Harryhausen knew his future lay in special effects. Drawing inspiration from his mentor Willis O’Brien, creator of King Kong, Ray took the art and skill of stop-motion animation one step further, weaving his magic on dinosaurs, aliens and mythological creatures alike. From early experiments with animating fairy tales in his father’s garage to creating groundbreaking effects for blockbuster movies, Ray Harryhausen shares the fascinating story of his “animated life”. The last great animator before the introduction of CGI, he takes us through the pleasures and pitfalls of sixty years dedicated to making movie magic.
100 objects selected by the animator Ray Harryhausen's daughter - packed with personal stories that have never previously been heard or publishedA fascinating examination of the work of the pioneer of the special effects that we see in modern cinemaContributions from experts in the field and in conjunction with the Ray and Diana Harryhausen FoundationA broad readership drawn from those who appreciate art, film, science fiction and fantasyTells the story of the man who changed the face of modern cinema - the pioneer of stop-motion animationSteven Speilberg and Tom Hanks are among his legion of fansEntries often include earlier versions of finished models and sketches of scenes that illustrate how Harryhausen worked and developed his modelsAccompanies a major exhibition at the National Galleries of Scotland from October 2020 Special effects superstar Ray Harryhausen elevated stop-motion animation to an art during the 1950s to 1980s. With material drawn from his incredible archive, his daughter, Vanessa, selects 100 creatures and objects that meant the most to her as she watched her father make world-famous films that changed the course of cinema. The book includes many newly restored works and items that have never previously been seen. In addition to Vanessa's reflections, many of those who worked with Harryhausen or were inspired by him add their own memories and comments. Ray Harryhausen's work included the films Jason and the Argonauts, the Sinbad films of the '50s and '70s, One Million Years B.C and Mighty Joe Young, and a wider portfolio including children's fairy tales and commercials. He also inspired a generation of film-makers such as Peter Jackson, Tim Burton, George Lucas, and Steven Spielberg, and his influence on blockbuster cinema can be felt to this day. 2020 will be the 100th anniversary of his birth.
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Thus begins the most astonishing true-life odyssey ever recorded—one man's riveting account of his extraordinary experiences with visitors from “elsewhere” . . . how they found him, where they took him, what they did to him, and why. Believe it. Or don't believe it. But read it—for this gripping story will move you like no other. It will fascinate you, terrify you, and alter the way you experience your world.
Popular culture often champions freedom as the fundamentally American way of life and celebrates the virtues of independence and self-reliance. But film and television have also explored the tension between freedom and other core values, such as order and political stability. What may look like healthy, productive, and creative freedom from one point of view may look like chaos, anarchy, and a source of destructive conflict from another. Film and television continually pose the question: Can Americans deal with their problems on their own, or must they rely on political elites to manage their lives? In this groundbreaking work, Paul A. Cantor explores the ways in which television shows such as Star Trek, The X-Files, South Park, and Deadwood and films such as The Aviator and Mars Attacks! have portrayed both top-down and bottom-up models of order. Drawing on the works of John Locke, Adam Smith, Alexis de Tocqueville, and other proponents of freedom, Cantor contrasts the classical liberal vision of America -- particularly its emphasis on the virtues of spontaneous order -- with the Marxist understanding of the "culture industry" and the Hobbesian model of absolute state control. The Invisible Hand in Popular Culture concludes with a discussion of the impact of 9/11 on film and television, and the new anxieties emerging in contemporary alien-invasion narratives: the fear of a global technocracy that seeks to destroy the nuclear family, religious faith, local government, and other traditional bulwarks against the absolute state.