Modèles physiques, création musicale et ordinateur

Modèles physiques, création musicale et ordinateur

Author: ACROE

Publisher: Les Editions de la MSH

Published: 1994

Total Pages: 344

ISBN-13: 9782735105793

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L'informatique musicale a déjà une histoire. Depuis son origine, quasiment identique à celle de l'ordinateur, elle a developpé des techniques de synthèse de son, aidé à comprendre le fonctionnement de la perception, proposé des systèmes pour l'analyse et la construction de structures musicales, créé des outils pour la composition... Récemment est apparu un courant nouveau : celui de la synthèse par “modèle physique” auquel on doit de nombreuses réalisations, depuis les premiers algorithmes de simulation d'objets vibrants vers la fin des années 70, jusqu'aux circuits intégrés spécialisés bientôt disponibles, en passant par des machines étudiées pour la simulation physique en temps-réel. Essentiellement attaché à la production du phénomène sonore dans les systèmes musicaux informatiques, il annonce véritablement une mutation dans la manière même d'envisager le rôle de l'ordinateur dans le processus général de représentation et de création.


Film Music in the Sound Era

Film Music in the Sound Era

Author: Jonathan Rhodes Lee

Publisher: Routledge

Published: 2020-03-10

Total Pages: 1096

ISBN-13: 1000091287

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Film Music in the Sound Era: A Research and Information Guide offers a comprehensive bibliography of scholarship on music in sound film (1927–2017). Thematically organized sections cover historical studies, studies of musicians and filmmakers, genre studies, theory and aesthetics, and other key aspects of film music studies. Broad coverage of works from around the globe, paired with robust indexes and thorough cross-referencing, make this research guide an invaluable tool for all scholars and students investigating the intersection of music and film. This guide is published in two volumes: Volume 1: Histories, Theories, and Genres covers overviews, historical surveys, theory and criticism, studies of film genres, and case studies of individual films. Volume 2: People, Cultures, and Contexts covers individual people, social and cultural studies, studies of musical genre, pedagogy, and the industry. A complete index is included in each volume.


Modeling in Computer Graphics

Modeling in Computer Graphics

Author: Tosiyasu L. Kunii

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 373

ISBN-13: 4431681477

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In order to capture the essential features of computer graphics, fundamental methods, concepts, and techniques have been integrated into generalized models through a process known as modeling. This volume outlines the progress made in computer graphic modeling and presents previously unpublished results and surveys which will help readers better understand the concepts and applications of this fascinating subject.


Gesture-Based Communication in Human-Computer Interaction

Gesture-Based Communication in Human-Computer Interaction

Author: Antonio Camurri

Publisher: Springer

Published: 2011-04-02

Total Pages: 571

ISBN-13: 3540245987

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Research on the multifaceted aspects of modeling, analysis, and synthesis of - man gesture is receiving growing interest from both the academic and industrial communities. On one hand, recent scienti?c developments on cognition, on - fect/emotion, on multimodal interfaces, and on multimedia have opened new perspectives on the integration of more sophisticated models of gesture in c- putersystems.Ontheotherhand,theconsolidationofnewtechnologiesenabling “disappearing” computers and (multimodal) interfaces to be integrated into the natural environments of users are making it realistic to consider tackling the complex meaning and subtleties of human gesture in multimedia systems, - abling a deeper, user-centered, enhanced physical participation and experience in the human-machine interaction process. The research programs supported by the European Commission and s- eral national institutions and governments individuated in recent years strategic ?elds strictly concerned with gesture research. For example, the DG Infor- tion Society of the European Commission (www.cordis.lu/ist) supports several initiatives, such as the “Disappearing Computer” and “Presence” EU-IST FET (Future and Emerging Technologies), the IST program “Interfaces & Enhanced Audio-Visual Services” (see for example the project MEGA, Multisensory - pressive Gesture Applications, www.megaproject.org), and the IST strategic - jective “Multimodal Interfaces.” Several EC projects and other funded research are represented in the chapters of this book. Awiderangeofapplicationscanbene?tfromadvancesinresearchongesture, from consolidated areas such as surveillance to new or emerging ?elds such as therapy and rehabilitation, home consumer goods, entertainment, and aud- visual, cultural and artistic applications, just to mention only a few of them.


The Psychology of Music

The Psychology of Music

Author: Diana Deutsch

Publisher: Gulf Professional Publishing

Published: 1999

Total Pages: 838

ISBN-13: 9780122135651

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On interpreting musical phenomena in terms of mental function