Dungeons & Dragons: Dungeon Academy: No Humans Allowed!

Dungeons & Dragons: Dungeon Academy: No Humans Allowed!

Author: Madeleine Roux

Publisher: HarperCollins

Published: 2021-11-02

Total Pages: 207

ISBN-13: 0063039133

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From New York Times bestselling author Madeleine Roux and acclaimed artist Tim Probert comes an all-new original Dungeons & Dragons middle grade series! Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the dungeon walls! But Zellidora “Zelli” Stormclash is a bit—different. She’s the one thing monsters and creatures of the Forgotten Realms fear the most: Zelli is a human! Knowing she’ll never be accepted, Zelli’s parents disguise her as a minotaur in hopes she’ll blend with the academy’s monstrous surroundings. Zelli does her work, keeps to herself, and becomes “invisible” to everyone. While in History of Horrible Humans class, Zelli learns of the great human adventurer, Allidora Steelstrike, who oddly resembles her. Could Zelli also be a Steelstrike? Seeking answers to her true lineage, Zelli embarks on a dangerous adventure. But she won’t be alone. A vegan owlbear, a cowardly kobold, and a shapeshifting mimic will join Zelli on her quest for truth in a world that holds no place for them. And who knows? Perhaps these monstrous misfits may discover some truths of their own . . . Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover that making mistakes is OK—as long as you learn from them.


The World Atlas of Coffee

The World Atlas of Coffee

Author: James Hoffmann

Publisher: Mitchell Beazley

Published: 2018-10-04

Total Pages: 447

ISBN-13: 1784725714

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The worldwide bestseller - 1/3 million copies sold 'With his expert guidance we travel around the globe, from Burundi to Honduras via Vietnam, sipping and spitting as we go. This is high geekery made palatable by the evident love pulsing through every sentence.' - The Guardian 'The subject of coffee has never been more, er, hot, and The World Atlas of Coffee takes a close look at its history and evolution, the international range of beans and all the best ways to enjoy coffee. Great pics too.' - Susy Atkins, The Telegraph For everyone who wants to understand more about coffee and its wonderful nuances and possibilities, this is the book to have. Coffee has never been better, or more interesting, than it is today. Coffee producers have access to more varieties and techniques than ever before and we, as consumers, can share in that expertise to make sure the coffee we drink is the best we can find. Where coffee comes from, how it was harvested, the roasting process and the water used to make the brew are just a few of the factors that influence the taste of what we drink. Champion barista and coffee expert James Hoffmann examines these key factors, looking at varieties of coffee, the influence of terroir, how it is harvested and processed, the roasting methods used, through to the way in which the beans are brewed. Country by country - from Bolivia to Zambia - he then identifies key characteristics and the methods that determine the quality of that country's output. Along the way we learn about everything from the development of the espresso machine, to why strength guides on supermarket coffee are really not good news. This is the first book to chart the coffee production of over 35 countries, encompassing knowledge never previously published outside the coffee industry.


Dungeons and Dragons: Bag of Holding Magnet Set

Dungeons and Dragons: Bag of Holding Magnet Set

Author: Brenna Dinon

Publisher: Running Press Miniature Editions

Published: 2021-09-21

Total Pages: 32

ISBN-13: 9780762475902

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An officially-licensed, collectible magnet set inspired by the Bag of Holding from Dungeons & Dragons It's larger on the inside! Carry all your equipment, weapons, items, and more with this official Dungeons & Dragons magnet set. UNIQUE MAGNETS: A collection of 30 magnets featuring an assortment of both rare and common items, objects, and equipment found in the game MINIATURE BAG OF HOLDING: A special felt "Bag of Holding" perfect for keeping all your magnets safe and in one place ILLUSTRATED MINI BOOK INCLUDED: Discover the secrets that the Bag of Holding might be hiding with this inventory book and learn more about the unique objects and equipment you'll find inside PERFECT GIFT FOR D&D FANS: Display on a shelf, desk, or bookcase and show off your love of Dungeons & Dragons OFFICIALLY LICENSED: Authentic Dungeons & Dragons collectible Dungeons & Dragons, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. (c)2021 Wizards of the Coast. All rights reserved.


Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)

Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)

Author: Dungeons & Dragons

Publisher: National Geographic Books

Published: 2020-03-17

Total Pages: 0

ISBN-13: 0786966912

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HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace—or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign… · Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show. · Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. · Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.


Dragon Age RPG Core Rulebook

Dragon Age RPG Core Rulebook

Author: Chris Pramas

Publisher:

Published: 2017-06-20

Total Pages: 0

ISBN-13: 9781934547625

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In Dragon Age, a pen & paper roleplaying game of dark fantasy adventure, you and your friends take on the personas of warriors, mages, and rogues in the world of Thedas and try to make your names by overcoming sinister foes and deadly challenges. Based on the video game franchise, this Core Rulebook includes the full rules for the Dragon Age RPG under one cover for the first time, including the Adventure Game Engine.


Dragon Magazine Annual

Dragon Magazine Annual

Author: Torah Cottrill

Publisher:

Published: 2009

Total Pages: 0

ISBN-13: 9780786952458

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This book collects the best "Dragon" magazine content from the past year intoone easy-to-reference source.


Dark Matter

Dark Matter

Author: Michael Holik

Publisher:

Published: 2019-07

Total Pages:

ISBN-13: 9780692155356

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Dark Matter is a full science fiction conversion for the 5th Edition of the World's Greatest Roleplaying that unlocks a universe of adventure for your table, without leaving your favorite fantasy staples behind. This full campaign setting is rife with gorgeous art, easy to learn, and generic enough to use with any campaign.


Dungeons and Dragons Divine Chambers Dungeon Maps for Game Masters Vol 1

Dungeons and Dragons Divine Chambers Dungeon Maps for Game Masters Vol 1

Author: Dungeons Stuff

Publisher: Independently Published

Published: 2024-02-06

Total Pages: 0

ISBN-13:

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This is a collection of maps for use in the Dungeons and Dragons role playing game. The maps are fully compatible with the Player's Handbook and the Dungeon Master's Guide. Features: ✓ 100 Unique Maps (Different Sizes) ✓ High Quality ✓ Background Story for each Map ✓ Creative and New ✓ Great as a gift to play with Friends


Dungeons and Dragons Verdant Realms Dungeon Maps for Game Masters Vol 2

Dungeons and Dragons Verdant Realms Dungeon Maps for Game Masters Vol 2

Author: Dungeons Stuff

Publisher: Independently Published

Published: 2024-01-30

Total Pages: 0

ISBN-13:

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This is a collection of maps for use in the Dungeons and Dragons role playing game. The maps are fully compatible with the Player's Handbook and the Dungeon Master's Guide. Features: ✓ 100 Unique Maps (Different Sizes) ✓ High Quality ✓ Background Story for each Map ✓ Creative and New ✓ Great as a gift to play with Friends


Dungeons for the Master

Dungeons for the Master

Author: Matt Davids

Publisher: Createspace Independent Publishing Platform

Published: 2017-08-18

Total Pages: 214

ISBN-13: 9781975611514

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Never Get Caught without a Dungeon Map Your players now want to explore the ruins you mentioned in an offhand remark. Don't worry. With this book of maps, you'll have an exciting dungeon ready to go before your players can open the Doritos bag or check Facebook. D&D Dungeon Masters and Pathfinder Game Masters never get caught without a dungeon map ever again. Never worry about your players straying from the main adventure. Always have a dungeon ready to go. This book includes: 100 hand-drawn original dungeon maps. These maps will only be available in this book. Unique dungeon names to get your creativity flowing. A comprehensive 1D100 table of dungeon encounters. Have characters fall into fiery pits, not cliches. Plus, all the maps I have ever posted on my blog or included in free products. The total number of dungeon maps is 177!