Visual Basic Design Patterns

Visual Basic Design Patterns

Author: James William Cooper

Publisher: Addison-Wesley Professional

Published: 2002

Total Pages: 506

ISBN-13: 0201702657

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This is a practical tutorial to writing Visual Basic (VB6 and VB.NET) programs using some of the most common design patterns. This book also provides a convenient way for VB6 programmers to migrate to VB.NET and use its more powerful object-oriented features. Organized as a series of short chapters that each describe a design pattern, Visual Basic Design Patterns provides one or more complete working visual examples of programs using that pattern, along with UML diagrams illustrating how the classes interact. Each example is a visual program that students can run and study on the companion CD making the pattern as concrete as possible.


Microsoft Visual Basic Design Patterns

Microsoft Visual Basic Design Patterns

Author: William Stamatakis

Publisher:

Published: 2000

Total Pages: 0

ISBN-13: 9781572319578

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Fifteen specific object-oriented design patterns for Visual Basic are provided in this book/CD-ROM set, ready to use and reuse. The book introduces and explains how to employ a set of reusable software design patterns available within Visual Basic, while the companion CD-ROM contains code samples, ActiveX controls, and other tools.


Professional Design Patterns in VB .NET

Professional Design Patterns in VB .NET

Author: Chaur Wu

Publisher: Apress

Published: 2008-01-01

Total Pages: 365

ISBN-13: 1430207833

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* Explains through case studies how design patterns can improve the design of the individual tiers in an application. * Shows how design patterns can be used in conjunction with .NET Remoting across the tiers in an application. * The emphasis throughout is on how design patterns can be used in real applications to write more robust and flexible code.


Java Enterprise Design Patterns, Volume 3

Java Enterprise Design Patterns, Volume 3

Author: Mark Grand

Publisher: John Wiley & Sons

Published: 2002-07-04

Total Pages: 498

ISBN-13: 0471267821

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A how-to guide for Java programmers who want to use design patterns when developing real-world enterprise applications This practical book explores the subject of design patterns, or patterns that occur in the design phase of a project's life cycle. With an emphasis on Java for the enterprise, Mark Grand guides Java programmers on how to apply traditional and new patterns when designing a large enterprise application. The author clearly explains how existing patterns work with the new enterprise design patterns and demonstrates through case studies how to use design patterns in the real world. Features include over 50 design patterns, each mapped out by UML, plus an overview of UML 1.4 and how it fits in with the different phases of a project's life cycle.


Java Design Patterns

Java Design Patterns

Author: James William Cooper

Publisher: Addison-Wesley Professional

Published: 2000

Total Pages: 352

ISBN-13: 9780201485394

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Java developers know that design patterns offer powerful productivity benefits but few books have been specific enough to address their programming challenges. With "Java Design Patterns", there's finally a hands-on guide focused specifically on real-world Java development. The book covers three main categories of design patterns--creational, structural, and behavioral--and the example programs and useful variations can be found on the accompanying CD-ROM.


Design Patterns

Design Patterns

Author: Erich Gamma

Publisher: Pearson Deutschland GmbH

Published: 1995

Total Pages: 512

ISBN-13: 9783827328243

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Software -- Software Engineering.


Game Programming Patterns

Game Programming Patterns

Author: Robert Nystrom

Publisher: Genever Benning

Published: 2014-11-03

Total Pages: 353

ISBN-13: 0990582914

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The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.


Visual Basic Design Patterns

Visual Basic Design Patterns

Author: James William Cooper

Publisher: Addison-Wesley Professional

Published: 2002

Total Pages: 506

ISBN-13: 0201702657

DOWNLOAD EBOOK

This is a practical tutorial to writing Visual Basic (VB6 and VB.NET) programs using some of the most common design patterns. This book also provides a convenient way for VB6 programmers to migrate to VB.NET and use its more powerful object-oriented features. Organized as a series of short chapters that each describe a design pattern, Visual Basic Design Patterns provides one or more complete working visual examples of programs using that pattern, along with UML diagrams illustrating how the classes interact. Each example is a visual program that students can run and study on the companion CD making the pattern as concrete as possible.


Elemental Design Patterns

Elemental Design Patterns

Author: Jason McC. Smith

Publisher: Addison-Wesley

Published: 2012-03-23

Total Pages: 513

ISBN-13: 0321712536

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2012 Jolt Award Finalist! Even experienced software professionals find it difficult to apply patterns in ways that deliver substantial value to their organizations. In Elemental Design Patterns, Jason McC. Smith addresses this problem head-on, helping developers harness the true power of patterns, map them to real software implementations more cleanly and directly, and achieve far better results. Part tutorial, part example-rich cookbook, this resource will help developers, designers, architects, and analysts successfully use patterns with a wide variety of languages, environments, and problem domains. Every bit as important, it will give them a deeper appreciation for the work they’ve chosen to pursue. Smith presents the crucial missing link that patterns practitioners have needed: a foundational collection of simple core patterns that are broken down to their core elements. If you work in software, you may already be using some of these elemental design patterns every day. Presenting them in a comprehensive methodology for the first time, Smith names them, describes them, explains their importance, helps you compare and choose among them, and offers a framework for using them together. He also introduces an innovative Pattern Instance Notation diagramming system that makes it easier to work with patterns at many levels of granularity, regardless of your goals or role. If you’re new to patterns, this example-rich approach will help you master them piece by piece, logically and intuitively. If you’re an experienced patterns practitioner, Smith follows the Gang of Four format you’re already familiar with, explains how his elemental patterns can be composed into conventional design patterns, and introduces highly productive new ways to apply ideas you’ve already encountered. No matter what your level of experience, this infinitely practical book will help you transform abstract patterns into high-value solutions.


Object-Oriented Programming with Visual Basic.NET

Object-Oriented Programming with Visual Basic.NET

Author: Michael McMillan

Publisher: Cambridge University Press

Published: 2004-06-21

Total Pages: 328

ISBN-13: 9780521539838

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Michael McMillan provides a complete presentation of the object-oriented features of the Visual Basic .NET language for advanced Visual Basic programmers. Beginning with an introduction to abstract data types and their initial implementation using structures, he explains standard OOP topics including class design, inheritance, access modifiers and scoping issues, abstract classes, design and implemention of interfaces and design patterns, and refactoring in VB.NET. More advanced OOP topics are included as well, such as reflection, object persistence, and serialization. To tie everything together, McMillan demonstrates sound OOP design and implementation principles through practical examples of standard Windows applications, database applications using ADO.NET, Web-based applications using ASP.NET, and Windows service applications.