Virtual History: Alternatives And Counterfactuals

Virtual History: Alternatives And Counterfactuals

Author: Niall Ferguson

Publisher: Basic Books

Published: 2008-08-06

Total Pages: 566

ISBN-13: 0786725796

DOWNLOAD EBOOK

What if there had been no American War of Independence? What if Hitler had invaded Britain? What if Kennedy had lived? What if Russia had won the Cold War? Niall Ferguson, author of the highly acclaimed The Pity of War, leads the charge in this historically rigorous series of separate voyages into “imaginary time” and provides far-reaching answers to these intriguing questions.Ferguson's brilliant 90-page introduction doubles as a manifesto on the methodology of counter-factual history. His equally masterful afterword traces the likely historical ripples that would have proceeded from the maintenance of Stuart rule in England. This breathtaking narrative gives us a convincing, detailed “alternative history” of the West—from the accession of “James III” in 1701, to a Nazi-occupied England, to a U.S. Prime Minister Kennedy who lives to complete his term.


Virtual History

Virtual History

Author: A. Martin Wainwright

Publisher: Routledge

Published: 2019-06-28

Total Pages: 222

ISBN-13: 1351653377

DOWNLOAD EBOOK

Virtual History examines many of the most popular historical video games released over the last decade and explores their portrayal of history. The book looks at the motives and perspectives of game designers and marketers, as well as the societal expectations addressed, through contingency and determinism, economics, the environment, culture, ethnicity, gender, and violence. Approaching videogames as a compelling art form that can simultaneously inform and mislead, the book considers the historical accuracy of videogames, while also exploring how they depict the underlying processes of history and highlighting their strengths as tools for understanding history. The first survey of the historical content and approach of popular videogames designed with students in mind, it argues that games can depict history and engage players with it in a useful way, encouraging the reader to consider the games they play from a different perspective. Supported by examples and screenshots that contextualize the discussion, Virtual History is a useful resource for students of media and world history as well as those focusing on the portrayal of history through the medium of videogames.


The Week

The Week

Author: David M Henkin

Publisher: Yale University Press

Published: 2021-11-16

Total Pages: 287

ISBN-13: 0300263066

DOWNLOAD EBOOK

An investigation into the evolution of the seven-day week and how our attachment to its rhythms influences how we live We take the seven-day week for granted, rarely asking what anchors it or what it does to us. Yet weeks are not dictated by the natural order. They are, in fact, an artificial construction of the modern world. With meticulous archival research that draws on a wide array of sources—including newspapers, restaurant menus, theater schedules, marriage records, school curricula, folklore, housekeeping guides, courtroom testimony, and diaries—David Henkin reveals how our current devotion to weekly rhythms emerged in the United States during the first half of the nineteenth century. Reconstructing how weekly patterns insinuated themselves into the social practices and mental habits of Americans, Henkin argues that the week is more than just a regimen of rest days or breaks from work, but a dominant organizational principle of modern society. Ultimately, the seven-day week shapes our understanding and experience of time.


The History of the Future

The History of the Future

Author: Blake J. Harris

Publisher: HarperCollins

Published: 2019-02-19

Total Pages: 466

ISBN-13: 0062455982

DOWNLOAD EBOOK

The dramatic, larger-than-life true story behind the founding of Oculus and its quest for virtual reality, by the bestselling author of Console Wars. Drawing on over a hundred interviews with the key players driving this revolution, The History of the Future weaves together a rich, cinematic narrative that captures the breakthroughs, breakdowns and human drama of trying to change the world. The result is a super accessible and supremely entertaining look at the birth of a game-changing new industry. From iconic books like Neuromancer to blockbuster films like The Matrix, virtual reality has long been hailed as the ultimate technology. But outside of a few research labs and military training facilities, this tantalizing vision of the future was nothing but science fiction. Until 2012, when Oculus founder Palmer Luckey—then just a rebellious teenage dreamer living alone in a camper trailer—invents a device that has the potential to change everything. With the help of a videogame legend, a serial entrepreneur and many other colorful characters, Luckey’s scrappy startup kickstarts a revolution and sets out to bring VR to the masses. As with most underdog stories, things don’t quite go according to plan. But what happens next turns out to be the ultimate entrepreneurial journey: a tale of battles won and lost, lessons learned and neverending twists and turns—including an unlikely multi-billion-dollar acquisition by Facebook’s Mark Zuckerberg, which shakes up the landscape in Silicon Valley and gives Oculus the chance to forever change our reality. Drawing on over a hundred interviews with the key players driving this revolution, The History of the Future weaves together a rich, cinematic narrative that captures the breakthroughs, breakdowns and human drama of trying to change the world. The result is a super accessible and supremely entertaining look at the birth of a game-changing new industry.


Metropolis

Metropolis

Author: Ben Wilson

Publisher: Anchor

Published: 2020-11-10

Total Pages: 472

ISBN-13: 0385543476

DOWNLOAD EBOOK

In a captivating tour of cities famous and forgotten, acclaimed historian Ben Wilson tells the glorious, millennia-spanning story how urban living sparked humankind's greatest innovations. “A towering achievement.... Reading this book is like visiting an exhilarating city for the first time—dazzling.” —The Wall Street Journal During the two hundred millennia of humanity’s existence, nothing has shaped us more profoundly than the city. From their very beginnings, cities created such a flourishing of human endeavor—new professions, new forms of art, worship and trade—that they kick-started civilization. Guiding us through the centuries, Wilson reveals the innovations nurtured by the inimitable energy of human beings together: civics in the agora of Athens, global trade in ninth-century Baghdad, finance in the coffeehouses of London, domestic comforts in the heart of Amsterdam, peacocking in Belle Époque Paris. In the modern age, the skyscrapers of New York City inspired utopian visions of community design, while the trees of twenty-first-century Seattle and Shanghai point to a sustainable future in the age of climate change. Page-turning, irresistible, and rich with engrossing detail, Metropolis is a brilliant demonstration that the story of human civilization is the story of cities.


Pure America

Pure America

Author: Elizabeth Catte

Publisher: Arcadia Publishing

Published: 2021-02-02

Total Pages: 151

ISBN-13: 1953368050

DOWNLOAD EBOOK

Longlisted for the 2022 PEN America John Kenneth Galbraith Award for Nonfiction, a "riveting and tightly argued" history of eugenics and its ripple effects, by acclaimed historian Elizabeth Catte. Between 1927 and 1979


Virtual History and the Bible

Virtual History and the Bible

Author: J.Cheryl Exum

Publisher: BRILL

Published: 2021-09-06

Total Pages: 208

ISBN-13: 9004497005

DOWNLOAD EBOOK

To mark the new millennium, Virtual History and the Bible asks where we are at the fin de siècle and how we got that way. What if important events in ancient history had turned out differently? How different might the present century be? What if Merneptah’s scribes were telling the truth when they claimed, "Israel has been laid waste?" What if the exodus and conquest had really happened? What if we had no Assyrian account of Sennacherib’s third campaign or the palace reliefs depicting his capture of Lachish? What if the Chronicler did use the Deuteronomistic History? What if Luke had never met Theophilus? What if Paul had travelled east rather than west? This is not fantasy or fiction. The sixteen essays in this volume, by eminent historians of the Bible, engage in serious scholarly inquiry into alternative historical scenarios and their potential consequences. The result is a trenchant demonstration of the ways historians set about working with the evidence in order to reconstruct the past. Contributors Keith W. Whitelam, Lester L. Grabbe, Susan Ackerman, Thomas L. Thompson, Ernst Axel Knauf, Ehud Ben Zvi, Diana Edelman, Robert P. Carroll, Niels Peter Lemche, Joseph Blenkinsopp, A. Graeme Auld, Philip R. Davies, Loveday C. A. Alexander, Richard Bauckham, John Dominic Crossan, Pheme Perkins.


The Caesar of Paris

The Caesar of Paris

Author: Susan Jaques

Publisher: Pegasus Books

Published: 2018-12-04

Total Pages: 0

ISBN-13: 9781681778693

DOWNLOAD EBOOK

A monumental cultural history of Napoleon Bonaparte’s fascination with antiquity and how it shaped Paris’ artistic landscape. Napoleon is one of history’s most fascinating figures. But his complex relationship with Rome—both with antiquity and his contemporary conflicts with the Pope and Holy See—have undergone little examination. In The Caesar of Paris, Susan Jaques reveals how Napoleon’s dueling fascination and rivalry informed his effort to turn Paris into “the new Rome”— Europe’s cultural capital—through architectural and artistic commissions around the city. His initiatives and his aggressive pursuit of antiquities and classical treasures from Italy gave Paris much of the classical beauty we know and adore today. Napoleon had a tradition of appropriating from past military greats to legitimize his regime—Alexander the Great during his invasion of Egypt, Charlemagne during his coronation as emperor, even Frederick the Great when he occupied Berlin. But it was ancient Rome and the Caesars that held the most artistic and political influence and would remain his lodestars. Whether it was the Arc de Triopmhe, the Venus de Medici in the Louvre, or the gorgeous works of Antonio Canova, Susan Jaques brings Napoleon to life as never before.


Virtual History: Alternatives And Counterfactuals

Virtual History: Alternatives And Counterfactuals

Author: Niall Ferguson

Publisher: Basic Books

Published: 2000-09-01

Total Pages: 560

ISBN-13: 9780465023233

DOWNLOAD EBOOK

What if there had been no American War of Independence? What if Hitler had invaded Britain? What if Kennedy had lived? What if Russia had won the Cold War? Niall Ferguson, author of the highly acclaimed The Pity of War, leads the charge in this historically rigorous series of separate voyages into “imaginary time” and provides far-reaching answers to these intriguing questions.Ferguson's brilliant 90-page introduction doubles as a manifesto on the methodology of counter-factual history. His equally masterful afterword traces the likely historical ripples that would have proceeded from the maintenance of Stuart rule in England. This breathtaking narrative gives us a convincing, detailed “alternative history” of the West—from the accession of “James III” in 1701, to a Nazi-occupied England, to a U.S. Prime Minister Kennedy who lives to complete his term.


The Virtual Representation of the Past

The Virtual Representation of the Past

Author: Mark Greengrass

Publisher: Routledge

Published: 2017-05-15

Total Pages: 417

ISBN-13: 1317012577

DOWNLOAD EBOOK

This unique book critically evaluates the virtual representation of the past through digital media. A distinguished team of leading experts in the field approach digital research in history and archaeology from contrasting viewpoints, including philosophical, methodological and technical. They illustrate the challenges involved in representing the past digitally by focusing on specific cases of a particular historical period, place or technical problem.