Theses on the Metaphors of Digital-Textual History

Theses on the Metaphors of Digital-Textual History

Author: Martin Paul Eve

Publisher: Stanford University Press

Published: 2024-07-16

Total Pages: 458

ISBN-13: 1503639398

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Digital spaces are saturated with metaphor: we have pages, sites, mice, and windows. Yet, in the world of digital textuality, these metaphors no longer function as we might expect. Martin Paul Eve calls attention to the digital-textual metaphors that condition our experience of digital space, and traces their history as they interact with physical cultures. Eve posits that digital-textual metaphors move through three life phases. Initially they are descriptive. Then they encounter a moment of fracture or rupture. Finally, they go on to have a prescriptive life of their own that conditions future possibilities for our text environments—even when the metaphors have become untethered from their original intent. Why is "whitespace" white? Was the digital page always a foregone conclusion? Over a series of theses, Eve addresses these and other questions in order to understand the moments when digital-textual metaphors break and to show us how it is that our textual softwares become locked into paradigms that no longer make sense. Contributing to book history, literary studies, new media studies, and material textual studies, Theses on the Metaphors of Digital-Textual History provides generative insights into the metaphors that define our digital worlds.


What is Digital History?

What is Digital History?

Author: Hannu Salmi

Publisher: John Wiley & Sons

Published: 2020-10-22

Total Pages: 89

ISBN-13: 1509537031

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Digital history is an emerging field that draws on digital technology and computational methods. A global enterprise that invites scholars worldwide to join forces, it presents exciting and novel ways we might explore, understand and represent the past. Hannu Salmi provides the most compelling introduction to digital history to date. Beginning with an examination of the origins of the digital study of history, he goes on to discuss the question of how history exists in a digitized form. He introduces basic concepts and ideas in digital history, including databases and archives, interdisciplinarity and public engagement. Outlining the problems and methods in the study of big data, both textual and visual, particular attention is paid to the born-digital era: the contemporary age that exists primarily in digital form. What is Digital History? is essential reading for students of history and other humanities fields, as well as anyone interested in how digitization and digital cultures are transforming the study of history.


A Comparative History of the Literary Draft in Europe

A Comparative History of the Literary Draft in Europe

Author: Olga Beloborodova

Publisher: John Benjamins Publishing Company

Published: 2024-11-15

Total Pages: 566

ISBN-13: 9027246580

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Literary drafts are a constant in literatures of all ages and linguistic areas, and yet their role in writing processes in various traditions has seldom been the subject of systematic comparative scrutiny. In 38 chapters written by leading experts in many different fields, this book charts a comparative history of the literary draft in Europe and beyond. It is organised according to eight categories of comparison distributed over the volume’s two parts, devoted respectively to ‘Text’ (i.e. the textual aspects of creative processes) and ‘Beyond Text’ (i.e. aspects of creative processes that are not necessarily textual). Across geographical, temporal, linguistic, generic and media boundaries, to name but a few, this book uncovers idiosyncrasies and parallels in the surviving traces of human creativity while drawing the reader’s attention to the materiality of literary drafts and the ephemerality of the writing process they capture.


Manuscripts of the Book of Revelation

Manuscripts of the Book of Revelation

Author: Garrick V. Allen

Publisher: Oxford University Press (UK)

Published: 2020

Total Pages: 251

ISBN-13: 0198849052

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The book of Revelation is a disorienting work, full of beasts, heavenly journeys, holy war, the End of the Age, and the New Jerusalem. What are we to make of this work? Manuscripts of the Book of Revelation argues that one way to understand the strange history of Revelation and its challenging texts is to go back to its manuscripts.


Scholarly Digital Editions as Interfaces

Scholarly Digital Editions as Interfaces

Author: Roman Bleier

Publisher: BoD – Books on Demand

Published: 2018-11-15

Total Pages: 349

ISBN-13: 3748109253

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Interfaces are important elements of digital scholarly editions as they allow and direct the interaction of users with the online content and they facilitate the access to and exchange of data and information. Some interfaces are created for the human user (GUI), others for machine interaction and data exchange (API). Both aspects of interfaces and their roles in digital scholarly editing were discussed at a conference in 2016 organised by the Centre for Information Modelling at the University of Graz and the Digital Scholarly Editions Initial Training Network DiXiT. This volume includes a range of papers presented at the conference that highlight the diverse views and approaches towards interfaces in the digital scholarly editing community.


Journalism History and Digital Archives

Journalism History and Digital Archives

Author: Henrik Bødker

Publisher: Routledge

Published: 2020-12-17

Total Pages: 211

ISBN-13: 1000227022

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This book showcases various ways in which digital archives allow for new approaches to journalism history. The chapters in this book were selected based on three overall objectives: 1) research that highlights specific concerns within journalism history through digital archives; 2) discussions of digital methodologies, as well as specific applications, that are accessible for journalism scholars with no prior experiences with such approaches; and 3) that journalism history and digital archives are connected in other ways than through specific methods, i.e., that the connection raises larger questions of historiography and power. The contributions address cases and developments in Asia, South and North America and Europe; and range from long-range, big-data, machine-leaning and topic modelling studies of journalistic characteristics and meta-journalistic discourses to critiques of archival practices and access in relation to gender, social movements and poverty. The chapters in this book were originally published as a special issue of Digital Journalism.


Readercentric Writing for Digital Media

Readercentric Writing for Digital Media

Author: David Hailey

Publisher: Routledge

Published: 2016-12-05

Total Pages: 240

ISBN-13: 1351864718

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This book presents an altogether new approach to writing and evaluating writing in digital media. It suggests that usability theory provides few tools for evaluating content, because usability theory assumes only one kind of writing on the Internet. The author suggests three models: user-centric (usability model), persuasion-centric (encouraging the reader to linger and be persuaded--Canon camera ads), and quality-centric (encouraging the reader to linger and learn or be entertained because of the quality of the writing--NASA.gov and YouTube). Designed for professional writers and writing students, this text provides a rubric for writing in digital media, but more importantly, it provides a rubric and vocabulary for identifying and explaining problems in copy that already exists. The Internet has become a pastiche of cut-and-paste content, often placed by non-writers to fill space for no particular reason or by computers with no oversight from humans (e.g., Amazon.com). Because these snippets are typically on topic (but often for the wrong purpose or audience), professional writers have difficulty identifying the problems and an even harder time explaining them. Finding an effective tool for identifying and explaining problems in digital content becomes a particularly important problem as writers increasingly struggle with growing complications in complex information systems (systems that create and manage their own content with little human intervention). Being able to look at a body of copy and immediately see that it is problematic is an important skill that is lacking in a surprising number of professional writers.


The Methodology and Philosophy of Collective Writing

The Methodology and Philosophy of Collective Writing

Author: Michael A. Peters

Publisher: Taylor & Francis

Published: 2021-07-12

Total Pages: 313

ISBN-13: 1000404048

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This multi-authored collection covers the methodology and philosophy of collective writing. It is based on a series of articles written by the authors in Educational Philosophy and Theory, Open Review of Educational Research and Knowledge Cultures to explore the concept of collective writing. This tenth volume in the Editor's Choice series provides insights into the philosophy of academic writing and peer review, peer production, collective intelligence, knowledge socialism, openness, open science and intellectual commons. This collection represents the development of the philosophy, methodology and philosophy of collective writing developed in the last few years by members of the Editors’ Collective (EC), who also edit, review and contribute to Educational Philosophy and Theory (EPAT), as well as to PESA Agora, edited by Tina Besley, and Access, edited by Nina Hood, two PESA ‘journals’ recently developed by EC members. This book develops the philosophy, methodology and pedagogy of collective writing as a new mode of academic writing as an alternative to the normal academic article. The philosophy of collective writing draws on a new mode of academic publishing that emphasises the metaphysics of peer production and open review along with the main characteristics of openness, collaboration, co-creation and co-social innovation, peer review and collegiality that have become a praxis for the self-reflection emphasising the subjectivity of writing, sometimes called self-writing. This collection, under the EPAT series Editor’s Choice, draws on a group of members of the Editors’ Collective,who constitute a network of editors, reviewers and authors who established the organisation to further the aims of innovation in academic writing and publishing. It provides discussion and examples of the philosophy, methodology and pedagogy of collective writing. Split into three sections: Introduction, Openness and Projects, this volume offers an introduction to the philosophy and methodology of collective writing. It will be of interest to scholars in philosophy of education and those interested in the process of collective writing.


The Republic of Games

The Republic of Games

Author: Elyse Graham

Publisher: McGill-Queen's Press - MQUP

Published: 2018-05-15

Total Pages: 138

ISBN-13: 0773554211

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Many of today’s digital platforms are designed according to the same model: they encourage users to create content for fun (a mode of production that some have termed playbour) and to earn points. On Facebook, for example, points are based on a user’s number of friends and how many likes and shares a comment receives. New cultural and literary formations have arisen out of these feedback and reward systems, with surprising effects on amateur literary production. Drawing on social-text analysis, platform studies, and game studies, Elyse Graham shows that embedding game structures in the operations of digital platforms – a practice known in corporate circles as “gamification” – can have large cumulative effects on textual ecosystems. Making the production of content feel like play helps to drive up the volume of text being written, and as a result, gamification has gained widespread popularity online, especially among social media platforms, fan forums, and other sites of user-generated content. The Republic of Games argues that a consequence of this profound increase in the volume of text being produced is a reliance on self-contained, user-based systems of information management to deal with the mass of new content. Opening up new avenues of analysis in contemporary media studies and the humanities, The Republic of Games sifts through the gamified patterns of writing, interacting, and meaning-making that define the digital revolution.


Literature in the Digital Age

Literature in the Digital Age

Author: Adam Hammond

Publisher: Cambridge University Press

Published: 2016-03-03

Total Pages: 255

ISBN-13: 1316483185

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Literature in a Digital Age: An Introduction guides readers through the most salient theoretical, interpretive, and creative possibilities opened up by the shift to digital literary forms such as e-books, digital archives, and electronic literature. While Digital Humanities (DH) has been hailed as the 'next big thing' in literary studies, many students and scholars remain perplexed as to what a DH approach to literature entails, and skeptical observers continue to see literature and the digital world as fundamentally incompatible. In its argument that digital and traditional scholarship should be placed in dialogue with each other, this book contextualizes the advent of the digital in literary theory, explores the new questions readers can ask of texts when they become digitized, and investigates the challenges that fresh forms of born-digital fiction pose to existing models of literary analysis.