"In Drawing Is Magic, author John Hendrix teaches aspiring and advanced artists to find their unique visual voices and become creative daredevils. Through his freeing, offbeat exercises, drawers learn a sophisticated philosophy of creative thinking"--Publisher's website.
A pack of paints, a set of pens, and unlimited creativity throw two friends into an enchanted, fast-paced adventure. ZuZu's first summer without her best friend is looking pretty grim, until she meets new kid Andrew at a visit to the historic Mapleton Mansion. Together they stumble upon some enchanted art supplies and discover that the shapes they draw and paint can come to life. Their creations are harmless—but ZuZu and Andrew aren't the only ones with access to magic. Soon, nightmarish half-machine, half-living creatures begin appearing around town, controlled by a power-hungry "caster" with a sinister mission. It's up to ZuZu and Andrew to use their newfound abilities to protect their community. "There are deliciously chilling descriptions of scuttling, otherworldly creations and resurrections gone awry, but there is also delight to be found in enchanted artwork and blossoming friendships. A thrilling introduction to a newfangled magic."—Booklist "A satisfying, compelling adventure with an original magical construct and bright, appealing protagonists."—Kirkus Reviews "The magical rules created by Voskuil feel exciting . . . . This creative fantasy will move well with fans of Tae Keller's When You Trap a Tiger."—School Library Journal
Magic of Lines II returns to the rich source of inspiration found in the most basic of illustrative forms lines themselves. Works from a multitude of artists from all around the world explore how a talented illustrator can guide a viewer's eye with the most simple of expressions and create movement and vivid depth with only a few strokes of a pen. The human body, impressionistic images, natural forms, and overwhelmingly detailed patterns are all accompanied by interviews with the artists, offering insight into their own inspirations and methods as well as suggestions for artists aspiring to reach new heights in their own art.
For the first time ever, a portfolio of illustrated work from the award-winning artist, John Howe, which reveals the breathtaking vision of one of the foremost fantasy artists in the world. Myth and Magic is arranged into six sections, which looks at the books by J.R.R. Tolkien that have inspired John, as well as a fascinating tour through the paintings that he has produced for some of the finest fantasy authors working today. From the beloved painting of Smaug which decorates The Hobbit, his numerous and bestselling calendar illustrations, the world famous "Gandalf" picture, which is synonymous with the HarperCollins one-volume edition of The Lord of the Rings, this large-format hardback will delight fans of Tolkien, and anyone who has been captured by the imagination of the artist who so brilliantly brings to life the literary vision of J.R.R. Tolkien.
This comprehensive handbook for drawing the human figure is by a veteran instructor of the Art Students League of New York. Both a guide and a reference, it is suitable for all: novices, students, and professionals. Numerous illustrations with commentary cover the basic structure of the head and body, light and shade, the proper use of line, conveying action, depicting drapery, and much more.
A stimulating, art-as-spirituality guide that integrates personal healing and renewal in a context of multi-cultural awareness, spiritual depth, and creative meditation--for artists and non-artists alike. Richly interwoven with art exercises, meditations, and multi-cultural ceremonies and rituals. Four-color insert.
Magic of Lines displays the line's rich diversification in forms, and its vehement and unique expressiveness in illustrated works. It includes elaborate introductions as well as interviews with ten of the most talented illustrators specialising in line work from around the world.
A unqiue and practical drawing course that shows you how to free your mind and focus on your drawing, translating what your eye sees into what your hand draws.