An epic tale of faith, hope, and selfless heroism of a courageous young lemur named Katook is illuminated by the stunning illustrations of Whitlatch, one of the world's most celebrated creature designers, and brought to dynamic life by the storytelling of Wieger. George Lucas calls the book "remarkably beautiful" and adds, "anyone who is lucky enough to spend time with The Katurran Odyssey will be richer for the experience."
This field guide offers a unique look at the creatures that populate the Star Wars galaxy. Packed with hundreds of detailed and colorful illustrations of exotic entities in a wide array of habitats—from the ice fields of Hoth and the pastures of Naboo to the concrete jungle of Coruscant—this entertaining and comprehensive classic also provides information on the mating habits, feeding patterns, and defense mechanisms of these incredible beasts.
"There is no end to the diverse and unique creatures that Terryl Whitlatch creates for us with her solid knowledge of anatomy and boundless imagination. Especially intriguing are the hundreds of anatomical notes that are dispersed among her sketches, educating and enlightening us to the foundation of living bodies and their mechanics."--The publisher.
In the grand tradition of Rien Poortvliet's "Gnomes," James Gurney's "Dinotopia," and Brian Froud's "Good Faeries/Bad Faeries" comes a masterpiece of fantasy artQa brilliantly original world that comes to life through illustrations of remarkable beauty and richness. One of the premier creature designers in the world, Whitlatch's creations have appeared in such films as Jumanji and Dragonheart, and Star Wars: Episode One. 0-7432-2500-7$29.95 / Simon & Schuster
An art book based on an original story created by a collective group of 6 artists (Sebastien Larroude, Rainart; Nicolas Ferrand, Viag; Thierry Doizon, Barontieri; Joel Dos Reis Viegas, Feerik; David Levy, Vyle; Patrick Desgreniers) known as Steambot Studios. Commentaries by the artists accompany the visuals created in the book.
The Antiracist Writing Workshop is a call to create healthy, sustainable, and empowering artistic communities for a new millennium of writers. Inspired by June Jordan 's 1995 Poetry for the People, here is a blueprint for a 21st-century workshop model that protects and platforms writers of color. Instead of earmarking dusty anthologies, imagine workshop participants Skyping with contemporary writers of difference. Instead of tolerating bigoted criticism, imagine workshop participants moderating their own feedback sessions. Instead of yielding to the red-penned judgement of instructors, imagine workshop participants citing their own text in dialogue. The Antiracist Writing Workshop is essential reading for anyone looking to revolutionize the old workshop model into an enlightened, democratic counterculture.
What is creature design? We all have a notion--mostly consisting of evocative images of otherworldly beings galloping, swimming, flying, and often attacking the hero of an epic film or story. But what makes a creature believable? In the follow-up to her bestseller, Animals Real and Imagined: The Fantasy of What Is and What Might Be, world-renowned artist Terryl Whitlatch reveals the secret behind believable creature design: anatomy. How anatomy applies practically to the natural history and story is the prime cornerstone on which successful creature design hangs, whether the creature is real or imaginary. Studying, understanding, drawing, and applying accurate anatomy to an imaginary creature will make viewers suspend their disbelief to welcome a new vision into their worlds. We invite you to immerse yourself in the intricate workings of numerous animal anatomies--and the beauty they possess--in the Science of Creature Design: Understanding Animal Anatomy. Whitlatch's delightful and charismatic illustrations will inform and thrill readers with every turn of the page. She shares valuable techniques reaped from years working for Lucasfilm and Walt Disney Feature Animation, and on such films as Jumanji, Brother Bear, and The Polar Express. In addition, Whitlatch exemplifies an endless love for real animals that continues to inspire her fantastic imaginary creatures, which have captivated audiences around the world.
Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine.
He is the favorite artist of both George Lucas and Steven Spielberg and the artist behind some of the most iconic images of our time… he is Drew Struzan. Struzan has worked on the posters for the biggest films of the last 30 years. Blade Runner, Back to the Future, Jurassic Park and E.T: The Extraterrestrial to name but a few. The first ever book to cover Struzan’s iconic poster artwork in depth, with the final artwork for each piece accompanied by background and anecdotes from an exclusive interview with the artist. With an introduction to Struzan’s philosophies and techniques, this stunning hardcover will include photos, sketches and reference material, plus closeups and a brief history of each poster featured, from Star Wars to The Goonies.