Tina Green’s husband is presumed dead from a Maui surfing accident and now she’s being haunted by otherworldly dreams. When former boyfriend, Jamey Dunn, turns up at her Lahaina dive shop and offers to help, she can’t believe his preposterous claim -- he can enter dreams. Along with her friend, Noble, they piece together clues to her husband’s disappearance, but secrets, lies, and heartbreak rise to the ugly surface to reveal that one person is an impostor, one a traitor, and one is flirting with insanity.
Jamey Dunn has always been able to slip into other people's dreams, until recently when he unknowingly passed the ability to Maui dive shop owner, Tina Greene. She doesn't want the ‘gift.’ But she wants Jamey and that means secrets. When Jamey leaves Maui for Seattle, Tina suspects he’s heading back to the war in Afghanistan to finish his tour in Sixth Force. Her insecurities lead her to suspect the worst in Jamey and the discovery of a lie has her turning her back on him. Their shared ability becomes a blessing and a curse when Jamey’s life is threatened in the dream world and Tina must risk her own life to help someone she isn’t sure deserves her help.
When his friends start falling victim to an evil monster in their dreams, Ben, who can jump into other people's dreams, must harness the power within him to defeat the monster and save his friends.
Ben and Jake are back for more! With the Dream Jumper business making them some serious money, all seems to be going great. But Ben is put to the test in a way he never saw coming when a new and formidable foe invades his nightmares. With Jake backing him up and a mysterious newcomer in the Dream World, Ben may have a chance to overcome this new evil.
“A lively and inspiring guidebook for anyone who wants to make the jump from normal to extraordinary.” —Tony Robbins, #1 New York Times bestselling author of Unshakeable and MONEY: Master the Game An inspirational book that lays out the “Jump Curve”—four steps to wholeheartedly pursuing the career of your dreams—through experiences from a variety of people who have jumped and never looked back When Mike Lewis was twenty-four and working in a prestigious corporate job, he eagerly wanted to leave and pursue his dream of becoming a professional squash player. But he had questions: When is the right time to move from work that is comfortable to a career you have only dared to dream of? How have other people made such a jump? What did they feel when making that jump—and afterward? Mike sought guidance from others who had “jumped,” and the responses he got—from a banker who started a brewery, a publicist who became a Bishop, a garbage collector who became a furniture designer, and on and on—were so clear-eyed and inspiring that Mike wanted to share what he had learned with others who might be helped by those stories. First, though, he started playing squash professionally. The right book at the right time, When to Jump offers more than forty heartening stories (from the founder of Bonobos, the author of The Big Short, the designer of the Lyft logo, the Humans of New York creator, and many more) and takeaways that will inspire, instruct, and reassure, including the ingenious four-phase Jump Curve.
Ben's dreams are all nightmares . . . And his nightmares are real! Ben has a problem. When he sleeps he dreams, and when he dreams, they're all nightmares! But he can also jump into other people's dreams. So when his friends start falling victim to an evil dream-monster that prevents them from waking, Ben knows he has to help them. Easier said than done when dreams can shift and the monster knows his way around the ever-changing landscape of the mind! With help from a talking rabbit-companion who has a mysterious past, Ben might just be able to defeat the monster and save his friends . . . if he can figure out how to use the power within him against his enemies.
Amy Lennox doesn't know quite what to expect when she and her mother pick up and leave Germany for Scotland, heading to her mother's childhood home of Lennox House on the island of Stormsay. Amy's grandmother, Lady Mairead, insists that Amy must read while she resides at Lennox House—but not in the usual way. It turns out that Amy is a book jumper, able to leap into a story and interact with the world inside. As thrilling as Amy's new power is, it also brings danger: someone is stealing from the books she visits, and that person may be after her life. Teaming up with fellow book jumper Will, Amy vows to get to the bottom of the thefts—at whatever cost.
Gia Kearns would rather fight with boys than kiss them. That is, until Arik, a leather clad hottie in the Boston Athenaeum, suddenly disappears. While examining the book of world libraries he abandoned, Gia unwittingly speaks the key that sucks her and her friends into a photograph and transports them into a Paris library, where Arik and his Sentinels-magical knights charged with protecting humans from the creatures traveling across the gateway books-rescue them from a demonic hound. Jumping into some of the world's most beautiful libraries would be a dream come true for Gia, if she weren't busy resisting her heart or dodging an exiled wizard seeking revenge on both the Mystik and human worlds. Add a French flirt obsessed with Arik and a fling with a young wizard, and Gia must choose between her heart and her head, between Arik's world and her own, before both are destroyed. The Library Jumpers series is best enjoyed in order. Reading Order: Book #1 Thief of Lies Book #2 Guardian of Secrets Book #3 Assassin of Truths
Ben confronts a whole new nightmare! Ben and Jake are back for more! With the Dream Jumper business making them some serious money, all seems to be going great. But Ben is put to the test in a way he never saw coming when a new and formidable foe invades his nightmares. With Jake backing him up and a mysterious newcomer in the Dream World, Ben may have a chance to overcome this new evil. He just has to keep his friends safe long enough to figure out how!