As the Black Death rampages across Europe, two creatures of the Elder World clash over the rotting corpse of Christendom in Scott Oden's third book in the Grimnir Series Skrælingr. Orcnéas. Fomoraig. He is Grimnir . . . For over a century, he has tracked the dragon, Níðhöggr -- the Malice-Striker -- from the shores of Lake Vänern, across the Baltic Sea, through Russia, and down into the Mediterranean; he has hounded the wyrm from Old Muscovy to Messina. And finally, to the Eternal City -- to Rome, itself. And in Rome, on a cold November night in 1347 AD, on the ruined steps of Old St. Peter’s basilica, Grimnir’s saga comes crashing to an end. A crossbow bolt, loosed in terror, slays him out of hand. It is a mundane finale to a life spent hip-deep in bloodshed and slaughter, surrounded by steel and savagery and the sorcery of the Elder World. But Death is just the beginning . . . Now, on the grim and misty isle of Nástrond, under the shadows of Yggðrasil, Grimnir is plunged headlong into the twisted Valhalla that is the afterlife of his people. Here, bloody in-fighting, schemes and betrayals are the order of the day. Grimnir is forced to contend with a cabal of witches, with giants and trolls who have never felt the light of Miðgarðr’s moon, and with his own rapacious kin as he journeys beyond the shores of Nástrond to find answers. And with every death, Grimnir unravels another thread of a monstrous secret woven at the dawn of time -- one that will turn him from the pawn of unknown gods into the most powerful being in the Nine Worlds. And the most hunted. For he, alone, holds the key to Ragnarök and the Doom of Odin . . .
Armageddon looks set for mankind when a dangerous experiment with nanotechnology aboard the International Space Station goes disastrously wrong following a massive solar eruption. The destruction of the space station results in the microscopic engines of destruction beginning to rain down upon the earth. Further complications ensue with the arrival of the stellar mass that has been ejected from the sun and also threatens the earth. With mankind's very survival in the balance, the race is on to prevent the final extinction of all life across the earth by the nanoplague and the solar storm. This is a fast-paced action sci-fi story that spans the globe and leaves the reader breathless with its political and international intrigue, advanced technology, and raw human emotion.
His thousand years of exile were meant to teach Hedin, Sage of Darkness, the error of his ways. Instead, he had ten centuries to learn new and powerful magics, knowledge he intends to use to challenge not just the Mages of his Generation who sentenced him but the very gods themselves. From bestselling Russian fantasist Nick Perumov, voted best European SF writer in 2004, comes a sword-and-sorcery adventure in the classic mode of Robert E. Howard with an added dash of Beowulf.
The stunning sequel to instant New York Times bestseller, Wicked Saints Nadya doesn’t trust her magic anymore. Serefin is fighting off a voice in his head that doesn’t belong to him. Malachiasz is at war with who--and what--he’s become. As their group is continually torn apart, the girl, the prince, and the monster find their fates irrevocably intertwined. Their paths are being orchestrated by someone...or something. The voices that Serefin hears in the darkness, the ones that Nadya believes are her gods, the ones that Malachiasz is desperate to meet—those voices want a stake in the world, and they refuse to stay quiet any longer. In their dramatic follow-up to Wicked Saints, the first book in their Something Dark and Holy trilogy, Emily A. Duncan paints a Gothic, icy world where shadows whisper, and no one is who they seem, with a shocking ending that will leave you breathless. This edition uses deckle edges; the uneven paper edge is intentional.
When the gods are stripped of their powers, Elminster must carry the weight of Mystra’s magic upon his mortal shoulders It was the eve of the Time of Troubles. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faerûn was still to come. Unbeknownst to mortals, the gods had been summoned together—and among them was Mystra, grown proud and willful in the passing eons. With the others, she was about to be stripped of her godhood. The secret of her power gave her an idea. She made certain preparations, looking always for one who would be her successor . . . But until that person's ascension, her power must be preserved. A lone mortal must carry the greater share of her divine energy until the power could be reclaimed, and it was the fate of this mortal to risk being destroyed or driven wild, involuntarily and without warning. This was the occasion of Elminster's Doom.
During a dire battle against the fearsome Skinners, Daine and her mage teacher Numair are swept into the Divine Realms. Though happy to be alive, they are not where they want to be. They are desperately needed back home, where their old enemy, Ozorne, and his army of strange creatures are waging war against Tortall. Trapped in the mystical realms Daine discovers her mysterious parentage. And as these secrets of her past are revealed so is the treacherous way back to Tortall. So they embark on an extraordinary journey home, where the fate of all Tortall rests with Daine and her wild magic.
Taking place before the events of the original Conan #23 comic, writers Luke Lieberman and Peter David -- along with artist Will Conrad -- present this powerful four issue series that no Sonja or Conan fan can be without! Also includes the back-up story by the creative team originally published in Red Sonja #2, as well as a complete cover gallery featuring the work of Will Conrad and Gabriele Dell'Otto!