The Comic Book Curriculum

The Comic Book Curriculum

Author: James Rourke

Publisher: Libraries Unlimited

Published: 2010-05-04

Total Pages: 0

ISBN-13: 1598843966

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The Comic Book Curriculum: Using Comics to Enhance Learning and Life shows teachers how to use these ever-popular stories to enliven any classroom. The book does not suggest replacing classic works with comics. What it does offer is ideas and techniques for using comics to generate interest in a topic and for transferring that enthusiasm to more traditional classroom lessons.


Teaching with Comics and Graphic Novels

Teaching with Comics and Graphic Novels

Author: Tim Smyth

Publisher: Taylor & Francis

Published: 2022-07-06

Total Pages: 199

ISBN-13: 1000594297

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35th Annual Will Eisner Comic Industry Awards Nominee! This text will allow you to harness students’ love of comics and graphic novels while increasing critical thinking and engagement in the classroom. Author Tim Smyth offers a wide variety of lessons and ideas for using comics to teach close reading, working with textual evidence, literature adaptations, symbolism and culture, sequencing, essay writing, and more. He also models how to use comics to tackle tough topics and enhance social-emotional learning. Throughout the book, you’ll find a multitude of practical resources, including a variety of lesson plans—some quick and easy activities as well as more detailed ready-to-use unit plans. These thoughtful lessons meet the Common Core State Standards and are easy to adapt for any subject area or grade level to fit into your curriculum. Add this book to your professional library and you’ll have a new and exciting way of reaching and teaching your students!


Connecting Comics to Curriculum

Connecting Comics to Curriculum

Author: Karen W. Gavigan

Publisher: Bloomsbury Publishing USA

Published: 2011-09-29

Total Pages: 181

ISBN-13: 1598847694

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Here is the essential guide for librarians and teachers who want to develop a quality, curriculum-based graphic novel collection—and use its power to engage and inform middle and high school students. Connecting Comics to Curriculum: Strategies for Grades 6–12 provides an introduction to graphic novels and the research that supports their use in schools. The book examines best curriculum practices for using graphic novels with students in grades 6–12, showing teachers and school librarians how they can work together to incorporate these materials across the secondary curriculum. Designed to be an essential guide to harnessing the power of graphic novels in schools, the book covers every aspect of graphic novel use in libraries and classrooms. It illuminates the criteria for selecting titles, explores collection development strategies, and suggests graphic novel tie-ins for subjects taught in secondary schools. One of the first books to provide in-depth lesson plans for teaching a variety of middle and high school standards with graphic novels, the guide offers suggestions for differentiating instruction and includes resource lists of recommended titles and websites.


Why Comics?

Why Comics?

Author: Hillary Chute

Publisher: HarperCollins

Published: 2017-12-05

Total Pages: 472

ISBN-13: 0062476815

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A New York Times Notable Book Filled with beautiful color art, dynamic storytelling, and insightful analysis, Hillary Chute reveals what makes one of the most critically acclaimed and popular art forms so unique and appealing, and how it got that way. “In her wonderful book, Hillary Chute suggests that we’re in a blooming, expanding era of the art… Chute’s often lovely, sensitive discussions of individual expression in independent comics seem so right and true.” — New York Times Book Review Over the past century, fans have elevated comics from the back pages of newspapers into one of our most celebrated forms of culture, from Fun Home, the Tony Award–winning musical based on Alison Bechdel’s groundbreaking graphic memoir, to the dozens of superhero films that are annual blockbusters worldwide. What is the essence of comics’ appeal? What does this art form do that others can’t? Whether you’ve read every comic you can get your hands on or you’re just starting your journey, Why Comics? has something for you. Author Hillary Chute chronicles comics culture, explaining underground comics (also known as “comix”) and graphic novels, analyzing their evolution, and offering fascinating portraits of the creative men and women behind them. Chute reveals why these works—a blend of concise words and striking visuals—are an extraordinarily powerful form of expression that stimulates us intellectually and emotionally. Focusing on ten major themes—disaster, superheroes, sex, the suburbs, cities, punk, illness and disability, girls, war, and queerness—Chute explains how comics get their messages across more effectively than any other form. “Why Disaster?” explores how comics are uniquely suited to convey the scale and disorientation of calamity, from Art Spiegelman’s representation of the Holocaust and 9/11 to Keiji Nakazawa’s focus on Hiroshima. “Why the Suburbs?” examines how the work of Chris Ware and Charles Burns illustrates the quiet joys and struggles of suburban existence; and “Why Punk?” delves into how comics inspire and reflect the punk movement’s DIY aesthetics—giving birth to a democratic medium increasingly embraced by some of today’s most significant artists. Featuring full-color reproductions of more than one hundred essential pages and panels, including some famous but never-before-reprinted images from comics legends, Why Comics? is an indispensable guide that offers a deep understanding of this influential art form and its masters.


I'm Grumpy (My First Comics)

I'm Grumpy (My First Comics)

Author: Jennifer L. Holm

Publisher: Random House Books for Young Readers

Published: 2016-01-26

Total Pages: 12

ISBN-13: 0553533452

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From the bestselling creators of Babymouse and Squish and the author of The Fourteenth Goldfish comes a new comic board-book series about feelings! Eisner Award winners Jennifer L. Holm and Matthew Holm use panel frames, speech balloons, and thought bubbles to teach children how to read a story. In I’m Grumpy, a grumpy cloud upsets his friend Sunny and must make amends. A sweet, funny, and simple introduction to the impact that emotions can have on those around you.


Wham! Teaching with Graphic Novels Across the Curriculum

Wham! Teaching with Graphic Novels Across the Curriculum

Author: William G. Brozo

Publisher: Teachers College Press

Published: 2013-11-15

Total Pages: 169

ISBN-13: 0807754951

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Graphic novels are an excellent medium to motivate today's youth to become independent learners and thinkers. This practical guide shows secondary school teachers how to incorporate graphic novels into content area instruction as a tool for meeting the needs of diverse learners and achieving the goals of the Common Core State Standards. The authors provide instructional guidelines with classroom examples that demonstrate how graphic novels can be used to expand content knowledge and literacy in science, social studies, math, and English/language arts. Teachers will appreciate the book's specific suggestions for selecting graphic novels and for employing responsive practices that will build students' reading, writing, speaking, listening, and media competencies.


Realabilities

Realabilities

Author: Nava Silton

Publisher: Bookbaby

Published: 2020-07-24

Total Pages: 0

ISBN-13: 9781098311889

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A MUST-HAVE in every school and home, The Realabilities Comic Book Series follows a group of children with disabilities on their thrilling adventures as they harness their unique strengths to promote kindness, teach empathy and save their school from bullies. The charming Realabilities Team introduces readers to 13 different disabilities (including Autism, ADHD, physical, visual and hearing impairment, Dyslexia, Down syndrome, William's syndrome, Tourette's syndrome, Stuttering, Traumatic Brain Injury, Facial Differences and Dwarfism) in a fun, engaging and informative fashion, while also teaching about the beauty of difference.


Graphic Novels and Comics in the Classroom

Graphic Novels and Comics in the Classroom

Author: Carrye Kay Syma

Publisher: McFarland

Published: 2013-06-24

Total Pages: 299

ISBN-13: 0786459131

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Sequential art combines the visual and the narrative in a way that readers have to interpret the images with the writing. Comics make a good fit with education because students are using a format that provides active engagement. This collection of essays is a wide-ranging look at current practices using comics and graphic novels in educational settings, from elementary schools through college. The contributors cover history, gender, the use of specific graphic novels, practical application and educational theory. Instructors considering this book for use in a course may request an examination copy here.


Comic Connections

Comic Connections

Author: Sandra Eckard

Publisher: Rowman & Littlefield

Published: 2018-12-28

Total Pages: 193

ISBN-13: 1475828098

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Comic Connections: Building Character and Theme is designed to help teachers from middle school through college find exciting new strategies to help students develop their literacy skills. Each chapter has three pieces: comic relevance, classroom connections, and concluding thoughts; this format allows a reader to pick-and-choose where to start. Some readers might want to delve into the history of a comic to better understand characters and their usefulness, while other readers might want to pick up an activity, presentation, or project that they can fold into that day’s lesson. This volume in Comic Connections series focuses on two literary elements—character and theme—that instructors can use to build a foundation for advanced literary studies. By connecting comics and pop culture with these elements, students and teachers can be more energized and invested in the ELA curriculum.