Key Selling Points New, enhanced features (dyslexia-friendly font, cream paper, larger trim size) to increase reading accessibility for dyslexic and other striving readers.
A positively ingenious story about a mysterious island, long-lost secrets, and a young girl’s quest in the world of mad science! In Linette Moore’s debut, middle-grade graphic novel, The Prisoner of Shiverstone, eleven-year-old Helga Sharp is found unconscious in a drifting rowboat near the coast of Utley Island. Utley, as Helga finds out when she awakens in the hospital, is forbidden territory: it’s a prison island to which the Mainland has exiled troublesome mad scientists for generations. Helga is questioned by the island’s guards and though they’re suspicious of her story, they agree to let her stay until they find her family. The truth is, it’s no accident that Helga landed here. She is a keen inventor, but the Mainland is suspicious of all scientists and inventors. While working on her projects in secret, Helga made radio contact with Erasmus Lope, a mad genius who everyone thought had died in a lab experiment gone spectacularly wrong. But Lope is alive, and Helga is on a mission to rescue him from the prison island. Now Helga must find a way to break Lope out, right under the noses of the family of famous heroes that run Utley Island. There’s only one big problem—Lope’s trapped inside a giant crystal in the mad scientists’ museum! Fans of Red’s Planet and Suee and the Shadow are sure to love The Prisoner of Shiverstone, a charismatically illustrated mad science adventure for readers of all ages.
Bethany knows that she is special. She doesn't learn things as easily as her classmates do and that sometimes makes them mean to her. They call her names - including the really "bad" name. Even her mom and her sister Mira say unkind things at times. But Bethany has friends like her neighbor Mrs. Goldsborough as well as happy times with Dad when he gets home from work. And now, Mira has promised to protect her from the bullies when the new school year begins. Then tragedy strikes, tearing Bethany's world apart in ways she could never have imagined, and she starts to wonder if there will ever be a place that feels like home again. Award-winning author Valerie Sherrard revisits the world of The Glory Wind in her new historical novel.
At this school, there are some children who push and tease and bully. Sometimes they hurt other kids by just ignoring them. The girl in this story sees it happening, but she would never do these mean things herself. Then one day something happens that shows her that being a silent bystander isn't enough. Will she take some steps on her own to help another kid? Bright, fluid, realistic watercolors illustrate the story, set in a school with lots of diversity. Resources at the end of the book will help parents and children talk about teasing and bullying and find ways to stop it at school. One child at a time can help change a school.
In this graphic novel for early middle readers, a fearsome sea serpent comes back to haunt an island in the Pacific Northwest after a 100-year reprieve.
The students in Miss Ks class experience situations that occur in schools everywhere. A group of children learns how to deal with bullies in Game Over. Dalton's story teaches about bullies and bravery with brilliant illustrations and humorous text. What Do You Think? quetions, Miss K's Classroom rules, and a glossary aid teachers in classroom discussions about the character trait of fairness featured in this stunning picture book. Special thanks to content consultant Vicki F. Panaccione Ph.D. Looking Glass Library is an imprint of Magic Wagon, a division of ABDO Publishing Group. Grades preK-4.
Come celebrate with Scooby and the gang, this Fourth of July! There'll be sand, sailing and, of course, a monster made of fireworks. Well, two out of three ain't bad.
Meet Suee: Twelve years old, wears her hair to the left in a point, favors a black dress, has no friends—and she likes it that way! When Suee transfers to the dull and ordinary Outskirts Elementary, she doesn’t expect to hear a strange voice speaking to her from the darkness of the school’s exhibit room, and she certainly doesn’t expect to see her shadow come to life. Then things start to get really weird: One by one, her classmates at school turn into zombie-like, hollow-eyed Zeroes. While Suee investigates why this is happening, her shadow gains power. Soon, Suee must confront a stunning secret that her shadow has been hiding under her own two feet—something very dark and sinister that could put Suee and her newfound friends at risk!