Strategies for Real-Time System Specification

Strategies for Real-Time System Specification

Author: Derek Hatley

Publisher: Addison-Wesley

Published: 2013-07-19

Total Pages: 581

ISBN-13: 0133492354

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This is the digital version of the printed book (Copyright © 1987). Here is a casebook, a practical reference, and an indispensable guide for creating a systematic, formal methodology for large, real-time, software-based systems. The book introduces the widely implemented Hatley/Pirbhai methods, a major extension of the DeMarco analysis method describing how external events control the system's operating behavior. The techniques are used in major avionics and electronics companies worldwide, and are automated by most major CASE tools, including TurboCASE/Sys by StructSoft, Inc. Large software-based systems, especially those for real-time applications, require multi-mode operation, direct interaction with a rapidly changing physical environment, and fast response times. In the past, the development of such systems was prone to massive cost and schedule overruns, and to inadequate performance and reliability. Strategies for Real-Time System Specification addresses these problems by integrating a finite-state machine structure into classical analysis methods. The book contains nearly 200 diagrams, many of which illustrate the requirements specification of a flight management system for a major avionics developer.


Real-Time Systems Development

Real-Time Systems Development

Author: Rob Williams

Publisher: Elsevier

Published: 2005-10-28

Total Pages: 468

ISBN-13: 0080456405

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Real-Time Systems Development introduces computing students and professional programmers to the development of software for real-time applications. Based on the academic and commercial experience of the author, the book is an ideal companion to final year undergraduate options or MSc modules in the area of real-time systems design and implementation. Assuming a certain level of general systems design and programming experience, this text will extend students' knowledge and skills into an area of computing which has increasing relevance in a modern world of telecommunications and 'intelligent' equipment using embedded microcontrollers. This book takes a broad, practical approach in discussing real-time systems. It covers topics such as basic input and output; cyclic executives for bare hardware; finite state machines; task communication and synchronization; input/output interfaces; structured design for real-time systems; designing for multitasking; UML for real-time systems; object oriented approach to real-time systems; selecting languages for RTS development; Linux device drivers; and hardware/software co-design. Programming examples using GNU/Linux are included, along with a supporting website containing slides; solutions to problems; and software examples. This book will appeal to advanced undergraduate Computer Science students; MSc students; and, undergraduate software engineering and electronic engineering students. * Concise treatment delivers material in manageable sections* Includes handy glossary, references and practical exercises based on familiar scenarios* Supporting website contains slides, solutions to problems and software examples


Process for System Architecture and Requirements Engineering

Process for System Architecture and Requirements Engineering

Author: Derek Hatley

Publisher: Addison-Wesley

Published: 2013-08-02

Total Pages: 467

ISBN-13: 0133488543

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This is the digital version of the printed book (Copyright © 2000). Derek Hatley and Imtiaz Pirbhai—authors of Strategies for Real-Time System Specification—join with influential consultant Peter Hruschka to present a much anticipated update to their widely implemented Hatley/Pirbhai methods. Process for System Architecture and Requirements Engineering introduces a new approach that is particularly useful for multidisciplinary system development: It applies equally well to all technologies and thereby provides a common language for developers in widely differing disciplines. The Hatley-Pirbhai-Hruschka approach (H/H/P) has another important feature: the coexistence of the requirements and architecture methods and of the corresponding models they produce. These two models are kept separate, but the approach fully records their ongoing and changing interrelationships. This feature is missing from virtually all other system and software development methods and from CASE tools that only automate the requirements model. System managers, system architects, system engineers, and managers and engineers in all of the diverse engineering technologies will benefit from this comprehensive, pragmatic text. In addition to its models of requirements and architecture and of the development process itself, the book uses in-depth case studies of a hospital monitoring system and of a multidisciplinary groundwater analysis system to illustrate the principles. Compatibility Between the H/H/P Methods and the UML: The Hatley/Pirbhai architecture and requirements methods—described in Strategies for Real-Time System Specification—have been widely used for almost two decades in system and software development. Now known as the Hatley/Hruschka/Pirbhai (H/H/P) methods, they have always been compatible with object-oriented software techniques, such as the UML, by defining architectural elements as classes, objects, messages, inheritance relationships, and so on. In Process for System Architecture and Requirements Engineering, that compatibility is made more specific through the addition of message diagrams, inheritance diagrams, and new notations that go with them. In addition, state charts, while never excluded, are now specifically included as a representation of sequential machines. These additions make definition of the system/software boundary even more straightforward, while retaining the clear separation of requirements and design at the system levels that is a hallmark of the H/H/P methods—not shared by most OO techniques. Once the transition to software is made, the developer is free to continue using the H/H/P methods, or to use the UML or any other software-specific technique.


Real-Time Systems Design and Analysis

Real-Time Systems Design and Analysis

Author: Phillip A. Laplante

Publisher: Wiley-IEEE Press

Published: 1997

Total Pages: 392

ISBN-13:

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"IEEE Press is pleased to bring you this Second Edition of Phillip A. Laplante's best-selling and widely-acclaimed practical guide to building real-time systems. This book is essential for improved system designs, faster computation, better insights, and ultimate cost savings. Unlike any other book in the field, REAL-TIME SYSTEMS DESIGN AND ANALYSIS provides a holistic, systems-based approach that is devised to help engineers write problem-solving software. Laplante's no-nonsense guide to real-time system design features practical coverage of: Related technologies and their histories Time-saving tips * Hands-on instructions Pascal code Insights into decreasing ramp-up times and more!"


Strategies for Real-time System Specification

Strategies for Real-time System Specification

Author: Derek J. Hatley

Publisher: Dorset House Publishing Company, Incorporated

Published: 1988

Total Pages: 418

ISBN-13:

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Integrated, Widely Implemented Techniques for System and Software Developers Here is a casebook, a practical reference, and an indispensable guide for creating a systematic, formal methodology for large, real-time, software-based systems. The book introduces the widely implemented Hatley/Pirbhai methods, a major extension of the DeMarco analysis method describing how external events control the system's operating behavior. The techniques are used in major avionics and electronics companies worldwide, and are automated by most major CASE tools. Large software-based systems, especially those for real-time applications, require multi-mode operation, direct interaction with a rapidly changing physical environment, and fast response times. In the past, the development of such systems was prone to massive cost and schedule overruns, and to inadequate performance and reliability. Strategies for Real-Time System Specification addresses these problems by integrating a finite-state machine structure into classical analysis methods. The book contains nearly 200 diagrams, many of which illustrate the requirements specification of a flight management system for a major avionics developer.


Real Time UML Workshop for Embedded Systems

Real Time UML Workshop for Embedded Systems

Author: Bruce Powel Douglass

Publisher: Elsevier

Published: 2011-04-01

Total Pages: 433

ISBN-13: 0080492231

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This practical new book provides much-needed, practical, hands-on experience capturing analysis and design in UML. It holds the hands of engineers making the difficult leap from developing in C to the higher-level and more robust Unified Modeling Language, thereby supporting professional development for engineers looking to broaden their skill-sets in order to become more saleable in the job market. It provides a laboratory environment through a series of progressively more complex exercises that act as building blocks, illustrating the various aspects of UML and its application to real-time and embedded systems. With its focus on gaining proficiency, it goes a significant step beyond basic UML overviews, providing both comprehensive methodology and the best level of supporting exercises available on the market. Each exercise has a matching solution which is thoroughly explained step-by-step in the back of the book. The techniques used to solve these problems come from the author's decades of experience designing and constructing real-time systems. After the exercises have been successfully completed, the book will act as a desk reference for engineers, reminding them of how many of the problems they face in their designs can be solved. - Tutorial style text with keen focus on in-depth presentation and solution of real-world example problems - Highly popular, respected and experienced author


Design Principles for Embedded Systems

Design Principles for Embedded Systems

Author: KCS Murti

Publisher: Springer Nature

Published: 2021-09-20

Total Pages: 465

ISBN-13: 9811632936

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The book is designed to serve as a textbook for courses offered to graduate and undergraduate students enrolled in electronics and electrical engineering and computer science. This book attempts to bridge the gap between electronics and computer science students, providing complementary knowledge that is essential for designing an embedded system. The book covers key concepts tailored for embedded system design in one place. The topics covered in this book are models and architectures, Executable Specific Languages – SystemC, Unified Modeling Language, real-time systems, real-time operating systems, networked embedded systems, Embedded Processor architectures, and platforms that are secured and energy-efficient. A major segment of embedded systems needs hard real-time requirements. This textbook includes real-time concepts including algorithms and real-time operating system standards like POSIX threads. Embedded systems are mostly distributed and networked for deterministic responses. The book covers how to design networked embedded systems with appropriate protocols for real-time requirements. Each chapter contains 2-3 solved case studies and 10 real-world problems as exercises to provide detailed coverage and essential pedagogical tools that make this an ideal textbook for students enrolled in electrical and electronics engineering and computer science programs.


Handbook of Software Engineering & Knowledge Engineering

Handbook of Software Engineering & Knowledge Engineering

Author: Shi Kuo Chang

Publisher: World Scientific

Published: 2002

Total Pages: 807

ISBN-13: 9810249748

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This is the first handbook to cover comprehensively both software engineering and knowledge engineering -- two important fields that have become interwoven in recent years. Over 60 international experts have contributed to the book. Each chapter has been written in such a way that a practitioner of software engineering and knowledge engineering can easily understand and obtain useful information. Each chapter covers one topic and can be read independently of other chapters, providing both a general survey of the topic and an in-depth exposition of the state of the art. Practitioners will find this handbook useful when looking for solutions to practical problems. Researchers can use it for quick access to the background, current trends and most important references regarding a certain topic.The handbook consists of two volumes. Volume One covers the basic principles and applications of software engineering and knowledge engineering.Volume Two will cover the basic principles and applications of visual and multimedia software engineering, knowledge engineering, data mining for software knowledge, and emerging topics in software engineering and knowledge engineering.


Handbook Of Software Engineering And Knowledge Engineering, Vol 2: Emerging Technologies

Handbook Of Software Engineering And Knowledge Engineering, Vol 2: Emerging Technologies

Author: Shi-kuo Chang

Publisher: World Scientific

Published: 2002-05-10

Total Pages: 807

ISBN-13: 9814491780

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This is the first handbook to cover comprehensively both software engineering and knowledge engineering - two important fields that have become interwoven in recent years. Over 60 international experts have contributed to the book. Each chapter has been written in such a way that a practitioner of software engineering and knowledge engineering can easily understand and obtain useful information. Each chapter covers one topic and can be read independently of other chapters, providing both a general survey of the topic and an in-depth exposition of the state of the art. Practitioners will find this handbook useful when looking for solutions to practical problems. Researchers can use it for quick access to the background, current trends and most important references regarding a certain topic.The handbook consists of two volumes. Volume One covers the basic principles and applications of software engineering and knowledge engineering.Volume Two will cover the basic principles and applications of visual and multimedia software engineering, knowledge engineering, data mining for software knowledge, and emerging topics in software engineering and knowledge engineering.


Recent Advances In Information Science And Technology

Recent Advances In Information Science And Technology

Author: Nikos E Mastorakis

Publisher: World Scientific

Published: 1998-10-12

Total Pages: 426

ISBN-13: 9814544280

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Recent Advances in Information Science and Technology brings you a balanced, state-of-the-art presentation of the latest concepts, methods, algorithms, techniques, procedures and applications of the fascinating field of Computer Science and Engineering. Written by eminent, leading, international experts, the contributors provide up-to-date aspects of topics discussed and present fresh, original insights into their own experience with Information Science and Technology.This rich “anthology of papers” which compose this volume, contains the latest developments and reflects the experience of many eminent researchers working in different environments (universities, research centers and industry).The book is composed of five parts:• Software Engineering in which new trends and recent scientific results in software engineering, data structures, algorithms, knowledge based systems, VLSI design, computer languages and industrial computer applications are presented.• Signal Processing in which modern topics in signal processing, identification, recognition, speech processing and detection are included.• Multi-Dimensional (m-D) Systems Theory and Applications which contains new research results in m-D systems theory and impressive applications of multidimensional systems mainly in signal processing.• Communication Systems containing modern topics of communication as Digital systems of communication, computer networks theory, ATM networks, optical networks, hybrid fibber coaxial networks, Internet etc.• Modern Numerical Techniques and Related Topics which covers some aspects of the modern computation science and technology.