The Táin Bó Cuailnge, centre-piece of the eighth-century Ulster cycle of heroic tales, is Ireland's greatest epic. It tells the story of a great cattle-raid, the invasion of Ulster by the armies of Medb and Ailill, queen and king of Connacht, and their allies, seeking to carry off the great Brown Bull of Cuailnge. The hero of the tale is Cuchulainn, the Hound of Ulster, who resists the invaders single-handed while Ulster's warriors lie sick. Thomas Kinsella presents a complete and living version of the story. His translation is based on the partial texts in two medieval manuscripts, with eleme...
The Tain Bo Cualinge, centrepiece of the eighth-century Ulster cycle of heroic tales, is Ireland's great epic. It tells the story of a great cattle-raid, the invasion of Ulster by the armies of Medb and Ailill, Queen and King of Connacht, and their allies, seeking to carry off the great Brown Bull of Cualige. The hero of the tale is Cuchulainn, the Hound of Ulster, who resists the invaders single-handed while Ulster's warriors lie sick.
Set in the world of Jo Walton's previous novels, The King's Peace and The King's Name, The Prize in the Game takes us to a shining era of dark powers, legendary heroes and passionate loves-all of them ruled by the hand of Fate. When a friendly competition leads to the death of a beloved horse and incurs the wrath of the Horse Goddess, the kingdoms of the island of Tir Isarnagiri are doomed to suffer. As the goddess' curse chases them down the years, four friends destined for kingship-Conal, Emer, Darag, and Ferdia-are forced into conflict as their countries build towards war. Matters are complicated when Emer and Conal fall in love, and dream of escaping together from the machinations of their respective families. But Conal and Ferdia are rivals for the High Kingship of the island, and Conal cannot simply leave. The contest between them will lead to a visionary quest on a mountain sacred to the gods-and terrifying to men. Yet Emer faces an even greater struggle. For when war finally comes, Emer has two choices: perform her duty to the homeland to which she owes everything, or protect the one she loves and be branded a traitor forever. The path she takes will become the stuff of legend, and forever alter the destiny of Tir Isarnagiri. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher description: The account of Cú Chulainn's single-handed defence of Ulster against the assembled armies of Queen Medb of Connacht is recognized as the centrepiece of Irish heroic epic as well as a mine of information about the behaviour and beliefs of early Irish. This text attempts to bring together for the modern reader an account of the historical development of the tale, how it succeeds or fails as literature, and to what extent it is a 'window on the Iron Age'.
The Táin Bó Cuailnge, centre-piece of the eighth-century Ulster cycle of heroic tales, is Ireland's greatest epic. It tells the story of a great cattle-raid, the invasion of Ulster by the armies of Medb and Ailill, queen and king of Connacht, and their allies, seeking to carry off the great Brown Bull of Cuailnge. The hero of the tale is Cuchulainn, the Hound of Ulster, who resists the invaders single-handed while Ulster's warriors lie sick. Thomas Kinsella presents a complete and living version of the story. His translation is based on the partial texts in two medieval manuscripts, with elements from other versions, and adds a group of related stories which prepare for the action of the Táin. Illustrated with brush drawings by Louis le Brocquy, this edition provides a combination of medieval epic and modern art.
Donegal, 1976 When a dolphin takes up residence in Carrig Cove, Emer and her best friend, Fee, feel like they have an instant connection with it. Then Dog Cullen and his sidekick, Kit, turn up, and the four friends begin to sneak out at midnight to go down to the beach, daring each other to swim closer and closer to the creature . . . But the fame and fortune the dolphin brings to their small village builds resentment amongst their neighbours across the bay, and the summer days get longer and hotter . . . There is something wild and intense in the air. Love feels fierce, old hatreds fester, and suddenly everything feels worth fighting for. In this beautiful, epic coming-of-age novel, an old tale is rewoven as a stunning YA story by well-known Irish author/illustrator Marie-Louise Fitzpatrick.
First written down in the eighth century AD, these early Irish stories depict a far older world - part myth, part legend and part history. Rich with magic and achingly beautiful, they speak of a land of heroic battles, intense love and warrior ideals, in which the otherworld is explored and men mingle freely with the gods. From the vivid adventures of the great Celtic hero Cu Chulaind, to the stunning 'Exile of the Sons of Uisliu' - a tale of treachery, honour and romance - these are masterpieces of passion and vitality, and form the foundation for the Irish literary tradition: a mythic legacy that was a powerful influence on the work of Yeats, Synge and Joyce.
"Journalist Marie Heaney skillfully revives the glory of ancient Irish storytelling in this comprehensive volume from the great pre-Christian sequences to the more recent tales of the three patron saints Patrick, Brigid, and Colmcille."--Publisher's description.