Shamans, those who connect this world with the next, threw themselves into the Shaman Fight, aiming to become Shaman King and change the world. The god-class secrets of the new Shaman King, Hao, the Iron Maiden's X-LAWS, and Sati's Gandhara forces will now be told! The second volume of the prequel story!
Yoh Asakura--a junior-high shaman who can speak to ghosts--travels from rural Japan to Tokyo for advanced training, but he soon discovers challenges both real and otherworldly. Original.
The action manga bestseller returns, in 600-page editions featuring a remastered translation and new cover art by creator Hiroyuki Takei! Dive into the classic Shonen Jump adventure whose world of mystical spirits and bewitching battles inspired the classic anime. This volume corresponds to Vol. 1-3 of the original release, featuring updated translation and lettering, back in print more than 20 years after its initial release! HEIR TO THE THRONE Shamans possess mysterious powers that allow them to commune with gods, spirits, and even the dead. High schooler Manta Oyamada doesn't know much about them, but that changes fast when his class welcomes a new transfer student from remote Izumo: Yoh Asakura, a shaman in training! Although he may just be starting out, Yoh’s dream is a big one: to become the Shaman King, the one and only shaman who may commune with the Great Spirit and help remake the world for the better. But the road to this pinnacle of spiritual power runs through the Shaman Fight: a gauntlet of battles with rival mediums who call forth dizzying powers from the world of the dead in their own bids for the crown. It’d be nice if Yoh had a little more time to train and mature...but the Shaman Fight is only held once every 500 years, so he’s going to have to grow up fast!
That night, a shooting star streaked across the sky, changing the world forever�圩or it marked the coming of the Shaman Fight, a tournament that occurs just once every 500 years. Whoever wins the Shaman Fight will be crowned king of all shamans. Still, Yoh seems as carefree as ever�守ntil he meets Silva of the Patch Tribe, an officiant of the Shaman Fight, who's appeared to test Yoh's mettle�宇he hard way!
After bringing out his demons and dying by the riverbank, Hana Asakura heads inside the Great Spirit where his uncle Hao, the current god, forces him to fight...his father at the same age as himself?! Meanwhile on Earth, there's trouble brewing at Funbari Hot Spring. Ludsev and Salerm appear with a girl who calls herself Black Maiden... How will Tao Men, Gakko Ibuki, and the others react to this critical situation?!
Return to the world of Shaman King! Before the Shaman Fight, there were countless tales of heartache and worry as Yoh and the others worked their ways toward the tournament...and they're here in Shaman King: Zero!
Yoh and his friends defeat the Ten Patch Officiants and catch up with Hao. But now that he's been crowned the Shaman King, they're no match for him, and he crushes them all in short order. The hopes, dreams and prayers of all the friends they met along the way resurrect the party one last time and they brace for the final showdown with Hao��
“I’m ready to know now…” After seeing Death Zero free, Hana and Alumi have returned from Nagano. Upon returning, they found out that Sati visited Funbari Hot Springs to pay a visit to Tamao. Meanwhile, Team YVS and the Dong family are maneuvering behind the scenes, and an ultra-divine class god attacks…?! All the various factions are making their preparations for the Flower of Maize…
The Iron Maiden Jeanne uses her mana to revive Yoh and his friends, but Hao has many allies among the Patch tribe�地nd they don't intend to let anyone through. Hao, on the other hand, has made his way to the final Plant in the heart of the Lost Continent of Mu, and arrived at the Shrine of the King. Does Yoh's company have any chance of stopping Hao without the Five Elemental Spirits at their command?!
The action manga bestseller returns, in 600-page editions featuring a remastered translation and new cover art by creator Hiroyuki Takei! Dive into the classic Shonen Jump adventure whose world of mystical spirits and bewitching battles inspired the classic anime. This volume corresponds to Vol. 13-15 of the original release, featuring updated translation and lettering, back in print more than 20 years after its initial release! In a world where shamans communicate with the dead and call forth the power of legendary spirits to defeat their enemies in both body and soul, Yoh is a teenager with the ultimate ambition: to become the Shaman King, the one and only shaman who may commune with the Great Spirit and help remake the world for the better. But the road to this pinnacle of spiritual power runs through the Shaman Fight, a gauntlet of battles with rival mediums who call forth dizzying powers from the world of the dead in their own bids for the crown. At Yoh's side is Anna, his coach, fiancée, and a powerful medium in her own right. Sure, it'd be nice if Yoh had a little more time to train and mature...but the Shaman Fight is only held once every 500 years, so he's going to have to grow up quick!