Today is a special day at Kylie Jean's school, where everyone works on computer projects and learning coding, and Kylie is fascinated by the robotics team called RoboGirls--so she resolves to build a robot of her own, so she can impress the older girls, and join the team in time for the competition.
Kylie Jean joins the school's robotics team. It's a new challenge, and Kylie has a lot to learn about building robots. She even has to learn how to code. Soon her team enters a big competition. Will Kylie Jean's hard work pay off?
Swarm robotics can be defined as the study of how a swarm of relatively simple physically embodied agents can be constructed to collectively accomplish tasks that are beyond the capabilities of a single one. Unlike other studies on multi-robot systems, swarm robotics emphasizes self-organization and emergence, while keeping in mind the issues of scalability and robustness. These emphases promote the use of relatively simple robots, equipped with localized sensing ability, scalable communication mechanisms, and the exploration of decentralized control strategies. This state-of-the-art survey is the first book devoted to swarm robotics. It is based on the First International Workshop on Swarm Robotics held in Santa Monica, CA, USA in July 2004 as part of SAB 2004
Only one woman can stop the world from descending into endless war in this thrilling steampunk alternative history set in the world of the Gas-Lit Empire The year is 2012. The nations of the world are bound together in an alliance of collective security, overseen by the International Patent Office, and its ruthless stranglehold on technology. When airships start disappearing in the middle of the Atlantic, the Patent Office is desperate to discover what has happened. Forbidden to operate beyond the territorial waters of member nations, they send spies to investigate in secret. One of those spies is Elizabeth Barnabus. She must overcome her dislike of the controlling Patent Office, disguise herself as a man, and take to the sea in search of the floating nation of pirates who threaten the world order.
Far, far away, on a distant planet called Techworld, a little girl named Snow White is born. Created by the planet's smartest minds to be the perfect scientist, Snow immediately shows a knack for working with electronics. The Queen, fearing for her crown, exiles Snow White so she cannot grow up and take the Queen's place as the most intelligent person on the planet. However, Snow White's willingness to help those in need -- especially the downtrodden robots of Techworld -- earns her many friends, and they are all quite eager to help her cause.
Devilina: Tales of the Sorceress brings the Daughter of the Devil into her own hellish horror anthology! Devilina learns she's a spawn of Satan, and resolves to use her demonic powers to fight her fiendish father! She also narrates terrific Tales of the Sorceress filled with witches, werewolves, ghosts, zombies, robots, space goddesses, cave girls, warrior women, and horror hotties! 100 Big Pages!
This fourth volume of the complete children’s sci-fi series includes a mission to foil evildoing aliens and a quick trip to eighteenth-century France. Norby and the Invaders Jeff Wells and his robot, Norby, must rescue the Grand Dragon of Jamya from strange, blimplike aliens known as the Hleno. Determined to protect the environment from the overuse of technology, the Hleno take Norby and Jeff prisoner, too. Encased in an impenetrable plastic bubble, Norby is helpless. And without Norby, Jeff is lost in outer space. Norby and the Queen’s Necklace Sent to 1785, France, Jeff and Norby get mixed up with an extravagant necklace intended for Marie Antoinette—and accidentally alter events that led to the French Revolution. Now they must shuttle back and forth through time and space to set world history straight.
Abigail and Hugo have just helped restore the balance of power in Orkney by defeating the powerful alchemist Vertulious when Abigail discovers that Capricorn, the mermaid queen she trusted to help them, has unleashed the powerful Midgard Serpent named Jormungand—who, years ago, encircled the world of mankind and held it captive until Odin banished it to an underwater prison. Capricorn is determined to force Odin to make her goddess of the seas over Aegir, and she’s ready to use the massive serpent to bend him to her will—threatening all of Orkney. Abigail and Hugo must embark on an adventure across the seas to Odin’s island sanctuary to find a way to stop Capricorn and return Jormungand to his watery cell. But when Abigail finds that her powers are not enough, she has to tap into her dark magic again and again. As she is drawn further down this path, a dark presence makes itself known to her—one that may alter her path forever.