Python 3 Using Chatgpt / Gpt-4

Python 3 Using Chatgpt / Gpt-4

Author: Oswald Campesato

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2023-12-12

Total Pages: 202

ISBN-13: 1501518739

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This book is intended primarily for people who want to learn both Python 3 and how to use ChatGPT with Python. Chapter One begins with an introduction to fundamental aspects of Python programming, including various data types, number formatting, Unicode and UTF-8 handling, and text manipulation techniques. Later, the book covers loops, conditional logic, and reserved words in Python. You will also see how to handle user input, manage exceptions, and work with command-line arguments. Next, the text transitions to the realm of Generative AI, discussing its distinction from Conversational AI. Popular platforms and models, including ChatGPT, GPT-4, and their competitors, are presented to give readers an understanding of the current AI landscape. The book also sheds light on the capabilities of ChatGPT, its strengths, weaknesses, and potential applications. In addition, you will learn how to generate a variety of Python 3 code samples via ChatGPT using the "Code Interpreter" plugin. Code samples and figures from the book are available for downloading. In essence, the book provides a modest bridge between the worlds of Python programming and AI, aiming to equip readers with the knowledge and skills to navigate both domains confidently. FEATURES Includes a chapter on how to generate a variety of Python 3 code samples via ChatGPT using the "Code Interpreter" plugin Covers basic concepts of Python 3 such as loops, conditional logic, reserved words, user input, manage exceptions, work with command-line arguments, and more Includes companion files for downloading with source code and figures


Python 3 Data Visualization Using Chatgpt / Gpt-4

Python 3 Data Visualization Using Chatgpt / Gpt-4

Author: Oswald Campesato

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2023-12-12

Total Pages: 314

ISBN-13: 1501518801

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This book is designed to show readers the concepts of Python 3 programming and the art of data visualization. It also explores cutting-edge techniques using ChatGPT/GPT-4 in harmony with Python for generating visuals that tell more compelling data stories. Chapter 1 introduces the essentials of Python, covering a vast array of topics from basic data types, loops, and functions to more advanced constructs like dictionaries, sets, and matrices. In Chapter 2, the focus shifts to NumPy and its powerful array operations, leading into data visualization using prominent libraries such as Matplotlib. Chapter 6 includes Seaborn's rich visualization tools, offering insights into datasets like Iris and Titanic. Further, the book covers other visualization tools and techniques, including SVG graphics, D3 for dynamic visualizations, and more. Chapter 7 covers information about the main features of ChatGPT and GPT-4, as well as some of their competitors. Chapter 8 contains examples of using ChatGPT in order to perform data visualization, such as charts and graphs that are based on datasets (e.g., the Titanic dataset). Companion files with code, datasets, and figures are available for downloading. From foundational Python concepts to the intricacies of data visualization, this book is ideal for Python practitioners, data scientists, and anyone in the field of data analytics looking to enhance their storytelling with data through visuals. It's also perfect for educators seeking material for teaching advanced data visualization techniques. FEATURES Explores cutting-edge techniques using ChatGPT/GPT-4 in harmony with Python for generating visuals that tell more compelling data stories Contains detailed tutorials that guide you through the creation of complex visuals Tackles actual data scenarios and builds your expertise as you apply learned concepts to real datasets Features data manipulation and cleaning with Pandas to prepare flawless datasets ready for visualization Includes companion files with source code, data sets, and figures


Python 3 and Machine Learning Using ChatGPT/GPT-4

Python 3 and Machine Learning Using ChatGPT/GPT-4

Author: Oswald Campesato

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2024-06-17

Total Pages: 285

ISBN-13: 1501520113

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This book is designed to bridge the gap between theoretical knowledge and practical application in the fields of Python programming, machine learning, and the innovative use of ChatGPT-4 in data science. The book is structured to facilitate a deep understanding of several core topics. It begins with a detailed introduction to Pandas, a cornerstone Python library for data manipulation and analysis. Next, it explores a variety of machine learning classifiers from kNN to SVMs. In later chapters, it discusses the capabilities of GPT-4, and how its application enhances traditional linear regression analysis. Finally, the book covers the innovative use of ChatGPT in data visualization. This segment focuses on how AI can transform data into compelling visual stories, making complex results accessible and understandable. It includes material on AI apps, GANs, and DALL-E. Companion files are available for downloading with code and figures from the text.


Coding for Kids: Python

Coding for Kids: Python

Author: Adrienne B. Tacke

Publisher: Sourcebooks, Inc.

Published: 2019-03-19

Total Pages: 329

ISBN-13: 1641521767

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Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.


Beyond the Basic Stuff with Python

Beyond the Basic Stuff with Python

Author: Al Sweigart

Publisher: No Starch Press

Published: 2020-12-16

Total Pages: 385

ISBN-13: 1593279663

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BRIDGE THE GAP BETWEEN NOVICE AND PROFESSIONAL You've completed a basic Python programming tutorial or finished Al Sweigart's bestseller, Automate the Boring Stuff with Python. What's the next step toward becoming a capable, confident software developer? Welcome to Beyond the Basic Stuff with Python. More than a mere collection of advanced syntax and masterful tips for writing clean code, you'll learn how to advance your Python programming skills by using the command line and other professional tools like code formatters, type checkers, linters, and version control. Sweigart takes you through best practices for setting up your development environment, naming variables, and improving readability, then tackles documentation, organization and performance measurement, as well as object-oriented design and the Big-O algorithm analysis commonly used in coding interviews. The skills you learn will boost your ability to program--not just in Python but in any language. You'll learn: Coding style, and how to use Python's Black auto-formatting tool for cleaner code Common sources of bugs, and how to detect them with static analyzers How to structure the files in your code projects with the Cookiecutter template tool Functional programming techniques like lambda and higher-order functions How to profile the speed of your code with Python's built-in timeit and cProfile modules The computer science behind Big-O algorithm analysis How to make your comments and docstrings informative, and how often to write them How to create classes in object-oriented programming, and why they're used to organize code Toward the end of the book you'll read a detailed source-code breakdown of two classic command-line games, the Tower of Hanoi (a logic puzzle) and Four-in-a-Row (a two-player tile-dropping game), and a breakdown of how their code follows the book's best practices. You'll test your skills by implementing the program yourself. Of course, no single book can make you a professional software developer. But Beyond the Basic Stuff with Python will get you further down that path and make you a better programmer, as you learn to write readable code that's easy to debug and perfectly Pythonic Requirements: Covers Python 3.6 and higher


Python 3 Using ChatGPT / GPT-4

Python 3 Using ChatGPT / GPT-4

Author: Oswald Campesato

Publisher: Stylus Publishing, LLC

Published: 2023-12-12

Total Pages: 219

ISBN-13: 1501518798

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This book is intended primarily for people who want to learn both Python 3 and how to use ChatGPT with Python. Chapter One begins with an introduction to fundamental aspects of Python programming, including various data types, number formatting, Unicode and UTF-8 handling, and text manipulation techniques. Later, the book covers loops, conditional logic, and reserved words in Python. You will also see how to handle user input, manage exceptions, and work with command-line arguments. Next, the text transitions to the realm of Generative AI, discussing its distinction from Conversational AI. Popular platforms and models, including ChatGPT, GPT-4, and their competitors, are presented to give readers an understanding of the current AI landscape. The book also sheds light on the capabilities of ChatGPT, its strengths, weaknesses, and potential applications. In addition, you will learn how to generate a variety of Python 3 code samples via ChatGPT using the “Code Interpreter” plugin. Code samples and figures from the book are available for downloading. In essence, the book provides a modest bridge between the worlds of Python programming and AI, aiming to equip readers with the knowledge and skills to navigate both domains confidently. FEATURES Includes a chapter on how to generate a variety of Python 3 code samples via ChatGPT using the “Code Interpreter” plugin Covers basic concepts of Python 3 such as loops, conditional logic, reserved words, user input, manage exceptions, work with command-line arguments, and more Includes companion files for downloading with source code and figures


Invent Your Own Computer Games with Python, 4th Edition

Invent Your Own Computer Games with Python, 4th Edition

Author: Al Sweigart

Publisher: No Starch Press

Published: 2016-12-16

Total Pages: 377

ISBN-13: 1593277954

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Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.


Data Pipelines with Apache Airflow

Data Pipelines with Apache Airflow

Author: Bas P. Harenslak

Publisher: Simon and Schuster

Published: 2021-04-27

Total Pages: 478

ISBN-13: 1617296902

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This book teaches you how to build and maintain effective data pipelines. Youll explore the most common usage patterns, including aggregating multiple data sources, connecting to and from data lakes, and cloud deployment. --


Machine Learning for Kids

Machine Learning for Kids

Author: Dale Lane

Publisher: No Starch Press

Published: 2021-01-19

Total Pages: 290

ISBN-13: 1718500572

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A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+