Generative and Transformational Techniques in Software Engineering

Generative and Transformational Techniques in Software Engineering

Author: Ralf Lämmel

Publisher: Springer Science & Business Media

Published: 2006-09-29

Total Pages: 476

ISBN-13: 354045778X

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This tutorial book presents an augmented selection of material presented at the International Summer School on Generative and Transformational Techniques in Software Engineering, GTTSE 2005. The book comprises 7 tutorial lectures presented together with 8 technology presentations and 6 contributions to the participants workshop. The tutorials combine foundations, methods, examples, and tool support. Subjects covered include feature-oriented programming and the AHEAD tool suite; program transformation with reflection and aspect-oriented programming, and more.


Programs as Data Objects

Programs as Data Objects

Author: Olivier Danvy

Publisher: Springer

Published: 2003-06-29

Total Pages: 287

ISBN-13: 3540449787

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This book constitutes the refereed proceedings of the Second Symposium on Programs as Data Objects, PADO 2001, held in Aarhus, Denmark, in May 2001. The 14 revised full papers presented were carefully reviewed and selected from 30 submissions. Various aspects of looking at programs as data objects are covered from the point of view of program analysis, program transformation, computational complexity, etc.


Genetic Programming

Genetic Programming

Author: Conor Ryan

Publisher: Springer Science & Business Media

Published: 2003-04-07

Total Pages: 499

ISBN-13: 354000971X

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This book constitutes the refereed proceedings of the 6th European Conference on Genetic Programming, EuroGP 2003, held in Essex, UK in April 2003. The 45 revised papers presented were carefully reviewed and selected from 61 submissions. All current aspects of genetic programming and genetic algorithms are addressed, ranging from foundational, theoretical, and methodological issues to advanced applications in various fields.


Genetic Algorithms in Search, Optimization, and Machine Learning

Genetic Algorithms in Search, Optimization, and Machine Learning

Author: David Edward Goldberg

Publisher: Addison-Wesley Professional

Published: 1989

Total Pages: 436

ISBN-13:

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A gentle introduction to genetic algorithms. Genetic algorithms revisited: mathematical foundations. Computer implementation of a genetic algorithm. Some applications of genetic algorithms. Advanced operators and techniques in genetic search. Introduction to genetics-based machine learning. Applications of genetics-based machine learning. A look back, a glance ahead. A review of combinatorics and elementary probability. Pascal with random number generation for fortran, basic, and cobol programmers. A simple genetic algorithm (SGA) in pascal. A simple classifier system(SCS) in pascal. Partition coefficient transforms for problem-coding analysis.


Handbook of Constraint Programming

Handbook of Constraint Programming

Author: Francesca Rossi

Publisher: Elsevier

Published: 2006-08-18

Total Pages: 977

ISBN-13: 0080463800

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Constraint programming is a powerful paradigm for solving combinatorial search problems that draws on a wide range of techniques from artificial intelligence, computer science, databases, programming languages, and operations research. Constraint programming is currently applied with success to many domains, such as scheduling, planning, vehicle routing, configuration, networks, and bioinformatics.The aim of this handbook is to capture the full breadth and depth of the constraint programming field and to be encyclopedic in its scope and coverage. While there are several excellent books on constraint programming, such books necessarily focus on the main notions and techniques and cannot cover also extensions, applications, and languages. The handbook gives a reasonably complete coverage of all these lines of work, based on constraint programming, so that a reader can have a rather precise idea of the whole field and its potential. Of course each line of work is dealt with in a survey-like style, where some details may be neglected in favor of coverage. However, the extensive bibliography of each chapter will help the interested readers to find suitable sources for the missing details. Each chapter of the handbook is intended to be a self-contained survey of a topic, and is written by one or more authors who are leading researchers in the area.The intended audience of the handbook is researchers, graduate students, higher-year undergraduates and practitioners who wish to learn about the state-of-the-art in constraint programming. No prior knowledge about the field is necessary to be able to read the chapters and gather useful knowledge. Researchers from other fields should find in this handbook an effective way to learn about constraint programming and to possibly use some of the constraint programming concepts and techniques in their work, thus providing a means for a fruitful cross-fertilization among different research areas.The handbook is organized in two parts. The first part covers the basic foundations of constraint programming, including the history, the notion of constraint propagation, basic search methods, global constraints, tractability and computational complexity, and important issues in modeling a problem as a constraint problem. The second part covers constraint languages and solver, several useful extensions to the basic framework (such as interval constraints, structured domains, and distributed CSPs), and successful application areas for constraint programming.- Covers the whole field of constraint programming- Survey-style chapters- Five chapters on applications


No Code Required

No Code Required

Author: Allen Cypher

Publisher: Morgan Kaufmann

Published: 2010-05-21

Total Pages: 510

ISBN-13: 0123815428

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No Code Required presents the various design, system architectures, research methodologies, and evaluation strategies that are used by end users programming on the Web. It also presents the tools that will allow users to participate in the creation of their own Web. Comprised of seven parts, the book provides basic information about the field of end-user programming. Part 1 points out that the Firefox browser is one of the differentiating factors considered for end-user programming on the Web. Part 2 discusses the automation and customization of the Web. Part 3 covers the different approaches to proposing a specialized platform for creating a new Web browser. Part 4 discusses three systems that focus on the customized tools that will be used by the end users in exploring large amounts of data on the Web. Part 5 explains the role of natural language in the end-user programming systems. Part 6 provides an overview of the assumptions on the accessibility of the Web site owners of the Web content. Lastly, Part 7 offers the idea of the Web-active end user, an individual who is seeking new technologies. - The first book since Web 2.0 that covers the latest research, development, and systems emerging from HCI research labs on end user programming tools - Featuring contributions from the creators of Adobe's Zoetrope and Intel's Mash Maker, discussing test results, implementation, feedback, and ways forward in this booming area