Proceedings, 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99)
Author:
Publisher: IEEE Computer Society Press
Published: 1999
Total Pages: 164
ISBN-13: 9780769503592
DOWNLOAD EBOOKRead and Download eBook Full
Author:
Publisher: IEEE Computer Society Press
Published: 1999
Total Pages: 164
ISBN-13: 9780769503592
DOWNLOAD EBOOKAuthor: Wenxing Fu
Publisher: Springer Nature
Published: 2023-03-10
Total Pages: 3985
ISBN-13: 981990479X
DOWNLOAD EBOOKThis book includes original, peer-reviewed research papers from the ICAUS 2022, which offers a unique and interesting platform for scientists, engineers and practitioners throughout the world to present and share their most recent research and innovative ideas. The aim of the ICAUS 2022 is to stimulate researchers active in the areas pertinent to intelligent unmanned systems. The topics covered include but are not limited to Unmanned Aerial/Ground/Surface/Underwater Systems, Robotic, Autonomous Control/Navigation and Positioning/ Architecture, Energy and Task Planning and Effectiveness Evaluation Technologies, Artificial Intelligence Algorithm/Bionic Technology and Its Application in Unmanned Systems. The papers showcased here share the latest findings on Unmanned Systems, Robotics, Automation, Intelligent Systems, Control Systems, Integrated Networks, Modeling and Simulation. It makes the book a valuable asset for researchers, engineers, and university students alike.
Author: J.C. Augusto
Publisher: IOS Press
Published: 2014-07-03
Total Pages: 316
ISBN-13: 1614994110
DOWNLOAD EBOOKAdvances in the engineering of sensing and acting capabilities, distributed in a wide range of specialized devices nowadays, provide an opportunity for the fundamental advances in computer science made in the past few decades to impact our daily lives. Sensors/actuators deployed in a physical space – a house, an office, a classroom, a car, a street – facilitate a link between an automated decision-making system and a technologically-enriched space. The Intelligent Environment, a digital environment that supports people in their daily lives, is a very active area of research which is attracting an increasing number of professionals (both in academia and industry) worldwide. The prestigious 10th International Conference on Intelligent Environments (IE’14) is focused on the development of advanced Intelligent Environments and stimulates the discussion on several specific topics that are crucial to the future of the area. This volume is the combined proceedings of the workshops co-located with IE’14: 9th Workshop on Artificial Intelligence Techniques for Ambient Intelligence (AITAmI’14); 2nd International Workshop on Applications of Affective Computing in Intelligent Environments (ACIE’14); 3rd edition of the Workshop on Future Intelligent Educational Environments (WOFIEE’14); 2nd Workshop on Cloud-of-Things 2014 (CoT’14); 3rd International Workshop on the Reliability of Intelligent Environments (WoRIE 2014); 4th Workshop on Creative Science 2014 (CS’14); and 1st Workshop on Hyperrealistic Intelligent Environments 2014 (HyperRealitIE’14). This book offers an overview of the latest developments in key areas of the development of Intelligent Environments.
Author: Steffen Nijhuis
Publisher: Springer Nature
Published: 2023-07-01
Total Pages: 315
ISBN-13: 3030898288
DOWNLOAD EBOOKThis open access book provides a cross-sectoral, integrative and multi-scale design and planning approach for adaptive urban transformation of fast urbanising deltas, taking the Pearl River Delta (China) as a case study. Deltaic areas are among the most promising regions in the world. Their strategic location and superior quality of their soils are core factors supporting both human development and the rise of these regions as global economic hubs. At the same time, however, deltas are extremely vulnerable to multiple threats from both climate change and urbanisation. These include an increased flood risk combined with the resulting loss of ecological and social-cultural values. To ensure a more sustainable future for these areas, spatial strategies are needed to strengthen resilience, i.e. help the systems to cope with their vulnerabilities as well as enhance their capacity to overcome natural and artificial threats. The book provides a unique approach that integrates research in urban landscape systems, territorial governance and visualisation techniques that will help to achieve more integrated and resilient deltas. Based on an assessment of the dynamics of change regarding the transformational cycles of natural and urban landscape elements, eco-dynamic regional design strategies are explored to reveal greater opportunities for the exploitation of natural and social-cultural factors within the processes of urban development.
Author: Emma Kaylee Graves
Publisher: Taylor & Francis
Published: 2024-01-16
Total Pages: 151
ISBN-13: 1003832415
DOWNLOAD EBOOKThis book presents a study of the news coverage of extended reality technologies (virtual, augmented and mixed reality; or XR) and how this news corresponds with the marketing of XR products. Focusing on a group of recently emerging technological products, the book offers in-depth analysis of the news coverage of XR technologies and explores the overlap between news discourse and promotional discourse by comparing the way these products are framed in the news and their marketing materials. Using both quantitative and qualitative data, it discusses the topics covered in XR news, as well as the sources used and the specific framing techniques that appear in both XR news and marketing materials. In addition to these findings, it also provides a set of frame categories that can be used by other researchers analysing the media coverage of emerging technologies. Ultimately arguing that the news represents XR in such a way that treats readers as consumers instead of citizens, prioritising the interests of XR companies rather than news audiences, this book will be of interest to students and researchers in media and communications, discourse studies, journalism, PR and marketing and innovation studies, as well as XR practitioners.
Author: Michael J. Smith
Publisher: CRC Press
Published: 2001-08-01
Total Pages: 1610
ISBN-13: 9780805836073
DOWNLOAD EBOOKThis three volume set provides the complete proceedings of the Ninth International Conference on Human-Computer Interaction held August, 2001 in New Orleans. A total of 2,738 individuals from industry, academia, research institutes, and governmental agencies from 37 countries submitted their work for presentation at the conference. The papers address the latest research and application in the human aspects of design and use of computing systems. Those accepted for presentation thoroughly cover the entire field of human-computer interaction, including the cognitive, social, ergonomic, and health aspects of work with computers. The papers also address major advances in knowledge and effective use of computers in a variety of diversified application areas, including offices, financial institutions, manufacturing, electronic publishing, construction, and health care.
Author: John Krumm
Publisher: Springer Science & Business Media
Published: 2007-09-14
Total Pages: 537
ISBN-13: 3540748539
DOWNLOAD EBOOKThis book constitutes the refereed proceedings of the 9th International Conference on Ubiquitous Computing, UbiComp 2007. It covers all current issues in ubiquitous, pervasive and handheld computing systems and their applications, including tools and techniques for designing, implementing, and evaluating ubiquitous computing systems; mobile, wireless, and ad hoc networking infrastructures for ubiquitous computing; privacy, security, and trust in ubiquitous and pervasive systems.
Author: J. Michael Spector
Publisher: Springer Nature
Published: 2023-11-15
Total Pages: 4144
ISBN-13: 3319174614
DOWNLOAD EBOOKThe multiple, related fields encompassed by this Major Reference Work represent a convergence of issues and topics germane to the rapidly changing segments of knowledge and practice in educational communications and technology at all levels and around the globe. There is no other comparable work that is designed not only to gather vital, current, and evolving information and understandings in these knowledge segments but also to be updated on a continuing basis in order to keep pace with the rapid changes taking place in the relevant fields. The Handbook is composed of substantive (5,000 to 15,000 words), peer-reviewed entries that examine and explicate seminal facets of learning theory, research, and practice. It provides a broad range of relevant topics, including significant developments as well as innovative uses of technology that promote learning, performance, and instruction. This work is aimed at researchers, designers, developers, instructors, and other professional practitioners.
Author: Christian Müller-Tomfelde
Publisher: Springer Science & Business Media
Published: 2010-06-16
Total Pages: 464
ISBN-13: 1849961131
DOWNLOAD EBOOKThe objects displayed on a table can take multiple forms. In meetings, it is still very often printed paper although its content was originally created on a computer. The content can also be a “table”, but now in the mathematical sense, showing, e. g. , the budget of a project. Then, we have a “table” on the table. Most often, the computer-generated contents are subject of frequent changes or dynamic in nature. It is a logical consequence to avoid the detour and the inherent media break by transforming the surface of the table into a display able to show media that are active and can be computer-generated and computer-controlled. At the same time, it is desirable to maintain the inherent features and affordances of working with the objects and the contents while sitting or standing around a table. Electronic Meeting Rooms On the basis of these and other elaborate considerations, we started to design in 1992/1993 an electronic meeting room in Darmstadt at GMD-IPSI (later Fraunhofer IPSI). The setup of our custom-built DOLPHIN-System consisted of a “traditional” large rectangular wooden table with four physically integrated workstation-like computers with at screens. This set-up was complemented by linking a large ver- cal pen-operated interactive display, at that time the rst LiveBoard outside of Xerox PARC (two of which I was able to get to Darmstadt after my stay at Xerox PARC in 1990).
Author: Joseph Rampolla
Publisher: Elsevier
Published: 2012-12-31
Total Pages: 177
ISBN-13: 1597497347
DOWNLOAD EBOOKWith the explosive growth in mobile phone usage and rapid rise in search engine technologies over the last decade, augmented reality (AR) is poised to be one of this decade's most disruptive technologies, as the information that is constantly flowing around us is brought into view, in real-time, through augmented reality. In this cutting-edge book, the authors outline and discuss never-before-published information about augmented reality and its capabilities. With coverage of mobile, desktop, developers, security, challenges, and gaming, this book gives you a comprehensive understanding of what augmented reality is, what it can do, what is in store for the future and most importantly: how to benefit from using AR in our lives and careers. - Educates readers how best to use augmented reality regardless of industry - Provides an in-depth understanding of AR and ideas ranging from new business applications to new crime fighting methods - Includes actual examples and case studies from both private and government application