Principles of Mechanics

Principles of Mechanics

Author: Salma Alrasheed

Publisher: Springer

Published: 2019-04-30

Total Pages: 179

ISBN-13: 3030151956

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This open access textbook takes the reader step-by-step through the concepts of mechanics in a clear and detailed manner. Mechanics is considered to be the core of physics, where a deep understanding of the concepts is essential in understanding all branches of physics. Many proofs and examples are included to help the reader grasp the fundamentals fully, paving the way to deal with more advanced topics. After solving all of the examples, the reader will have gained a solid foundation in mechanics and the skills to apply the concepts in a variety of situations. The book is useful for undergraduate students majoring in physics and other science and engineering disciplines. It can also be used as a reference for more advanced levels.


College Physics for AP® Courses

College Physics for AP® Courses

Author: Irna Lyublinskaya

Publisher:

Published: 2015-07-31

Total Pages: 1665

ISBN-13: 9781938168932

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"This introductory, algebra-based, two-semester college physics book is grounded with real-world examples, illustrations, and explanations to help students grasp key, fundamental physics concepts. ... This online, fully editable and customizable title includes learning objectives, concept questions, links to labs and simulations, and ample practice opportunities to solve traditional physics application problems."--Website of book.


Physics In Collision - Proceedings Of The 15th International Conference

Physics In Collision - Proceedings Of The 15th International Conference

Author: Krzysztof Rybicki

Publisher: World Scientific

Published: 1996-01-23

Total Pages: 539

ISBN-13: 9814548057

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This book presents a comprehensive overview of high energy physics. It covers the whole range of results from the colliders and fixed-target experiments as well as the astrophysics topics related to particle physics. Also discussed are the problems of proton structure, electroweak physics, non-perturbative QCD and heavy quarks.


APlusPhysics

APlusPhysics

Author: Dan Fullerton

Publisher: Silly Beagle Productions

Published: 2011-04-28

Total Pages: 300

ISBN-13: 0983563306

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APlusPhysics: Your Guide to Regents Physics Essentials is a clear and concise roadmap to the entire New York State Regents Physics curriculum, preparing students for success in their high school physics class as well as review for high marks on the Regents Physics Exam. Topics covered include pre-requisite math and trigonometry; kinematics; forces; Newton's Laws of Motion, circular motion and gravity; impulse and momentum; work, energy, and power; electrostatics; electric circuits; magnetism; waves; optics; and modern physics. Featuring more than five hundred questions from past Regents exams with worked out solutions and detailed illustrations, this book is integrated with the APlusPhysics.com website, which includes online question and answer forums, videos, animations, and supplemental problems to help you master Regents Physics essentials. "The best physics books are the ones kids will actually read." Advance Praise for APlusPhysics Regents Physics Essentials: "Very well written... simple, clear engaging and accessible. You hit a grand slam with this review book." -- Anthony, NY Regents Physics Teacher. "Does a great job giving students what they need to know. The value provided is amazing." -- Tom, NY Regents Physics Teacher. "This was tremendous preparation for my physics test. I love the detailed problem solutions." -- Jenny, NY Regents Physics Student. "Regents Physics Essentials has all the information you could ever need and is much easier to understand than many other textbooks... it is an excellent review tool and is truly written for students." -- Cat, NY Regents Physics Student


Gas Lasers

Gas Lasers

Author: E. W. McDaniel

Publisher: Academic Press

Published: 2013-10-22

Total Pages: 486

ISBN-13: 1483218686

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Applied Atomic Collision Physics, Volume 3: Gas Lasers describes the applications of atomic collision physics in the development of many types of gas lasers. Topics covered range from negative ion formation in gas lasers to high-pressure ion kinetics and relaxation of molecules exchanging vibrational energy. Ion-ion recombination in high-pressure plasmas is also discussed, along with electron-ion recombination in gas lasers and collision processes in chemical lasers. Comprised of 14 chapters, this volume begins with a historical summary of gas laser developments and an overview of the basic operating principles of major gas laser types. The discussion then turns to the mechanism of formation of negative ions in gas lasers; ion-ion recombination in high-pressure plasmas; electron-ion recombination in gas lasers; and collision processes in chemical lasers. Subsequent chapters focus on high-energy carbon dioxide laser amplifiers; spectroscopy and excited state chemistry of excimer lasers; rare-gas halide lasers; transient optical absorption in the ultraviolet; and pre-ionized self-sustained laser discharges. The final chapter considers the stability of excimer laser discharges. This book will be of interest to physicists and chemists.


Game Physics Cookbook

Game Physics Cookbook

Author: Gabor Szauer

Publisher: Packt Publishing Ltd

Published: 2017-03-24

Total Pages: 481

ISBN-13: 1787120813

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Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in depicting collision detection for your games Get a hands-on experience of building a rigid body physics engine Who This Book Is For This book is for beginner to intermediate game developers. You don't need to have a formal education in games—you can be a hobbyist or indie developer who started making games with Unity 3D. What You Will Learn Implement fundamental maths so you can develop solid game physics Use matrices to encode linear transformations Know how to check geometric primitives for collisions Build a Physics engine that can create realistic rigid body behavior Understand advanced techniques, including the Separating Axis Theorem Create physically accurate collision reactions Explore spatial partitioning as an acceleration structure for collisions Resolve rigid body collisions between primitive shapes In Detail Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes. You'll begin by building a strong foundation in mathematics that will be used throughout the book. We'll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We'll explore advanced physics topics such as constraint solving. You'll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game. By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games! Style and approach Gain the necessary skills needed to build a Physics engine for your games through practical recipes, in an easy-to-read manner. Every topic explained in the book has clear, easy to understand code accompanying it.


University Physics

University Physics

Author: Samuel J. Ling

Publisher:

Published: 2017-12-19

Total Pages: 1002

ISBN-13: 9789888407606

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University Physics is designed for the two- or three-semester calculus-based physics course. The text has been developed to meet the scope and sequence of most university physics courses and provides a foundation for a career in mathematics, science, or engineering. The book provides an important opportunity for students to learn the core concepts of physics and understand how those concepts apply to their lives and to the world around them. Due to the comprehensive nature of the material, we are offering the book in three volumes for flexibility and efficiency. Coverage and Scope Our University Physics textbook adheres to the scope and sequence of most two- and three-semester physics courses nationwide. We have worked to make physics interesting and accessible to students while maintaining the mathematical rigor inherent in the subject. With this objective in mind, the content of this textbook has been developed and arranged to provide a logical progression from fundamental to more advanced concepts, building upon what students have already learned and emphasizing connections between topics and between theory and applications. The goal of each section is to enable students not just to recognize concepts, but to work with them in ways that will be useful in later courses and future careers. The organization and pedagogical features were developed and vetted with feedback from science educators dedicated to the project. VOLUME I Unit 1: Mechanics Chapter 1: Units and Measurement Chapter 2: Vectors Chapter 3: Motion Along a Straight Line Chapter 4: Motion in Two and Three Dimensions Chapter 5: Newton's Laws of Motion Chapter 6: Applications of Newton's Laws Chapter 7: Work and Kinetic Energy Chapter 8: Potential Energy and Conservation of Energy Chapter 9: Linear Momentum and Collisions Chapter 10: Fixed-Axis Rotation Chapter 11: Angular Momentum Chapter 12: Static Equilibrium and Elasticity Chapter 13: Gravitation Chapter 14: Fluid Mechanics Unit 2: Waves and Acoustics Chapter 15: Oscillations Chapter 16: Waves Chapter 17: Sound


Physics of Dry Granular Media

Physics of Dry Granular Media

Author: H.J. Herrmann

Publisher: Springer Science & Business Media

Published: 2013-06-29

Total Pages: 742

ISBN-13: 9401726531

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Dry granular materials, such as sand, sugar and powders, can be poured into a container like a liquid and can also form a pile, resisting gravity like a solid, which is why they can be regarded as a fourth state of matter, neither solid nor liquid. This book focuses on defining the physics of dry granular media in a systematic way, providing a collection of articles written by recognised experts. The physics of this field is new and full of challenges, but many questions (such as kinetic theories, plasticity, continuum and discrete modelling) also require the strong participation of mechanical and chemical engineers, soil mechanists, geologists and astrophysicists. The book gathers into a single volume the relevant concepts from all these disciplines, enabling the reader to gain a rapid understanding of the foundations, as well as the open questions, of the physics of granular materials. The contributors have been chosen particularly for their ability to explain new concepts, making the book attractive to students or researchers contemplating a foray into the field. The breadth of the treatment, on the other hand, makes the book a useful reference for scientists who are already experienced in the subject.