Performance Evaluation of Complex Systems: Techniques and Tools

Performance Evaluation of Complex Systems: Techniques and Tools

Author: Maria Carla Calzarossa

Publisher: Springer

Published: 2003-08-02

Total Pages: 509

ISBN-13: 3540457984

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This book presents the tutorial lectures given by leading experts in the area at the IFIP WG 7.3 International Symposium on Computer Modeling, Measurement and Evaluation, Performance 2002, held in Rome, Italy in September 2002.The survey papers presented are devoted to theoretical and methodological advances in performance and reliability evaluation as well as new perspectives in the major application fields. Modeling and verification issues, solution methods, workload characterization, and benchmarking are addressed from the methodological point of view. Among the applications dealt with are hardware and software architectures, wired and wireless networks, grid environments, Web services, and real-time voice and video processing.This book is intended to serve as a state-of-the-art survey and reference for students, scientists, and engineers active in the area of performance and reliability evaluation.


Architectural Performance Evaluation of a Video-on-demand Server

Architectural Performance Evaluation of a Video-on-demand Server

Author: Sandra Johnson Baylor

Publisher:

Published: 1995

Total Pages: 14

ISBN-13:

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Abstract: "In recent years, rapid performance improvements in the design of processors, communications systems, and storage systems have facilitated the creation of new and exciting applications such as video-on- demand. With growing interest in video-on-demand as an application for high-performance computers, a close examination of the requirements and the performance evaluation of this application on such machines is warranted. Video-on-demand can be implemented on many platforms. A typical design includes a video server that supplies continuous video streams to a number of distributed viewing stations. This paper focuses on the use of a parallel processor as a video-on-demand server using this type of design. Presented are performance results based on a simulation model of the system. These results show that the internal network can be the bottleneck in this system. However, using a parallel processor as a video-on-demand server is scalable provided that sufficient buffering is present to eliminate or reduce glitches caused primarily by network contention."


Video Traces for Network Performance Evaluation

Video Traces for Network Performance Evaluation

Author: Patrick Seeling

Publisher: Springer Science & Business Media

Published: 2007-03-11

Total Pages: 272

ISBN-13: 1402055668

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This book provides a comprehensive introduction to video traces and their use in networking research. After first providing the basics of digital video and video coding, the book introduces video traces, covering the metrics captured in the traces, the trace generation, as well as the statistical characteristics of the video characterized in the traces.


Interactive Video-On-Demand Systems

Interactive Video-On-Demand Systems

Author: T.P. Jimmy To

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 140

ISBN-13: 146155635X

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Interactive Video-on-Demand Systems: Resource Management and Scheduling Strategies addresses issues in scheduling and management of resources in an interactive continuous-media (e.g., audio and video) server. The book emphasizes dynamic and run-time strategies for resource scheduling and management. Such strategies provide effective tools for supporting interactivity with on-line users who require the system to be responsive in serving their requests, and whose needs and actions vary frequently over time. With an emphasis on responsiveness and transient performance, this book elaborates on dynamic strategies for managing and scheduling resources in Video-on-Demand/Multimedia systems. Unlike previous books, this volume presents an unprecedented detailed analysis of the start-up and departure of streams. It gives a comprehensive evaluation of various techniques as workloads are varied in multiple dimensions (including arrival rate, data rate and length of play). Interactive Video-on-Demand Systems: Resource Management and Scheduling Strategies collectively addresses multiple issues including QoS, throughput, responsiveness and efficiency. The solutions discussed in this volume are particularly valuable to practitioners who are building digital library, interactive multimedia and hypermedia servers. Interactive Video-on-Demand Systems: Resource Management and Scheduling Strategies is an excellent reference for researchers, practitioners and educators in the field of multimedia systems, and may be used for advanced courses on multimedia systems and Video-on-Demand servers.


Grid and Cooperative Computing

Grid and Cooperative Computing

Author: Minglu Li

Publisher: Springer

Published: 2004-04-19

Total Pages: 1151

ISBN-13: 3540246797

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Grid and cooperative computing has emerged as a new frontier of information tech- logy. It aims to share and coordinate distributed and heterogeneous network resources forbetterperformanceandfunctionalitythatcanotherwisenotbeachieved.Thisvolume contains the papers presented at the 2nd International Workshop on Grid and Coope- tive Computing, GCC 2003, which was held in Shanghai, P.R. China, during December 7–10, 2003. GCC is designed to serve as a forum to present current and future work as well as to exchange research ideas among researchers, developers, practitioners, and usersinGridcomputing,Webservicesandcooperativecomputing,includingtheoryand applications. For this workshop, we received over 550 paper submissions from 22 countries and regions. All the papers were peer-reviewed in depth and qualitatively graded on their relevance, originality, signi?cance, presentation, and the overall appropriateness of their acceptance. Any concerns raised were discussed by the program committee. The or- nizing committee selected 176 papers for conference presentation (full papers) and 173 submissions for poster presentation (short papers).The papers included herein represent the forefront of research from China, USA, UK, Canada, Switzerland, Japan, Aust- lia, India, Korea, Singapore, Brazil, Norway, Greece, Iran, Turkey, Oman, Pakistan and other countries. More than 600 attendees participated in the technical section and the exhibition of the workshop.


Protocols for Multimedia Systems

Protocols for Multimedia Systems

Author: Marten J. van Sinderen

Publisher: Springer

Published: 2003-06-30

Total Pages: 250

ISBN-13: 3540454810

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This conference in Enschede, The Netherlands, is the sixth in a series of international conferences and workshops under the title Protocols for Multimedia Systems, abbreviated as PROMS. The first PROMS workshop took place in June 1994 in Berlin, Germany, followed by workshops in Salzburg, Austria (October 1995) and Madrid, Spain (October 1996). In 1997, PROMS formed a temporary alliance with Multimedia Networking, a conference previously held in Aizu, Japan, in 1995. This led to the international conference on Protocols for Multimedia Systems – Multimedia Networking, PROMS MmNet, that took place in Santiago, Chile (November 1997). Since then PROMS has been announced as an international conference, although informal contacts and interactive sessions – as in a workshop – were retained as a desirable feature of PROMS. After a gap of three years, PROMS was organized in Cracow, Poland (October 2000), for the fifth time. We consider it a challenge to make this sixth edition of PROMS as successful as the previous events. The goal of the PROMS series of conferences and workshops is to contribute to scientific, strategic, and practical cooperation between research institutes and industrial companies in the area of multimedia protocols. This is also the goal of PROMS 2001. The basic theme of this conference continues to be multimedia protocols, both at the network and application level, although the increasing interest in wireless, mobility, and quality of service as interrelated topics with relevance to multimedia are reflected in the current program.


Performance Evaluation of Video Streaming Over Multi-hop Wireless Local Area Networks

Performance Evaluation of Video Streaming Over Multi-hop Wireless Local Area Networks

Author: Deer Li

Publisher:

Published: 2008

Total Pages:

ISBN-13:

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Internet Protocol Television (IPTV) has become the application that drives theInternet to a new height. However, challenges still remain in IPTV in-home distribution. The high-quality video streaming in IPTV services demands home networks to deliver video streaming packets with stringent Quality-of-Service (QoS) requirements. Currently, most service providers recommend Ethernet-based broadband home networks for IPTV. However, many existing houses are not wired with Ethernet cables and the rewiring cost is prohibitively expensive. Therefore, wireless solutions are preferred if their performance can meet the requirements. IEEE 802.11 wireless local area networks (WLANs) are pervasively adopted in home networks for their flexibility and affordability. However, through our experiments in the real environment, we found that the conventional single-hop infrastructure mode WLANs have very limited capacity and coverage in a typical in-door environment due to high attenuation and interference. The single-hop wireless networks cannot provide supportfor high-quality video streaming to the entire house. Multi-hop wireless networksare therefore used to extend the coverage. Contrary to the common believes that adding relay routers in the same wireless channel should reduce the throughput, our experiment, analysis and simulation results show that the multi-hop IEEE 802.11 WLANs can improve both the capacity and coverage in certain scenarios, and sufficiently support high-quality video streaming in a typical house. In this research, we analyzed and evaluated the performance of H.264-based video streaming over multi-hop wireless networks. Our analysis and simulation results reveal a wide spectrum ofcoverage-capacity tradeoff of multi-hop wireless networks in generic scenarios. More-over, we discuss the methods of how to further improve video streaming performance. This research provides the guidance on how to achieve the optimal balance for a givenscenario, which is of great importance when deploying end-to-end IPTV services withQoS guarantee.