Presents lesson plans and reproducible patterns for and/or illustrations of finished work for thirty-six art lessons. Each lesson plan includes sections on the purpose of the lesson, its art history background, materials needed, procedures, assignment choices for students, and a connection section that links lesson contents with the work of a featured artist.
Vashti believes that she cannot draw, but her art teacher's encouragement leads her to change her mind and she goes on to encourage another student who feels the same as she had.
Art Teacherin' 101 is a book for all elementary art teachers, new and seasoned, to learn all things art teacherin' from classroom management, to taming the kindergarten beast, landing that dream job, taking on a student-teacher, setting up an art room and beyond. It's author, Cassie Stephens, has been an elementary art teacher for over 22 years and shares all that she's learned as an art educator. Art teachers, home school parents and classroom teachers alike will find tried and true ways to make art and creating a magical experience for the young artists in their life.
The must-have guide for all artists who draw the human figure!
In Morpho: Hands and Feet, artist and teacher Michel Lauricella presents a unique approach to learning to draw the human body. In this book, Lauricella focuses exclusively on the hands and feet—arguably the most popular and, for many, the most challenging parts of the body to draw successfully. Breaking the subject matter down into the underlying skeletal shapes, followed by the musculature, then the skin and fat, and finally, the veins, Lauricella offers multiple approaches—from simple forms to complex renderings—and a plethora of positions and gestures are included to help you improve your drawing skills.
Geared toward artists of all levels, from beginners through professionals, this handy, pocket-sized book will help spark your imagination and creativity. Whether your interest is in figure drawing, fine arts, fashion design, game design, or creating comic book or manga art, you will find this helpful book filled with actionable insights.
(Publisher's Note: This book features an “exposed” binding style. This is intentional as it is designed to help the book lay flat as you draw.)
TABLE OF CONTENTS Foreword Introduction Hands Feet Resources
How can community art build connection in diverse communities? Where is the art in contemporary libraries? How do you bring subway art into the classroom? Drawing on an abundance of examples from Finland, Italy, New Zealand, Spain and the USA, including the NYC 2nd Ave Subway, the Detroit's Heidelberg Project, the Favel Painting Foundation and bicycle rack sculpture, Szekely inspires readers to look beyond the classroom walls to develop meaningful art experiences for students. She shows the myriad art forms, media expressions, and design professions that have the influence and potential to shape the local environment, reaching far beyond the traditional museum and gallery venue. Underpinned by a clear philosophical foundation, the field-tested approaches show readers how to go beyond the study of reproductions or dwelling on of the masters who are framed in art museums, instead having meaningful art experiences using everyday objects and diverse collective experiences. She also shows that innovative and exciting art lessons don't need large amounts of funding, transportation or even a museum within the local community. Each chapter includes photographs, talking points and key lesson ideas along with links to further resources.
This comprehensive resource provides practical information, proven management tips, and over 100 specially selected art projects to help new and veteran K-8 art teachers implement an effective art education program and make art appreciation and activities fun. For easy use, materials are printed in a big 8 ?" x 11" format with lay-flat binding for photocopying of various management aids and student project handouts, and organized into two main parts. Part 1, The Art Program, offers tested guidelines and reproducible tools for building and managing the program. Part 2, The Art Curriculum, presents 102 exciting art projects organized by medium into nine units: (1) Exploring the Elements & Principles of Design, (2) Paper, (3) Painting, (4) Drawing with Pencil, Pastels, Crayons & Markers, (5) Painting, (6) Printmaking, (7) Three-Dimensional Design, (8) Architecture, and (9) Technology: Computer, Photography, Video.
Artist and teacher Liz Byron demonstrates how to design lessons and instruction in the visual arts using the inclusive principles of Universal Design for Learning (UDL). Readers learn to set meaningful goals, measure progress, customize instruction, and engage all learners across grades.