Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2021

Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2021

Author: Kuang-Hua Chang

Publisher: SDC Publications

Published: 2021-07-15

Total Pages: 220

ISBN-13: 1630573884

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Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2021 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations. This book covers the following functionality of SOLIDWORKS Motion 2021 Model generation Creating assembly mates Performing simulations Creating animations Visualizing simulation results


Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2020

Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2020

Author: Kuang-Hua Chang

Publisher: SDC Publications

Published: 2020-07-31

Total Pages: 225

ISBN-13: 1630573264

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Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2020 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations. This book covers the following functionality of SOLIDWORKS Motion 2020 • Model generation • Creating assembly mates • Performing simulations • Creating animations • Visualizing simulation results


Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2019

Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2019

Author: Kuang-Hua Chang

Publisher: SDC Publications

Published: 2019-09-04

Total Pages: 225

ISBN-13: 1630572411

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Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2019 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations.


Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2017

Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2017

Author: Kuang-Hua Chang

Publisher: SDC Publications

Published: 2017

Total Pages: 158

ISBN-13: 1630570826

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Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2017 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations.


Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2018

Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2018

Author: Kuang-Hua Chang

Publisher: SDC Publications

Published: 2018

Total Pages: 160

ISBN-13: 1630571571

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Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2018 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations.


An Introduction to SOLIDWORKS Flow Simulation 2021

An Introduction to SOLIDWORKS Flow Simulation 2021

Author: John Matsson

Publisher: SDC Publications

Published: 2021-04

Total Pages: 350

ISBN-13: 163057385X

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An Introduction to SOLIDWORKS Flow Simulation 2021 takes you through the steps of creating the SOLIDWORKS part for the simulation followed by the setup and calculation of the SOLIDWORKS Flow Simulation project. The results from calculations are visualized and compared with theoretical solutions and empirical data. Each chapter starts with the objectives and a description of the specific problems that are studied. End of chapter exercises are included for reinforcement and practice of what has been learned. The fourteen chapters of this book are directed towards first-time to intermediate level users of SOLIDWORKS Flow Simulation. It is intended to be a supplement to undergraduate Fluid Mechanics and Heat Transfer related courses. This book can also be used to show students the capabilities of fluid flow and heat transfer simulations in freshman and sophomore courses such as Introduction to Engineering. Both internal and external flow problems are covered and compared with experimental results and analytical solutions. Covered topics include airfoil flow, boundary layers, flow meters, heat exchanger, natural and forced convection, pipe flow, rotating flow, tube bank flow and valve flow. Covers these feature of SOLIDWORKS Flow Simulation 2021: Animations Automatic and Manual Meshing Boundary Conditions Calculation Control Options External and Internal Flow Goals Laminar and Turbulent Flow Physical Features Result Visualizations Two and Three Dimensional Flow Velocity, Thermodynamic and Turbulence Parameters Wall Thermal Conditions Free Surfaces


Introduction to Finite Element Analysis Using SolidWorks Simulation 2011

Introduction to Finite Element Analysis Using SolidWorks Simulation 2011

Author: Randy Shih

Publisher: SDC Publications

Published: 2011-01-20

Total Pages: 457

ISBN-13: 1585036307

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The primary goal of Introduction to Finite Element Analysis Using SolidWorks Simulation 2011 is to introduce the aspects of Finite Element Analysis (FEA) that are important to engineers and designers. Theoretical aspects of Finite Element Analysis are also introduced as they are needed to help better understand the operation. The primary emphasis of the text is placed on the practical concepts and procedures needed to use SolidWorks Simulation in performing Linear Static Stress Analysis and basic Model Analysis. This text covers SolidWorks Simulation and the lessons proceed in a pedagogical fashion to guide you from constructing basic truss elements to generating three-dimensional solid elements from solid models. This text takes a hands-on, exercise-intensive approach to all the important Finite Element Analysis techniques and concepts. This textbook contains a series of thirteen tutorial style lessons designed to introduce beginning FEA users to SolidWorks Simulation. The basic premise of this book is that the more designs you create using SolidWorks Simulation, the better you learn the software. With this in mind, each lesson introduces a new set of commands and concepts, building on previous lessons.


Analysis of Machine Elements Using SOLIDWORKS Simulation 2021

Analysis of Machine Elements Using SOLIDWORKS Simulation 2021

Author: Shahin S. Nudehi

Publisher: SDC Publications

Published: 2021-07-03

Total Pages: 556

ISBN-13: 1630573795

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• Designed for first-time SOLIDWORKS Simulation users • Focuses on examples commonly found in Design of Machine Elements courses • Many problems are accompanied by solutions using classical equations • Combines step-by-step tutorials with detailed explanations of why each step is taken Analysis of Machine Elements Using SOLIDWORKS Simulation 2021 is written primarily for first-time SOLIDWORKS Simulation 2021 users who wish to understand finite element analysis capabilities applicable to stress analysis of mechanical elements. The focus of examples is on problems commonly found in introductory, undergraduate, Design of Machine Elements or similarly named courses. In order to be compatible with most machine design textbooks, this text begins with problems that can be solved with a basic understanding of mechanics of materials. Problem types quickly migrate to include states of stress found in more specialized situations common to a design of mechanical elements course. Paralleling this progression of problem types, each chapter introduces new software concepts and capabilities. Many examples are accompanied by problem solutions based on use of classical equations for stress determination. Unlike many step-by-step user guides that only list a succession of steps, which if followed correctly lead to successful solution of a problem, this text attempts to provide insight into why each step is performed. This approach amplifies two fundamental tenets of this text. The first is that a better understanding of course topics related to stress determination is realized when classical methods and finite element solutions are considered together. The second tenet is that finite element solutions should always be verified by checking, whether by classical stress equations or experimentation. Each chapter begins with a list of learning objectives related to specific capabilities of the SOLIDWORKS Simulation program introduced in that chapter. Most software capabilities are repeated in subsequent examples so that users gain familiarity with their purpose and are capable of using them in future problems. All end-of-chapter problems are accompanied by evaluation "check sheets" to facilitate grading assignments. Table of Contents Introduction 1. Stress Analysis Using SOLIDWORKS Simulation 2. Curved Beam Analysis 3. Stress Concentration Analysis 4. Thin and Thick Wall Pressure Vessels 5. Interference Fit Analysis 6. Contact Analysis 7. Bolted Joint Analysis 8. Design Optimization 9. Elastic Buckling 10. Fatigue Testing Analysis 11. Thermal Stress Analysis Appendix A: Organizing Assignments Using MS Word Appendix B: Alternate Method to Change Screen Background Color Index


Physics for Game Developers

Physics for Game Developers

Author: David M Bourg

Publisher: "O'Reilly Media, Inc."

Published: 2013-04-11

Total Pages: 690

ISBN-13: 1449361048

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If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team. Refresh your knowledge of classical mechanics, including kinematics, force, kinetics, and collision response Explore rigid body dynamics, using real-time 2D and 3D simulations to handle rotation and inertia Apply concepts to real-world problems: model the behavior of boats, airplanes, cars, and sports balls Enhance your games with digital physics, using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays Capture 3D sound effects with the OpenAL audio API