Mastering Maya 8.5

Mastering Maya 8.5

Author: John Kundert-Gibbs

Publisher: John Wiley & Sons

Published: 2007-07-02

Total Pages: 882

ISBN-13: 9780470170984

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Take your Maya skills to new levels with the sophisticated coverage in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, a team of Maya experts provides you with the very latest professional-level instruction on Maya Complete and Maya Unlimited through tutorials and hands-on practice. Whether a novice or an advanced user of Maya, you’ll find everything from key basics through advanced techniques. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Mastering Maya 8.5

Mastering Maya 8.5

Author: John Kundert-Gibbs

Publisher: Sybex

Published: 2007-04-09

Total Pages: 880

ISBN-13: 9780470128459

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Take your Maya skills to new levels with the sophisticated coverage in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, a team of Maya experts provides you with the very latest professional-level instruction on Maya Complete and Maya Unlimited through tutorials and hands-on practice. Whether a novice or an advanced user of Maya, you’ll find everything from key basics through advanced techniques. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Mastering Maya 2009

Mastering Maya 2009

Author: Eric Keller

Publisher: John Wiley & Sons

Published: 2011-01-13

Total Pages: 1419

ISBN-13: 1118059409

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The Ultimate Maya 2009 Resource for Intermediate to Advanced Users If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level instruction on Maya Complete and Maya Unlimited. This fully updated book brings you up to speed on Maya 2009's new features and expands your skills with advanced instruction on cloth, fur, and fluids. You'll learn Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more. Filled with challenging tutorials and real-world scenarios from some of the leading professionals in the industry, this one-of-a-kind guide gives you valuable insight into the entire CG production pipeline. If you've been looking for a complete, professional-quality Maya resource to turn to again and again, this is the book for you. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Maya Visual Effects

Maya Visual Effects

Author: Eric Keller

Publisher: John Wiley & Sons

Published: 2007-03-19

Total Pages: 370

ISBN-13: 047011133X

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Create positively dazzling effects with the unique insights and practical advice in this innovative guide from a working professional Maya artist. Need to create plasmatic energy by lunch? Animate a field of sprouting daisies before tomorrow’s meeting? Fashion a force field by Friday? With Maya’s flexible toolset and the unique tutorials in this book, you’ll learn how to solve real-world problems, improvise, and finish your professional assignments on time and with flair.


mental ray for Maya, 3ds Max, and XSI

mental ray for Maya, 3ds Max, and XSI

Author: Boaz Livny

Publisher: John Wiley & Sons

Published: 2008-02-11

Total Pages: 849

ISBN-13: 0470262974

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Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it's packed with techniques and insights you can't get anywhere else. Best of all, the book's advanced rendering concepts apply to other rendering software as well, including V-Ray, Brazil, Maxwell and RenderMan. Discover advanced lighting, camera, and workflow techniques that usually take professionals years to figure out.


Introducing Maya 8

Introducing Maya 8

Author: Dariush Derakhshani

Publisher: John Wiley & Sons

Published: 2007-01-03

Total Pages: 490

ISBN-13: 0470108266

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If you're just beginning to dive into the world of 3D, this is the book for you." ?Animation Magazine The Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals. Discover how to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with the latest edition of this popular bestseller. Starting with the basics, the book builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core features while introducing new Maya 8 elements such as improved polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD-ROM. You'll also find an abundance of instructional and inspirational Maya creations in the full-color insert. The accompanying CD-ROMs images, movies, and scene files let you view material from the book right on your own computer. Tackle all-new rendering and dynamics tutorials and much more. The CD includes Maya Personal Learning Edition software.


Stage Lighting

Stage Lighting

Author: Richard E. Dunham

Publisher: CRC Press

Published: 2015-10-30

Total Pages: 433

ISBN-13: 1317343948

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The book’s organization follows a layered approach that builds on basic principles: Light as a Medium (Part 1), Tools of a Lighting Designer (Part 2), Design Fundamentals (Part 3), and Lighting Applications (Part 4). This presents students with a practical and logical sequence when learning basic concepts. The full spectrum of the lighting design process is presented in detail, giving students an example of how one might develop a lighting design from script analysis through concept and plot development, and all the way to an opening. This detailed process with a step-by-step design approach gives students a plan to work from, which they can later modify as they mature and gain confidence as designers. The text contains a more comprehensive discussion of basic technology, light as a physical phenomena, and methodology of designs than is found in most introductory texts, bridging the gap between introductory and advanced lighting courses. The text will appeal to theatrical designers who want to venture into areas of lighting like architectural or virtual lighting design, while at the same time gaining a solid grounding in the fundmentals of lighting design. Lighting Design will also benefit illuminating engineers who want to move away from mere computational approaches in lighting and on to explore techniques along the design approaches of theatrical lighting design. The final 9 chapters cover many specialty areas of lighting design, highlighting the unique and shared qualities that exist between the different aspects of these elements. Discussions involve traditional entertainment areas like theatre, as well as lesser known facets of the industry including film/video, landscape lighting, retail/museum lighting, virtual lighting, concert, spectacle performances, and architectural lighting. Models of design tasks demonstrate the actual use and development of plots/sections, schedules, photometrics tables, and cut sheets, rather than simply talking about what they are. This hands-on approach provides students with a firm understanding of how to actually use these tools and processes.


Introducing Autodesk Maya

Introducing Autodesk Maya

Author: Dariush Derakhshani

Publisher: CRC Press

Published: 2024-07-15

Total Pages: 930

ISBN-13: 0429956444

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This book is your perfect hands‐on guide to start animating quickly. Using approachable, real‐world exercises, you’ll master the fundamentals of this animation software by following full‐color screenshots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands‐on tutorials that give you firsthand experience and a good start. You’ll learn the basics of modeling, texturing, animating, and visual effects. Whether you’re a complete beginner or migrating from another 3D application, this task‐based book provides the solid grounding you need in Autodesk Maya. Key Features Model with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render scenes with great lighting and camera placement


Introducing Maya 2011

Introducing Maya 2011

Author: Dariush Derakhshani

Publisher: John Wiley & Sons

Published: 2010-04-29

Total Pages: 1154

ISBN-13: 0470768053

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A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.


Introducing Maya 2008

Introducing Maya 2008

Author: Dariush Derakhshani

Publisher: John Wiley & Sons

Published: 2008-03-04

Total Pages: 626

ISBN-13: 047027591X

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The new edition of this perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You'll also find compelling examples in the full-color insert.