Life's a Game So Fix the Odds

Life's a Game So Fix the Odds

Author: Philip Hesketh

Publisher: Capstone

Published: 2005-10-03

Total Pages: 270

ISBN-13:

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Philip Hesketh, an expert in psychology and sales, shows you how to make more money, save money and get your own way more often. He also provides skills you can develop that will help overcome obstacles and reduce conflict.


How to Persuade and Influence People

How to Persuade and Influence People

Author: Philip Hesketh

Publisher: John Wiley & Sons

Published: 2010-10-12

Total Pages: 288

ISBN-13: 0857080938

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Wouldn't it be great if you could always get people to see things your way? Now you can. You won't go far in business if you can't bring people round to your way of thinking. Some people find it easy; the rest of us just need a little help. How to Persuade and Influence People reveals some of the most powerful influencing and persuasion techniques known to man. This enhanced second edition contains new tools, new research, new case studies and plenty of practical exercises to help you: Find the perfect way to win people over Become an amazing negotiator Overcome objections Appreciate and understand the other person's standpoint Understand why people buy what they buy Ensure people remember you and what you want Build long-term trust and credibility Philip Hesketh is a full-time international business speaker on the psychology of persuasion. Thousands of people have benefited from his advice. In this book, he maps out countless simple and memorable persuasion techniques that can be applied to a whole range of life's challenges. It's up to you to use them. How to Persuade and Influence People is a completely revised and updated edition of Life's a Game So Fix The Odds.


Game Theory

Game Theory

Author: Brian Clegg

Publisher: Icon Books

Published: 2022-04-21

Total Pages: 122

ISBN-13: 1785788337

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Brian Clegg was always fascinated by Isaac Asimov's classic Foundation series of books, in which the future is predicted using sophisticated mathematical modelling of human psychology and behaviour. Only much later did he realise that Asimov's 'psychohistory' had a real-world equivalent: game theory. Originating in the study of probabilistic gambling games that depend on a random source - the throw of a dice or the toss of a coin - game theory soon came to be applied to human interactions: essentially, what was the best strategy to win, whatever you were doing? Its mathematical techniques have been applied, with varying degrees of wisdom, to fields such as economics, evolution, and questions such as how to win a nuclear war. Clegg delves into game theory's colourful history and significant findings, and shows what we can all learn from this oft-misunderstood field of study.


Sid Meier's Memoir!: A Life in Computer Games

Sid Meier's Memoir!: A Life in Computer Games

Author: Sid Meier

Publisher: W. W. Norton & Company

Published: 2020-09-08

Total Pages: 233

ISBN-13: 1324005882

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The life and career of the legendary developer celebrated as the “godfather of computer gaming” and creator of Civilization, featuring his rules of good game design. "Sid Meier is a foundation of what gaming is for me today." — Phil Spencer, head of Xbox Over his four-decade career, Sid Meier has produced some of the world’s most popular video games, including Sid Meier’s Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier’s Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry. Writing with warmth and ironic humor, Meier describes the genesis of his influential studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and recounts the development of landmark games, from vintage classics like Pirates! and Railroad Tycoon, to Civilization and beyond. Articulating his philosophy that a video game should be “a series of interesting decisions,” Meier also shares his perspective on the history of the industry, the psychology of gamers, and fascinating insights into the creative process, including his rules of good game design.


Poker, Gaming, & Life

Poker, Gaming, & Life

Author: David Sklansky

Publisher: Two Plus Two Publishing LLC

Published: 2009-06

Total Pages: 348

ISBN-13: 9781880685457

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This volume is a collection of recent articles written by David Sklansky that have appeared in various publications including Card Player, Poker World and the Two Plus Two Poker Strategy Magazine. A few have never before appeared in print. Most of the articles are about poker or gambling. However, David has recently branched out into other areas that lend themselves to his unique style of analysis and some of these essays are contained in this book. From the original book, Poker and gaming topics include Being a Favorite, Are Great Players Born? Talent Versus Discipline, The Importance of Position, Never Go Broke, When Time is Not of the Essence, and Is Your Wallet Fat Enough? Life topics include What It Is that Makes an Issue Controversial, Coincidences, Some Thoughts on Dying, Legitimate Grievances, and Crime and Punishment. This expanded addition also contains 32 additional essays, many of which address no-limit hold 'em. Essays for the Expanded Edition include Pros Versu


The Evolution of Death

The Evolution of Death

Author: Stanley Shostak

Publisher: SUNY Press

Published: 2006-10-12

Total Pages: 264

ISBN-13: 9780791469460

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Argues that death is not unchanging, but rather has evolved over time.


Preparation for the Next Life

Preparation for the Next Life

Author: Atticus Lish

Publisher:

Published: 2016-02

Total Pages: 432

ISBN-13: 9781780748337

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Zou Lei is an illegal immigrant who works at a Chinese restaurant in Queens in search of a better life in the 'Land of the Brave'. Brad Skinner has recently arrived in New York following a tour in Iraq and is determined to party as hard as he can in order to start 'wanting to live again'. When their paths cross, they discover that new starts may be possible for both of them, if they can survive homelessness, lockup and Skinner's post-traumatic stress disorder, which may be more prophecy than madness.