Super Steam Activity Book

Super Steam Activity Book

Author: Mandisa Watts

Publisher: Rockridge Press

Published: 2021-06-08

Total Pages:

ISBN-13: 9781648768644

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Introduce kids ages 3 to 5 to the amazing world of STEAM Learning all about science, technology, engineering, art, and math sets kids up for scholastic success--and it can be so much fun! Watch kids enjoy building STEAM skills as they color friendly fish, help water find its way to tree roots, solve math problems with mazes, and more. Go beyond other 3- to 5-year-old activity books with: STEAM starters--Foster a lifetime of curiosity and exploration by introducing fundamental concepts early. Awesome and educational play--Encourage independent thinking with simple activities that require minimal adult supervision. Colorful pages--Get everything 3- to 5-year-old activity books should have, including adorable images that help keep little eyes on the page. Take the fun first steps into the world of STEAM for kids. This top choice in 3- to 5-year-old activity books will lead the way.


Mazes for Programmers

Mazes for Programmers

Author: Jamis Buck

Publisher: Pragmatic Bookshelf

Published: 2015-07-15

Total Pages: 385

ISBN-13: 1680503960

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Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.


Let's Go China 5th Edition

Let's Go China 5th Edition

Author: Let's Go Inc.

Publisher: Macmillan

Published: 2004-12-13

Total Pages: 928

ISBN-13: 9780312320058

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Completely revised and updated, Let's Go: China is your comprehensive guide to Asia's most exciting destination. Let's Go's forty-five years of travel savvy deliver must-have practical information. This edition boasts more outdoors activities, expanded must-see historical sights, and brand-new coverage of trekking, ethnic villages, and daytrips. An extensive chapter on alternatives to tourism helps you find ways to extend your stay and make a difference, while a phrasebook in Mandarin, Cantonese, Tibetan, and Uighur will help you get there, get around, and get busy, no matter where you may be. So, whether you'd rather chat it up with monks or trek to alpine lakes and glacier-capped peaks, Let's Go's intrepid researchers can lead the way.


The Highlights Book of Things to Do

The Highlights Book of Things to Do

Author: Highlights

Publisher: Highlights Press

Published: 1901

Total Pages: 386

ISBN-13: 1644722453

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The Highlights Book of Things to Do is the essential book of pure creativity and inspiration. Kids ages seven and up will find hundreds of ways to build, play, experiment, craft, cook, dream, think, and become outstanding citizens of the world. This highly visual, hands-on activity book shows kids some of the best ways to do great things--from practicing the lost arts of knot-tying, building campfires, connecting circuits, playing jump rope, drawing maps, and writing letters, to learning how to empower themselves socially, emotionally, and in their communities. The final chapter, Do Great Things, inspires kids become caring individuals, confident problem solvers, and thoughtful people who can change the world. Full List of Chapters: Things to Do Inside Things to Do Outside Science Experiments to Do Things to Build Things to Do with Your Brain Things to Do in the Kitchen Things to Draw Things to Write Things to Do with Color Things to Do with Paper More Things to Do with Recycled Materials Do Great Things National Parenting Seal of Approval Winner, National Parenting Product Award (NAPPA) Winner, Mom's Choice Award, Gold


Adventure Awaits! Road Trip Activities & Travel Journal for Kids

Adventure Awaits! Road Trip Activities & Travel Journal for Kids

Author: Kristy Alpert

Publisher: Happy Fox Books

Published: 2021-05-25

Total Pages: 64

ISBN-13: 9781641240994

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Pack up the family car, hit the road, and entertain the kids for the entire trip - no phones or screens required! Adventure Awaits! Road Trip Activities & Travel Journal for Kids is a must-have activity book/journal for kids to enjoy as you reach your destination. Including car games, mad libs, puzzles, writing prompts, questionnaires, interview ideas, scavenger hunts, brainteasers, and more, this road trip book is filled with more than 50 entertaining activities and endless fun. Design your own license plate, sketch your souvenirs, fill in bingo cards with what you find from looking out the window, and enjoy the journey as much as the vacation itself! Author Kristy Alpert is an award-winning freelance travel journalist and has work featured in Fodor's Travel, Travel Weekly, Yahoo! Travel, Refinery29, AFAR, and several other popular publications.


Puzzle Odyssey

Puzzle Odyssey

Author: Helen Friel

Publisher: Laurence King Publishing

Published: 2021-08-05

Total Pages: 48

ISBN-13: 9781913947293

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Odysseus has been away from home for many years, and he is finally making his way back to his family on the island of Ithaca. It will be a dangerous journey and on the way he'll face treacherous challenges of all kinds. If you're feeling brave enough, step aboard his ship and help him on his way!