If you are an Android developer looking to test your applications or optimize your application development process, then this book is for you. No previous experience in application testing is required.
If you are an Android developer looking to test your applications or optimize your application development process, then this book is for you. No previous experience in application testing is required.
Summary: Helps you master modern Android programming by building a fully functional app from the ground up. Working with the Android 4.3 toolset, you'll solve real-world problems faced by every Android developer and learn best practices for success with any mobile development project.
Offers instructions on building applications for the Kindle Fire, covering such topics as configuring the Android manifest file, building an application framework, the testing phase, and publishing the finished product.
Build Android N applications using modern techniques and libraries to get your own high-quality apps published on Google Play in no time About This Book Get started with Android development, from the installation of required tools to publishing to the market Make your applications Android N ready—Android has evolved quite a lot since the very beginning and so has their Software Development Kit—so get up to speed Save time and improve the quality of your applications with widely used open source libraries and dependency management Who This Book Is For Want to get started with Android development? Start here. What You Will Learn Get to know how to use popular open source libraries to reduce time to market and avoid re-inventing the wheel Automate your application's testing phase to avoid last minute crashes Use dependency management to properly keep dependencies and updates under control Efficiently show huge amounts of items in a list Forget about memory and speed concerns Publish and monetize your Android applications on Google Play Persist your application data so it can continue working in offline mode Don't let the UX break because of network issues In Detail The mobile app market is huge. But where do you start? And how you can deliver something that takes Google Play by storm? This guide is the perfect route into Android app development – while it's easy for new apps to sink without a trace, we'll give you the best chance of success with practical and actionable guidance that will unlock your creativity and help you put the principles of Android development into practice. From the fundamentals and getting your project started to publishing your app to a huge market of potential customers, follow this guide to become a confident, creative and reliable mobile developer. Get to grips with new components in Android 7 such as RecyclerView, and find out how to take advantage of automated testing, and, of course, much, much more. What are you waiting for? There's never been a better time – or a better way – to get into Android app development. Style and approach More than just a manual, this is an accessible route into Android development. Packed with examples that demonstrate how to put key concepts and ideas into practice, this guide isn't just about learning, it's about immediate development.
Master high quality software development driven by unit tests About This Book Design and implement robust system components by means of the de facto unit testing standard in Java Reduce defect rate and maintenance effort, plus simultaneously increase code quality and development pace Follow a step-by-step tutorial imparting the essential techniques based on real-world scenarios and code walkthroughs Who This Book Is For No matter what your specific background as a Java developer, whether you're simply interested in building up a safety net to reduce regressions of your desktop application or in improving your server-side reliability based on robust and reusable components, unit testing is the way to go. This book provides you with a comprehensive but concise entrance advancing your knowledge step-wise to a professional level. What You Will Learn Organize your test infrastructure and resources reasonably Understand and write well structured tests Decompose your requirements into small and independently testable units Increase your testing efficiency with on-the-fly generated stand-in components and deal with the particularities of exceptional flow Employ runners to adjust to specific test demands Use rules to increase testing safety and reduce boilerplate Use third party supplements to improve the expressiveness of your verification statements In Detail JUnit has matured to become the most important tool when it comes to automated developer tests in Java. Supported by all IDEs and build systems, it empowers programmers to deliver software features reliably and efficiently. However, writing good unit tests is a skill that needs to be learned; otherwise it's all too easy to end up in gridlocked development due to messed up production and testing code. Acquiring the best practices for unit testing will help you to prevent such problems and lead your projects to success with respect to quality and costs. This book explains JUnit concepts and best practices applied to the test first approach, a foundation for high quality Java components delivered in time and budget. From the beginning you'll be guided continuously through a practically relevant example and pick up background knowledge and development techniques step by step. Starting with the basics of tests organization you'll soon comprehend the necessity of well structured tests and delve into the relationship of requirement decomposition and the many-faceted world of test double usage. In conjunction with third-party tools you'll be trained in writing your tests efficiently, adapt your test case environment to particular demands and increase the expressiveness of your verification statements. Finally, you'll experience continuous integration as the perfect complement to support short feedback cycles and quality related reports for your whole team. The tutorial gives a profound entry point in the essentials of unit testing with JUnit and prepares you for test-related daily work challenges. Style and approach This is an intelligible tutorial based on an ongoing and non-trivial development example. Profound introductions of concepts and techniques are provided stepwise as the programming challenges evolve. This allows you to reproduce and practice the individual skills thoroughly.
This book will introduce you to the very popular Android Wear platform with hands-on instructions for building Android Wear applications. You will start with an introduction to the architecture of Android, followed by an in-depth look at the design of Android applications and user interfaces using Android Studio. You will see how to create basic and custom notifications for your apps, and synchronize data from the wearable device with the handheld mobile device. More advanced topics such as intents, the Gradle build configuration and the implementation of build variants, and packaging and deploying from a single project code base are also covered. By the end of this book, you will have a good understanding of wearable programming, and be confident enough to write programs for building Android applications that run on Android Wear.
With Gradle, you can efficiently build automation framework along with some flexible alternatives to customized build logic. This book starts with sound basics about build automation and how Gradle fits into this automation. It then moves on to give you a good exposure on Groovy—a scripting language used to write Gradle—and helps you understand a key elements of Groovy programming language. In the following chapters, you will deal with task management and learn how to integrate Ant tasks into build scripts. Furthermore, you will learn dependency management, plugin management, and its configuration techniques in Gradle. You will also get hands-on with building and testing projects using Gradle. You will then begin to cover diverse topics, such as Continuous Integration with Jenkins and TeamCity, Migration strategies, and Deployment, which enables you to learn concepts useful for Agile software development. Finally, you will also learn how to create a simple mobile application using Android and explore how Gradle can help you to build and test the application.
Exploring Higher Vocational Software Technology Education offers a comprehensive analysis of the current landscape of software technology education in Chinese vocational colleges. It addresses the challenges and opportunities in cultivating skilled software professionals in the rapidly evolving digital economy. The book covers key areas such as curriculum design, practical teaching, and faculty development, providing actionable insights for educators, administrators, and policymakers. Through comparative analysis with international best practices, it offers recommendations for optimizing software technology education to better meet industry demands. The book also features case studies highlighting innovative approaches, such as school-enterprise collaboration and project-driven learning, which are essential in bridging the gap between theory and practice. This work serves as a valuable reference not only for Chinese educators but also for an international audience interested in understanding China’s vocational education model and how it can inform global education reform. Whether you’re an academic, a practitioner, or a policymaker, this book offers practical pathways for enhancing the quality of technical talent development in today’s competitive global market.
Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will LearnWhat You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.