IXth Generation #4

IXth Generation #4

Author: Matt Hawkins

Publisher: Image Comics

Published: 2015-07-22

Total Pages: 32

ISBN-13:

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The return of Hope? The Darkness claims its prize. How do you kill an immortal? Aphrodite IX finds a way.


IXth Generation Vol. 1

IXth Generation Vol. 1

Author: Matt Hawkins

Publisher: Image Comics

Published: 2015-08-26

Total Pages: 164

ISBN-13: 1632155834

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In the future there is no more natural death, no needs unfilled and everything you could ever want is yoursƒas long as youÍre one of the chosen ones to live in this new Utopia and youÍre willing to subjugate yourself to these new self-proclaimed gods with ñIXîs emblazoned on them. Do the ends truly justify the means? Is a utopia built on genocide worth the price? Aphrodite, Velocity, Hades and the other Nines establish fiefdoms in this new world and attempt to rule. Their internal clashes have escalated, but they are forced to put that aside as they face off against the relentless hordes of the Darkness. The sins of the past have come to claim those who would pretend to be Gods. Collects IXth GENERATION #1-4 & IXth GENERATION: HIDDEN FILES #1.


IXth Generation: Hidden Files #1

IXth Generation: Hidden Files #1

Author: Matt Hawkins

Publisher: Image Comics

Published: 2015-04-08

Total Pages: 32

ISBN-13:

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An in-depth look at the realistic science of IXth GENERATION focusing on transhumanism, cybernetic enhancement, and genetic alteration in this dossier-style book featuring new art by STJEPAN SEJIC.


Biometrika

Biometrika

Author:

Publisher:

Published: 1910

Total Pages: 580

ISBN-13:

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A journal of statistics emphasizing the statistical study of biological problems. Papers contain original theoretical contributions of direct or potential value in applications.


Entertainment Computing - ICEC 2015

Entertainment Computing - ICEC 2015

Author: Konstantinos Chorianopoulos

Publisher: Springer

Published: 2015-09-24

Total Pages: 594

ISBN-13: 3319245899

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This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.