Transform Learning Through Technology

Transform Learning Through Technology

Author: Helen Crompton

Publisher:

Published: 2020

Total Pages:

ISBN-13: 9781564848574

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""The role of the technology coach in education is constantly evolving and encompasses several elements - from establishing relationships with educators to improve learning outcomes to inspiring educators to use technology to ensure access to high-quality learning; from supporting educators to design learning experiences that meet the needs of all students to modeling digital citizenship and supporting educators and students in how to interact in a digital world. This guide to the ISTE Standards for Coaches will help define the role of the coach; show how it relates to the roles addressed in the ISTE Standards for Students, Educators and Education Leaders; share information from research and the learning sciences relating to coaching cycles and methodologies; and present scenarios from coaches in diverse situations and with varied backgrounds"--


Peer Coaching

Peer Coaching

Author: Les Foltos

Publisher: Corwin Press

Published: 2013-08-06

Total Pages: 232

ISBN-13: 1452257345

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This guide trains teachers to help each other refine their classroom strategies and tailor them to 21st Century needs. Insights include how peer coaching involves much more than just one teacher offering another advice, how a coaching relationship is first built on trust, and then on the willingness to take risks, and why peer coaching should focus on adapting teaching methods to the technological future of education.


Effective Digital Learning Environments

Effective Digital Learning Environments

Author: Jo Williamson

Publisher: International Society for Technology in Education

Published: 2015-11-21

Total Pages: 307

ISBN-13: 1564845168

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The ISTE Standards for Coaches describe the essential role that technology coaches play in transforming schools into digital age global learning environments. A full implementation of these standards and performance indicators is critical to supporting technology implementation in schools. In this book, author Jo Williamson breaks down each of the ISTE Standards for Coaches into applicable strategies—illustrated with scenarios and real-life case studies from across the United States and around the world—to help you understand the standards and adapt them to your school’s or organization's unique setting. With chapters dedicated to each of the six standards, in-depth examinations of the supporting elements, a rubric, and other learning resources, this valuable guide will support you in creating highly effective digital age learning environments.


Transform Learning Through Technology

Transform Learning Through Technology

Author: Helen Crompton

Publisher:

Published: 2022

Total Pages: 0

ISBN-13: 9781760947569

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"The role of the technology coach in education is constantly evolving and encompasses several elements - from establishing relationships with educators to improve learning outcomes to inspiring educators to use technology to ensure access to high-quality learning; from supporting educators to design learning experiences that meet the needs of all students to modeling digital citizenship and supporting educators and students in how to interact in a digital world. This guide to the ISTE Standards for Coaches will help define the role of the coach; show how it relates to the roles addressed in the ISTE Standards for Students, Educators and Education Leaders; share information from research and the learning sciences relating to coaching cycles and methodologies; and present scenarios from coaches in diverse situations and with varied backgrounds"-- publisher.


National Educational Technology Standards for Students

National Educational Technology Standards for Students

Author: International Society for Technology in Education

Publisher: ISTE (Interntl Soc Tech Educ

Published: 2007

Total Pages: 28

ISBN-13: 9781564842374

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This booklet includes the full text of the ISTE Standards for Students, along with the Essential Conditions, profiles and scenarios.


Technology for Physical Educators, Health Educators, and Coaches

Technology for Physical Educators, Health Educators, and Coaches

Author: Seth E. Jenny

Publisher: Human Kinetics

Published: 2020-03-24

Total Pages: 385

ISBN-13: 1492589365

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A wide variety of technology is available to physical educators, health teachers, and coaches—but technology is only helpful if people know how to use it effectively. This text will help health and physical education teachers and coaches improve their abilities by learning to effectively use technology in the areas of instruction, assessment, management, communication, professional development, and advocacy. The effective use of technology as outlined in this book can improve student and athlete performance and assessment and motivate active and healthy lifestyles among students. An important distinction with this book is that it goes beyond simply discussing the technology tools—it helps readers understand how to use technology to improve instruction. Practical examples of how to use various technological tools are included for different settings and a variety of age groups (child to adult). Readers will learn about the effective use of technology in physical education, health education, and coaching. Technology for Physical Educators, Health Educators, and Coaches is a practical, hands-on text that offers a number of useful tools: What Does the Research Say? sidebars that provide evidence for which technologies do and do not work in physical education, health education, and sport coaching, with accompanying explanations Tips, examples, and interviews from seasoned professionals on various types of technology Chapter objectives, key terms, review questions, and open-ended discussion questions, which could prove useful for online discussion boards Instructor ancillaries, including PowerPoint presentations and learning management system (LMS)–ready quizzes for each chapter, that help instructors organize, plan, teach, and assess content effectively Online web resource that offers a variety of tools, including additional practitioner interviews; links to websites, videos, and podcasts; sample handouts, and other activities and resources from practicing professionals. The online web resource will be updated annually to keep current with the changing technology. Social media accounts (@Tech4HPECoach) on Twitter and Facebook allow readers to further connect and share ideas. Use the hashtag #Tech4HPECoach across various social media platforms too! (The web resource is included with all new print books and some ebooks. For ebook formats that don’t provide access, the web resource is available separately.) The text is organized into six parts. Part I focuses on how technology can assist in meeting specific goals, objectives, and national standards within physical education, health education, and sport coaching. Part II covers technology for class and team management as well as communication technology, while part III explores how to leverage technology to facilitate teaching and learning, including within a traditional classroom, online, and with special populations. The authors address how to use technology for assessment in part IV, and part V delves into how technology can benefit professional development and advocacy. In part VI, the authors detail the all-important legal and financial aspects of technology.


Power Up Your Classroom

Power Up Your Classroom

Author: Lindsey Blass

Publisher: International Society for Technology in Education

Published: 2022-08-24

Total Pages: 129

ISBN-13: 1564847969

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Learn to design learning experiences that leverage gameplay to increase motivation and engagement, while building classroom community. By the time Lindsey Blass and Cate Tolnai’s paths crossed, both had taken a path from teacher to coach to central/county office roles focused on innovative learning design, all while noticing three trends that extended beyond their classrooms: students who weren’t able to own and connect to their learning experience became disengaged; students and teachers alike had a general fear of failure; and teachers were perplexed at how to design learning experiences that fostered student choice and celebrated failure as an opportunity for iteration. Together, they began to ask … what if? What if we designed learning experiences that leveraged the power of gameplay to create more motivated learners? What if we modeled this type of learning with educators so they could experience the impact firsthand and spread the excitement and innovation in their classrooms? What if learning was fun for both students and teachers? This book: • Includes visual elements that model the theme of engaging in a game with tips, hints and suggestions sprinkled throughout the chapters. • Features a downloadable full-color game board that can be used in tandem with the book. • Provides access to an accompanying website that offers dynamic elements and book study questions. • Features the voices of experts and innovators in the fields of gamification and game-based learning. With a uniquely fun and inviting format, Power Up Your Classroom helps educators implement gamification and game-based learning in their classes to drive student engagement and learning.


Developing Digital Detectives

Developing Digital Detectives

Author: Jennifer LaGarde

Publisher: International Society for Technology in Education

Published: 2021-09-28

Total Pages: 250

ISBN-13: 1564849023

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From the authors of the bestselling Fact vs. Fiction, this book offers easy-to-implement lessons to engage students in becoming media literacy “digital detectives,” looking for clues, questioning motives, uncovering patterns, developing theories and, ultimately, delivering a verdict. The current news landscape is driven by clicks, with every social media influencer, trained and citizen journalists chasing the same goal: a viral story. In this environment, where the race to be first on the scene with the most sensational story often overshadows the need for accuracy, traditional strategies for determining information credibility are no longer enough. Rather than simply helping students become savvy information consumers, today’s educators must provide learners with the skills to be digital detectives – information interrogators who are armed with a variety of tools for dissecting news stories and determining what’s real and what isn’t in our “post-truth world.” This book: • Shares meaningful lessons that move beyond traditional “fake news” protocols to help learners navigate a world in which information can be both a force for good and a tool used to influence and manipulate. • Includes resources and examples to support educators in the work of facilitating engaging, relevant (and fun!) instructional opportunities for K-12 learners, in both face-to-face and digital learning environments. • Unpacks the connection between social-emotional learning and information literacy. • Includes access to the Digital Detective’s Evidence Locker, an online collection of over 100 downloadable and remixable resources to support the lessons in the book. As the authors state: “Remember, the detective’s job is NOT to prove themselves correct. Their job is to detect the truth!” This statement reflects the way they approach the lessons in this book, providing clear and practical guidance to help educators address and overcome this ever-expanding issue.


Learning First, Technology Second

Learning First, Technology Second

Author: Liz Kolb

Publisher: International Society for Technology in Education

Published: 2017-03-31

Total Pages: 221

ISBN-13: 1564846326

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Learning First, Technology Second offers teachers a classroom-tested, easy-to-use framework to help them move from arbitrary uses of technology to thoughtful ways of adding value to student learning. Learning with technology doesn’t happen because a specific tool “revolutionizes” education. It happens when proven teaching strategies intersect with technology tools, and yet it’s not uncommon for teachers to use a tool because it’s “fun” or because the developer promises it will help students learn. This book includes: • An introduction to the Triple E Framework that helps teachers engage students in time-on-task learning, enhance learning experiences beyond traditional means and extend learning opportunities to bridge classroom learning with students’ everyday lives. • Effective strategies for using technology to create authentic learning experiences for their students. • Case studies to guide appropriate tech integration. • A lesson planning template to show teachers how to effectively frame technology choices and apply them in instruction. The companion jump start guide based on this book is Engage, Enhance, Extend: Start Creating Authentic Lessons With the Triple E Framework.