Interactive Architecture

Interactive Architecture

Author: Michael Fox

Publisher: Chronicle Books

Published: 2016-06-07

Total Pages: 179

ISBN-13: 161689511X

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Recent technological developments in biology, computation, cybernetics, engineering, industrial design, materials, and robotics allow architecture to evolve beyond static functionality and become an active participant—with the capacity to perceive, react to, and connect—with humans and the natural world. The first process-based guide by Michael Fox and Miles Kemp introduced interactive architecture in 2009, and the past few years have seen its prototypical potential unleashed, manifest in the eighteen inventive projects featured in this follow-up, the latest in our Architecture Briefs series. Interactive Architecture: Adaptive World illustrates how structures can process information, make observations, and utilize tools to translate natural systems and create seamlessly integrated environments, from data-driven light installations, responsive sculptures, and performative materials, to smart highways, dynamic spaces, kinetic facades, and adaptive buildings. Ambitious projects from around the world, including Abu Dhabi, Indianapolis, Los Angeles, New York City, San Francisco, Frankfurt, London, Paris, Sochi, and Zurich, are illuminated by photographs, diagrams, and renderings.


4dspace: Interactive Architecture

4dspace: Interactive Architecture

Author: Lucy Bullivant

Publisher: Academy Press

Published: 2005-03-25

Total Pages: 0

ISBN-13: 9780470090923

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In the next few years, emerging practices in interactive architecture are set to transform the built environment. ‘Smart’ design was once regarded as the preserve of museum exhibits or Jumbotrom advertising screens, but 'multi-mediated' interactive design has started entering into every domain of public and private life as a spatial medium, interactive architecture is revolutionising and reinventing our work, leisure and domestic spaces. Fast-changing social contexts are dominated by the blurring of boundaries between work and play, information retrieval and use. Pliable and responsive digital environments raise the haptic and intuitive threshold of public and private space by harnessing physical and mental responses. Will interactive architecture embrace a wider scope of functions and experiences – from sensing mechanisms, to the info-lounge, to the ambient home environment and the holistic hospital – through customisable design possibilities? Essays and interviews by international commentators Lucy Bullivant, guest editor of the issue, Ole Bouman, Antonino Saggio, Stefano Mirti and Walter Aprile and Mike Weinstock on the cultural issues raised by the emergence of interactive architecture will be complemented with features on acclaimed practitioners Christian Moller, Tobi Schneidler, Ron Arad and Jason Bruges. Benchmark interactive projects in this issue evolving new models of interdisciplinary teamwork include The Media House, led by Metapolis, IaaC and the MIT Media Lab and projects conceived at the Interactive Institute, Ivrea, Italy. New work is also featured by KDa/Toshio Iwai; realities: united, Usman Haque, Adam Somlai-Fischer, Ben Rubin and Mark Hansen, Lars Spuybroek and the Institute of Neuro-Informatics, ETH, Zurich, Kitchen Rogers Design; IDEO, and Tom Barker, b consultants/SmartSlab.


Architecture and Interaction

Architecture and Interaction

Author: Nicholas S. Dalton

Publisher: Springer

Published: 2016-06-09

Total Pages: 345

ISBN-13: 3319300288

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Ubiquitous computing has a vision of information and interaction being embedded in the world around us; this forms the basis of this book. Built environments are subjects of design and architects have seen digital elements incorporated into the fabric of buildings as a way of creating environments that meet the dynamic challenges of future habitation. Methods for prototyping interactive buildings are discussed and the theoretical overlaps between both domains are explored. Topics like the role of space and technology within the workplace as well as the role of embodiment in understanding how buildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies to investigate the occupation of buildings and how they can be used to understand spatial technologies. Architecture and Interaction is aimed at researchers and practitioners in the field of computing who want to gain a greater insight into the challenges of creating technologies in the built environment and those from the architectural and urban design disciplines who wish to incorporate digital information technologies in future buildings.


Street-Level Architecture

Street-Level Architecture

Author: Conrad Kickert

Publisher: Taylor & Francis

Published: 2022-08-04

Total Pages: 366

ISBN-13: 1000603393

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This book provides the tools to maintain and rebuild the interaction between architecture and public space. Despite the best intentions of designers and planners, interactive frontages have dwindled over the past century in Europe and North America. This book demonstrates why even our best intentions for interactive frontages are currently unable to turn a swelling tide of economic and technological evolution, land consolidation, introversion, stratification, and contagious decline. It uses these lessons to offer concrete locational, programming, design, and management strategies to maximize street-level interaction and trust between street-level architecture, its inhabitants, and the city. This book demonstrates that designers, developers, planners, and managers ultimately have to create the right preconditions for inhabitants and passersby to bring frontages to life. These preconditions connect architecture to its urban, social, economical, and technological context. Only the right frontage in the right context, with the right design, the right inhabitation, and the right attitude to the city will become part of the ecosystem of trust and interaction that supports public life. This book empowers the many participants in this ecosystem to build, inhabit, and enjoy truly urbane architecture.


Thomas Jefferson: Architect

Thomas Jefferson: Architect

Author: Chuck Wills

Publisher: Running Press

Published: 2008-10-07

Total Pages: 0

ISBN-13: 9780762434381

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Though Thomas Jefferson is thought of first and foremost as one of America's founding fathers, his contributions in the realm of architecture, design, and innovation were no less revolutionary. The third president created an American ideal in architecture that can be seen in numerous structures that define the landscape of his resident state of Virginia, and comprise what has come to be regarded as classic American colonial design. Combining beautiful images, informative, accessible text, and removable memorabilia, this book celebrates the design of Jefferson's four most notable structures: the University of Virginia, his Monticello home, the Poplar Forest retreat, and the Virginia State Capitol. Monticello is the only home in the United States designated as a World Heritage Site. This Charlottesville, Virginia residence is featured on the reverse side of the nickel, and brings more than 450,000 visitors to its halls each year. However, guests are only allowed viewing on the ground floor and in the cellar; Thomas Jefferson: Architect will be one of the few places to reveal the second and third floors. Thomas Jefferson has never ceased to intrigue both the scholar and the casual history reader. New works about his life, his politics, and his writings continue to be published each year. As historical narratives dominate the nonfiction landscape, Jefferson remains a central figure in American history, and this unique volume adds a new facet to this fascinating man.


Architectural Intelligence

Architectural Intelligence

Author: Molly Wright Steenson

Publisher: MIT Press

Published: 2017-12-22

Total Pages: 329

ISBN-13: 0262037068

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Architects who engaged with cybernetics, artificial intelligence, and other technologies poured the foundation for digital interactivity. In Architectural Intelligence, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and the MIT Architecture Machine Group all incorporated technologies—including cybernetics and artificial intelligence—into their work and influenced digital design practices from the late 1980s to the present day. Alexander, long before his famous 1977 book A Pattern Language, used computation and structure to visualize design problems; Wurman popularized the notion of “information architecture”; Price designed some of the first intelligent buildings; and Negroponte experimented with the ways people experience artificial intelligence, even at architectural scale. Steenson investigates how these architects pushed the boundaries of architecture—and how their technological experiments pushed the boundaries of technology. What did computational, cybernetic, and artificial intelligence researchers have to gain by engaging with architects and architectural problems? And what was this new space that emerged within these collaborations? At times, Steenson writes, the architects in this book characterized themselves as anti-architects and their work as anti-architecture. The projects Steenson examines mostly did not result in constructed buildings, but rather in design processes and tools, computer programs, interfaces, digital environments. Alexander, Wurman, Price, and Negroponte laid the foundation for many of our contemporary interactive practices, from information architecture to interaction design, from machine learning to smart cities.


Hyperbody

Hyperbody

Author: Kas Oosterhuis

Publisher:

Published: 2012

Total Pages: 623

ISBN-13: 9789490322090

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HYPERBODY, directed by Prof. Kas Oosterhuis, is an information technology driven research and design group operating within the Faculty of Architecture, Delft University of Technology. The group is at the forefront in the development of computationally driven non-standard and interactive architecture, which is parametrically actuated by users and their immediate environment. Interactive, non-standard architecture and urbanism is seen as an active, component-based system that reflects contemporary social and spatial reality.


Installations by Architects

Installations by Architects

Author: Sarah Bonnemaison

Publisher: Princeton Architectural Press

Published: 2009-08-12

Total Pages: 194

ISBN-13: 9781568988504

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Over the last few decades, a rich and increasingly diverse practice has emerged in the art world that invites the public to touch, enter, and experience the work, whether it is in a gallery, on city streets, or in the landscape. Like architecture, many of these temporary artworks aspire to alter viewers' experience of the environment. An installation is usually the end product for an artist, but for architects it can also be a preliminary step in an ongoing design process. Like paper projects designed in the absence of "real" architecture, installations offer architects another way to engage in issues critical to their practice. Direct experimentation with architecture's material and social dimensions engages the public around issues in the built environment that concern them and expands the ways that architecture can participate in and impact people's everyday lives. The first survey of its kind, Installations by Architects features fifty of the most significant projects from the last twenty-five years by today's most exciting architects, including Anderson Anderson, Philip Beesley, Diller + Scofidio, John Hejduk, Dan Hoffman, and Kuth/Ranieri Architects. Projects are grouped in critical areas of discussion under the themes of tectonics, body, nature, memory, and public space. Each project is supplemented by interviews with the project architects and the discussions of critics and theorists situated within a larger intellectual context. There is no doubt that installations will continue to play a critical role in the practice of architecture. Installations by Architects aims to contribute to the role of installations in sharpening our understanding of the built environment.