Becoming Immortal

Becoming Immortal

Author: Stanley Shostak

Publisher: State University of New York Press

Published: 2012-02-01

Total Pages: 322

ISBN-13: 0791488411

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Providing the philosophical, practical, and theoretical leverage for abandoning evolution and development in favor of engineering human beings, Becoming Immortal examines the directions biological change might take if civilization were to take charge of its own destiny. With the aid of embryonic manipulation, cloning, and stem-cell therapy, immortality would seem within the reach of future generations. The question is, "Do we presently have the wisdom to undertake creating immortal organisms?" The author examines every facet of this question, from theory to practice, and provides an answer through an in-depth analysis of life and death.


Contemporary Spanish Gothic

Contemporary Spanish Gothic

Author: Ann Davies

Publisher: Edinburgh University Press

Published: 2016-10-27

Total Pages: 208

ISBN-13: 1474417922

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Examines Spain's contribution to international interest in Gothic culture, film and literatureWith the success of novels such as The Shadow of the Wind and films like The Others, contemporary Spanish culture has contributed a great deal to the imagery and experience of the Gothic, although such contributions are not always recognised as being specifically Spanish in origin. Contemporary Spanish Gothic is the first book to study how the Gothic mode intersects with cultural production in Spain today, considering some of the ways in which such production feeds off and simultaneously feeds into Gothic production more widely. Examining the works of writers and filmmakers like Carlos Ruiz ZafAn, Arturo PA(c)rez-Reverte, Pedro AlmodAvar and Alejandro AmenA!bar, as well as the further reaches of Spanish Gothic influence in the Twilight film series, the book considers images and themes like the mad surgeon and the vulnerable body, the role of the haunted house, and the heritage biopics of Francisco de Goya.


Modern Chess Miniatures

Modern Chess Miniatures

Author: AJNA

Publisher: Ukiyoto Publishing

Published: 2021-11-09

Total Pages: 180

ISBN-13: 9354905668

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This book covers fifty brilliant games with their analysis from the author. Understanding every bits of its position, move by move, can delight the reader introducing them the realization behind, enhance their critical thinking, and truly feel the essence of every idea the creator want to indicate.


Divine Pleasures

Divine Pleasures

Author: Terence McInerney

Publisher: Metropolitan Museum of Art

Published: 2016-06-14

Total Pages: 276

ISBN-13: 1588395901

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As one of the finest holdings of Indian art in the West, the Kronos Collections are particularly distinguished for paintings made between the sixteenth and early nineteenth centuries for the Indian royal courts in Rajasthan and the Punjab Hills. These outstanding works, many of which are published and illustrated here for the first time, are characterized by their brilliant colors and vivid, powerful depictions of scenes from Hindu epics, mystical legends, and courtly life. They also present a new way of seeking the divine through a form of personal devotion—known as bhakti—that had permeated India’s Hindu community. While explaining the gods, demons, lovers, fantastical creatures, and mystical symbols that are central to literature and worship, this publication celebrates the diverse styles and traditions of Indian painting. Divine Pleasures features an informative entry for each work and two essays by scholar Terence McInerney that together outline the history of Indian painting and the Rajput courts, providing fresh insights and interpretations. Also included are a personal essay by expert and collector Steven M. Kossak and an examination of Hindu epic and myth in Mughal painting, which lays important foundations for Rajput painting, by curator Navina Najat Haidar. Through their research and observations, the authors deepen our understanding and underscore the significance of Indian painting. Divine Pleasures presents a nuanced view of a way of life intimately tied to the seasons, the arts, and the divine.


Monsters, Aliens, and Holes in the Ground

Monsters, Aliens, and Holes in the Ground

Author: Stu Horvath

Publisher: MIT Press

Published: 2023-10-10

Total Pages: 457

ISBN-13: 0262048221

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A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.


Monsters, Aliens, and Holes in the Ground, Deluxe Edition

Monsters, Aliens, and Holes in the Ground, Deluxe Edition

Author: Stu Horvath

Publisher: MIT Press

Published: 2023-10-10

Total Pages: 457

ISBN-13: 026204823X

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A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.