Grimtooth's Traps Fore
Author: Elizabeth Danforth
Publisher: Flying Buffalo
Published: 1986-01-01
Total Pages: 70
ISBN-13: 9780940244832
DOWNLOAD EBOOKRead and Download eBook Full
Author: Elizabeth Danforth
Publisher: Flying Buffalo
Published: 1986-01-01
Total Pages: 70
ISBN-13: 9780940244832
DOWNLOAD EBOOKAuthor: Paul O'Connor
Publisher:
Published: 1982-01-01
Total Pages: 62
ISBN-13: 9780940244788
DOWNLOAD EBOOKAuthor:
Publisher: Sword & Sorcery Studios
Published: 2005-03
Total Pages: 0
ISBN-13: 9781588461391
DOWNLOAD EBOOKAuthor: Brandish Gilhelm
Publisher:
Published: 2018-04-30
Total Pages: 218
ISBN-13: 9781718601840
DOWNLOAD EBOOKA fast, fun, friendly RPG for players of all skill levels. This book is comprehensive for your tabletop games, including the very best Game Mastering how-to's, monsters, adventures, maps, characters, and loot!See lots more about ICRPG at www.icrpg.com
Author: Ann Dupuis
Publisher: Steve Jackson Games
Published: 2000-01-26
Total Pages: 128
ISBN-13: 9781556344398
DOWNLOAD EBOOKAuthor: Lamentations of the Flame Princess
Publisher: Lamentations of the Flame Princess
Published: 2017-07
Total Pages:
ISBN-13: 9789525904246
DOWNLOAD EBOOKVast is Vornheim, the Grey Maze... Give somebody a floorplan and theyll GM for a day show them how to make 30 floorplans in 30 seconds and theyll GM forever. Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now. In addition to details on Vornheim, adventure locations, and player commentary from the I Hit It With My Axe girls, every single surface below this jacket including the back of the jacket, the book covers underneath, and the inside covers has been crammed full of tools to help you build and run a city no matter what edition game you play.
Author: Zak Smith
Publisher: Distributed Art Publishers (DAP)
Published: 2005
Total Pages: 0
ISBN-13: 9781933045221
DOWNLOAD EBOOKInterview by Shamim Momin.
Author: Douglas Cole
Publisher:
Published: 2017-02-01
Total Pages:
ISBN-13: 9780998335414
DOWNLOAD EBOOKGive grappling a well-deserved boost with this gripping gaming supplement. Usable with RPGs from the OSR through 5e.
Author: Loyd Blankenship
Publisher: Steve Jackson Games
Published: 1990-11-01
Total Pages: 128
ISBN-13: 9781556341687
DOWNLOAD EBOOK-- The book that was confiscated by the Secret Service because they thought it contained hacking secrets! (It doesn't) -- Nominated for the Origins Award for Best Roleplaying Supplement.
Author: Matthew Colville
Publisher: MCDM
Published: 2022-02-20
Total Pages: 320
ISBN-13: 9781737512448
DOWNLOAD EBOOKKingdoms and Warfare, the sequel to Strongholds & Followers, is a 5th edition supplement that introduces Domain-level play to your game, allowing players to become Regents running a Kingdom, Duchy, or Barony! Or a Church! A Thieves' Guild! A Bard's College! Whichever you choose, it's your Domain. Your domain can take actions, raise armies, conduct espionage, and wage war! Kingdoms and Warfare also adds mechanics for player Titles for several different organizations. Titles give your characters new, limited abilities and proficiencies that let them shore up the deficiencies of a limited-class party. Expanded rules for Warfare allowing faster, more balanced battles, more and different kinds of units. New Maneuvers allow characters to directly command their units, executing daring ploys that can change the course of war! New rules for the Tide of Battle create a connection between the Encounter your characters are fighting and the Battle your units are waging. New rules for using PCs and monsters as units, as well as more advice for building an army and waging war. The rules for Warfare in Strongholds & Followers are only the beginning of a more robust system.Any book of new rules as big as this requires an adventure to show you how to use it. The Regent of Bedegar acts as a sequel to the Siege of Castle Rend and introduces players to Domain Level play. The heroes manage their new domain, putting out fires in Gravesford and other local towns while encountering various organizations in Aendrim, some friendly, some not so much.