Flynn's Log 1: Rescue Island

Flynn's Log 1: Rescue Island

Author: Stone Marshall

Publisher: Stone Marshall Publishing

Published: 2014-04-14

Total Pages: 93

ISBN-13:

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The world is in trouble and needs a Minecraft hero. (Although this book is free, Google requires a credit card on your account before you can download. If you prefer, you can download the PDF from StoneMarshall.com/fl1-pdf-google without a Google account) Flynn, a hacker, enters a familiar but changing video game world where something goes terribly wrong. Flynn gets stuck inside the game! His memory is lost and the dangers he faces are real. The game world evolves introducing new dangers and creatures that Flynn has never seen before. An intelligent creature comes to his aid, but can Flynn trust this digital being? About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers. “In short, this is a great read: ingenious set-up, exciting plot and strong characters.” -A. Graves “It was great! My son really loved it! He is eagerly waiting for the next one! He read it many times and every time he enjoyed the book.” -Anil Sharma “My non-reader asked if I would buy this for him. I couldn't have been happier. He really enjoyed it and I REALLY enjoyed the fact that he didn't put it down until he was finished.” -Cheryl Greif


Flynn's Log 2: Thorn's Lair

Flynn's Log 2: Thorn's Lair

Author: Stone Marshall

Publisher: Stone Marshall Publishing

Published: 2014-05-25

Total Pages: 137

ISBN-13:

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STUCK IN A VIDEO GAME and facing certain death, Flynn takes his only option. He steps through a portal. . . The second book in the series, Flynn's Log 2: Thorn's Lair, finds Flynn on the other side of the portal. Flynn and friends travel into a terrifying place and face never before seen masses of mobs! Flynn discovers why he is in the game and learns how to exit, but it will not be easy. To fulfill his destiny he must make a dangerous journey. With the help of his friends both digital and physical, will Flynn get out? About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers. “Very thrilling idea and plot.” -Michelle Au “One of the best books since the 'The Lost Hero'. With one-liners, cliff hangers, and a super-intelligent ultra spider” -Tayo Fafunwa “My son really enjoys this series so far, keeps him reading every day! After he finished this book he was even interested in reading other subjects because he felt more confident to read a chapter book.” -Montana Mom


Flynn's Log 3: The Ultimate Form of Life

Flynn's Log 3: The Ultimate Form of Life

Author: Stone Marshall

Publisher: Stone Marshall Publishing

Published: 2014-09-10

Total Pages: 131

ISBN-13:

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FLYNN MUST FULFILL HIS DESTINY and connect the digital and physical worlds! Stuck inside the digital game-world, Flynn faces a true crisis; what is real? Is his ultra-digital body more real than his physical body? What would it be like to stay in the digital world forever? Flynn’s journey continues with his friends, but his true struggle is internal. He’s forgotten what it’s like to be physical. Will Flynn stay in the digital world or will he return to his physical body? What would you do? “Best book in the series! I thought it would be the end, but there is still another.” -Steveatron “Definitely a good book. I can’t wait for the next one.” -Kyle T Kisebach “I’m so excited for the next one! Can’t believe Flynn would do such a stupid thing at the end…” -Tanya Hagiwara


Flynn's Log 1

Flynn's Log 1

Author: Stone Marshall

Publisher: Createspace Independent Publishing Platform

Published: 2015

Total Pages: 0

ISBN-13: 9781505898040

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If you lived in Minecraft, would you survive? Follow Flynn on a journey through Minecraft filled with trouble and danger as he battles spiders, skeletons, zombies, and creepers. A Graves Flynn's memory is hazy. He wakes up in a strange world and faces two huge surprises. First, his body has transformed. He is no longer a human. He is a Minecraft character! Second, he is totally alone. Will Flynn survive? How did he get in Minecraft? Can he get out?


Flynn's Log 5: Quest for Zen

Flynn's Log 5: Quest for Zen

Author: Stone Marshall

Publisher: Stone Marshall Publishing

Published: 2015-12-23

Total Pages: 100

ISBN-13:

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Alone in his digital world, Flynn searches for a way to forget what he’s lost. His friends trapped in the “old world,” Flynn is alive in Invivitas! But whose side is he on? While Zana is in the physical world trying to force all humans to enter Invivitas, Flynn is living in the digital world and runs into new trouble. Can his friends save Flynn? Will he survive or will he encounter digital death? About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data evolve to create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers.


Flynn's Log 4: Offline

Flynn's Log 4: Offline

Author: Stone Marshall

Publisher: Stone Marshall Publishing

Published: 2015-03-19

Total Pages: 132

ISBN-13:

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Trapped in a Digital World! Flynn is in two places at once! His intelligence is trapped in the game, unable to contact the real world. At the same time, Zana, the digital intelligence from the game, is using Flynn's body to carry out her plan to convert everyone in the real world to digital intelligence: the ultimate form of life. Elle is in the real world facing real danger! Elle needs to stop Zana, but she is on her own and must make a decision that will impact her friends forever. About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data evolve to create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers.


Transdermal Drug Delivery Systems

Transdermal Drug Delivery Systems

Author: Jonathan Hadgraft

Publisher: CRC Press

Published: 2002-10-29

Total Pages: 400

ISBN-13: 0203909682

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Presents authoritative state-of-the-art discussions of the key issues pertinent to transdermal drug delivery, examining those topics necessary to enable a critical evaluation of a drug candidate's potential to be delivered across the skin; from physical chemistry and assessment of drug permeability to available enhancement technolgies, to regulator


The Novels of Gillian Flynn

The Novels of Gillian Flynn

Author: Gillian Flynn

Publisher: Crown

Published: 2012-07-31

Total Pages: 624

ISBN-13: 0307953688

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"Gillian Flynn is the real deal, a sharp, acerbic, and compelling storyteller with a knack for the macabre." —Stephen King This collection, available exclusively as an ebook, brings together the first two novels of Gillian Flynn, author of the #1 New York Times bestseller Gone Girl. In Sharp Objects, Flynn’s debut novel, a young journalist returns home to cover a dark assignment—and to face her own damaged family history. With its taut, crafted writing, Sharp Objects is addictive, haunting, and unforgettable. Flynn’s second novel, Dark Places, is an intricately orchestrated thriller that ravages a family's past to unearth the truth behind a horrifying crime. A New York Times bestseller and Weekend Today Top Summer Read, Dark Places solidified Flynn’s status as one of the most critically acclaimed suspense writers of our time.


Log Home Living

Log Home Living

Author:

Publisher:

Published: 1986

Total Pages: 240

ISBN-13:

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Log Home Living is the oldest, largest and most widely distributed and read publication reaching log home enthusiasts. For 21 years Log Home Living has presented the log home lifestyle through striking editorial, photographic features and informative resources. For more than two decades Log Home Living has offered so much more than a magazine through additional resources–shows, seminars, mail-order bookstore, Web site, and membership organization. That's why the most serious log home buyers choose Log Home Living.


Comparative Qsar

Comparative Qsar

Author: James Devillers

Publisher: CRC Press

Published: 1998-03-03

Total Pages: 386

ISBN-13: 9781560327165

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As the 21st century approaches, there is little doubt that the tools and resources are available to unlock all the secrets of Quantitative Structure-Activity Relationships (QSAR) in order to design more efficient drugs and safer chemicals. The comparison QSAR models provide are a key to reach a deep understanding of the foundation and a better optimisation of the use of these statistical tools. Seeking out the similarities and differences among QSAR Models allows the user to estimate their simulation performances, find chemo-taxonomical links, and uncover In vivo/In Vitro relationships. The purpose of this book is to highlight the multifaceted aspect of the term "comparative QSAR" by bringing together QSAR experts of various origins and allowing them to offer their views on this diverse subject.