Excel 2007 VBA Programming with XML and ASP

Excel 2007 VBA Programming with XML and ASP

Author: Julitta Korol

Publisher: Jones & Bartlett Learning

Published: 2008-12-31

Total Pages: 905

ISBN-13: 1449633528

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Excel 2007 Programming by Example with XML and ASP offers a hands-on approach for those looking to extend and customize Excel functionality. From recording a simple macro and writing VBA code to working with XML documents and using ASP to accss and display data, this book takes you on a progrmming journey that will change the way you work with Excel. Learn how to automate spreadsheet tasks with macros; write VBA code to program PivotTables, generate charts, build dialog boxes, and customize the Ribbon; handle errors and debug programs; create hyperlinks and publish HTML files. Retrieve data from the web directly into Excel; develop and manipulate smart tags using XML.


Access 2007 Programming by Example with VBA, XML, and ASP

Access 2007 Programming by Example with VBA, XML, and ASP

Author: Julitta Korol

Publisher: Jones & Bartlett Learning

Published: 2008

Total Pages: 962

ISBN-13: 159822042X

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Access 2007 Programming by Example with VBA, XML, and ASP shows non-programmers how Access databases can be created, managed, and customized with Visual Basic for Applications (VBA) — a powerful programming language built into Access. Hundreds of hands-on examples and projects throughout the book show users how to take charge of their Access databases with programming. Learn how to Write and debug your programming code with the Visual Basic Editor; access and manipulate databases with Data Access Objects (DAO) and ActiveX Data Objects (ADO); use the Data Definition Language (DDL) to enforce data integrity and manage database security; modify the behavior of forms, reports, and controls by writing event procedures; publish dynamic Access data to the web using Active Server Pages (ASP) and Extensible Markup Language (XML); and work with the new features for tables, forms, reports, macros, and templates that are available in the Access 2007 user interface.


Word 2007 Document Automation with VBA and VSTO

Word 2007 Document Automation with VBA and VSTO

Author: Scott Driza

Publisher: Jones & Bartlett Learning

Published: 2009-03-26

Total Pages: 649

ISBN-13: 1449633560

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This book focuses on innovative ways to create customized Word documents and templates. It contains an in-depth introduction to VBA (Visual Basic for Applications), which is the embedded programming language in the Microsoft Office 2007. VBA provides a complete integrated development environment (IDE) that allows for document automation, the process of using an automated template for creating documents. The book also includes coverage of the new features of Word 2007 including Content Controls, programming the Ribbon, and more.


RPG Programming with XNA Game Studio 3.0

RPG Programming with XNA Game Studio 3.0

Author: Jim Perry

Publisher: Jones & Bartlett Publishers

Published: 2009-06-19

Total Pages: 282

ISBN-13: 0763782858

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RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft’s XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs. Learn how to: * Creating the characters and monsters that populate RPG worlds * Add stats and skills to allow game entities to perform actions * Populate the game world with items and treasures. Construct a conversation editor to add another degree of interaction * Create a multiple-step quest system to give players goals to research during gameplay * Creating a tile engine for displaying the world Populating the game world with items and treasure * Implementing a sound and music system * Adding multiplayer support


Microsoft® Excel® 2010 Programming By Example

Microsoft® Excel® 2010 Programming By Example

Author: Julitta Korol

Publisher: Stylus Publishing, LLC

Published: 2011-07-15

Total Pages: 1135

ISBN-13: 1936420724

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Microsoft Excel 2010 Programming by Example with VBA, XML and ASP is a practical how-to book on Excel programming, suitable for readers already familiar with the Excel user interface. The book introduces programming concepts via numerous multi-step, illustrated, hands-on exercises. More advanced topics are introduced via custom projects. From recording and editing a macro and writing VBA code to working with XML documents and using classic ASP to access and display data on the Web, this book takes you on a programming journey that will change the way you work with Excel. Completely updated for Excel 2010, this book provides information on performing automatic operations on files, folders, and other Microsoft Office applications. It also covers proper use of event procedures, testing and debugging, and programming advanced Excel features such as PivotTables, PivotCharts, and SmartTags. Thirty chapters loaded with illustrated hands-on projects and exercises that tell you exactly where to enter code, how to debug it, and then run it. Each exercise/project step is clearly explained as it is performed.


Game Design: Theory and Practice, Second Edition

Game Design: Theory and Practice, Second Edition

Author: Richard Rouse III

Publisher: Jones & Bartlett Learning

Published: 2004-08-30

Total Pages: 730

ISBN-13: 1449633455

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“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.


Sybase 15.0 Replication Server Administration

Sybase 15.0 Replication Server Administration

Author: Saroj Kapoor Bagai

Publisher: Jones & Bartlett Learning

Published: 2008-12-08

Total Pages: 842

ISBN-13: 1449633552

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Sybase 15 Replication Server Administration addresses the needs of a wide range of database professionals, explaining to both beginners and experts how to administer Sybase’s newest Replication Server release. This book examines all the knowledge, background information, and conceptual frameworks needed in order to get started on installing and administering Sybase Replication Server, and explores the world of contemporary cross-platform compatible Sybase Replication Server administration. Learn how to replicate business-critical data; configure database connections and routes; manage replicated tables, stored procedures, and subscriptions; set up a warm standby system; monitor replication performance and tune the database system; provide up-to-the-minute high availability of data; recover from failures and prevent data loss; troubleshoot the replication system.


Professional MEL Solutions for Production

Professional MEL Solutions for Production

Author: Kevin Mannens

Publisher: Jones & Bartlett Learning

Published: 2009-03-05

Total Pages: 578

ISBN-13: 1449633641

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Maya’s Embedded Language is the heart and soul of Maya, the most powerful 3D application on the market today. MEL provides Maya with a versatility and adaptability unmatched in the CG industry. It is MEL that allows technical directors to customize Maya to fit each pipeline, to work around each limitation, and to write tools that expand Maya’s already impressive set of capabilities. Mastery of MEL is as essential to a TD as a scalpel is to a surgeon. This book shows you how MEL is being (ab)used in high-end visual effects production by picking apart scripts written in the production of recent feature films. The exhaustive and in-depth nature of this book makes it useful for a broad audience: from the MEL novice who wants to learn MEL to the advanced scripter interested in developing strategies for production problems. A good book covering difficult topics with gentle hand holding and good humour. -Gary Noden, 3D World Magazine


Excel 2007 VBA Programming with XML and ASP

Excel 2007 VBA Programming with XML and ASP

Author: Julitta Korol

Publisher: Jones & Bartlett Learning

Published: 2009-06-23

Total Pages: 879

ISBN-13: 9781598220438

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Excel 2007 Programming by Example with XML and ASP offers a hands-on approach for those looking to extend and customize Excel functionality. From recording a simple macro and writing VBA code to working with XML documents and using ASP to accss and display data, this book takes you on a progrmming journey that will change the way you work with Excel. Learn how to automate spreadsheet tasks with macros; write VBA code to program PivotTables, generate charts, build dialog boxes, and customize the Ribbon; handle errors and debug programs; create hyperlinks and publish HTML files. Retrieve data from the web directly into Excel; develop and manipulate smart tags using XML.


Essential 3ds max 2008

Essential 3ds max 2008

Author: Sean McBride

Publisher: Jones & Bartlett Learning

Published: 2008-03-05

Total Pages: 458

ISBN-13: 1449633587

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Essential 3ds Max 2008 offers a user-friendly introduction to the newest version of 3ds Max. From an overview of the user interface, tools, and modifers to modeling exercises that demonstrate the creation of an interior, a basic character, and a suit of armor, this book provides readers with a guide to getting the most out of Max. Learn how to model objects using a variety of low-poly and high-poly techniques; use texture maps to vary the look of objects; create and adjust lights in your scenes; unwrap models to generate UVW coordinates; generate normal maps for use in real-time simulations and game development; composite images with background plates.