Emily survives the last week of school at Rock and Roll High, summons the ghost of her favorite guitar god, hits Rock Bottom, and sits through a day of traffic school with a very cool rocker.
Emily is . . . 1. A mad scientist 2. A cat lover 3. A mural painter 4. A golem builder 5. A virtuo-spastic guitarist 6. A wicked skater 7. A wily troublemaker 8. A poltergeist tamer 9. A mystery solver 10. A master prankster 11. An eXtreme procrastinator 12. A happy loner 13. A unique individual . . . and now there are two of her.
13 Elements you will find in the first Emily the Strange novel: 1. Mystery 2. A beautiful golem 3. Souped-up slingshots 4. Four black cats 5. Amnesia 6. Calamity Poker 7. Angry ponies 8. A shady truant officer 9. Top-13 lists 10. A sandstorm generator 11. Doppelgängers 12. A secret mission 13. Earwigs Emily the Strange: 13 years old. Able to leap tall buildings, probably, if she felt like it. More likely to be napping with her four black cats; or cobbling together a particle accelerator out of lint, lentils, and safety pins; or rocking out on drums/ guitar/saxophone/zither; or painting a swirling feral sewer mural; or forcing someone to say "swirling feral sewer mural" 13 times fast . . . and pointing and laughing.
Don't call Emily, she'll call you! Hide important information on all your friends and enemies in Emily's Little Black Book, an address book that shows you all the reasons Emily likes black best. Includes three pages of stickers!