Understanding Information Systems

Understanding Information Systems

Author: Lee Ratzan

Publisher: American Library Association

Published: 2004

Total Pages: 274

ISBN-13: 9780838908686

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In a world awash in data, information systems help provide structure and access to information. Since libraries build, manage, and maintain information systems, librarians and LIS students are often propelled onto the front lines of interactions between library users and technology. But what do librarians need to know to best meet their patron's needs? What exactly are information systems and how do they work? Information expert Ratzan uses plain language, humor, and everyday examples like baseball and arithmetic to make sense of information systems (computer hardware, software, databases, the Internet). He also explores their characteristics, uses, abuses, advantages, and shortcomings for your library. Fun exercises and appendixes are provided to illustrate key points in the book and measure understanding. You can be a technophobe and still learn about systems and subsystems to represent, organize, retrieve, network, secure, conceal, measure, and manage information. This basic introduction addresses both theoretical and practical issues, including: What questions to ask technology vendors to meet your library's needs; When technology may not be the solution to a problem; Secrets


Studying Chess Made Easy

Studying Chess Made Easy

Author: Andrew Soltis

Publisher: Batsford Books

Published: 2013-08-15

Total Pages: 210

ISBN-13: 1849941351

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It’s a fact of chess life that if you want to win, you have to put a bit of study in. Every chess player, from near-beginner to experienced tournament player, needs to learn the openings and keep on top of current theory. But studying doesn’t have to be dull. This indispensable book contains foolproof ways to help the information go in... and stay in. Acclaimed chess author Andrew Soltis reveals the key techniques: - Why you can’t study chess the same way you study school subjects - How to acquire the most important knowledge: intuition - The role of memorizing (it’s not a bad thing, despite what people say) - How to get the most out of playing over a master’s game - Adopting a chess hero as a means of learning - How great players study - Computers as a study tool - How to train someone else


Draughts is More Difficult Than Chess.

Draughts is More Difficult Than Chess.

Author: Govert Westerveld

Publisher:

Published: 2020-11-10

Total Pages: 0

ISBN-13: 9781716436123

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Chess was a royal game while draughts was played by the seamen and soldiers and known as the "game of the proletariat". Such terms clearly classify the first game as noble and worthwhile and the second as silly or worse. Many people like to speak about the superiority of chess over the draughts. However, "simple" game does not mean "easy" game. In fact, such people only show their ignorance about these two games. Chess is not harder than draughts. The opposite is true - draughts on a 100-square board is more difficult than chess. Draughts is not easier to play well than chess. The game may seem more monotonous or less interesting than chess, but playing it really well is challenging. Any really good draughts player can play blindfolded just as really good chess players do. In this book you will observe the ideas and comments of a lot of chess and draughts players on the question of which game is more difficult - chess or draughts. You will observe that most of them came to the conclusion that draughts is more difficult than chess. It is interesting to observe that Pierre Gestem who was world champion of draughts and bridge and also a very good chess player observed that for him draughts was the most difficult game in the world. Other world champions of draughts and other chess players were of the opinion that draughts on the 100-square board is much harder than chess. Therefore, draughts can no longer be thought of as a simple game due to people's ignorance. On the other hand, the question always arises whether we can compare these two games as they are so different.


Win at Checkers

Win at Checkers

Author: Millard Hopper

Publisher: Courier Corporation

Published: 2012-04-30

Total Pages: 146

ISBN-13: 0486137279

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Improve your game with tips from the former Unrestricted World Checker Champion! More than 100 detailed questions and answers discuss basic principles, standard openings and end games, and other maneuvers.


Baba Sy, the World Champion of 1963-1964 of 10x10 Draughts - Volume I

Baba Sy, the World Champion of 1963-1964 of 10x10 Draughts - Volume I

Author: Govert Westerveld

Publisher: Lulu.com

Published: 2015-08-20

Total Pages: 265

ISBN-13: 132639729X

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This book should be considered a historical book, as it is the draughts' career of Baba Sy, a prominent Senegalese player. He was able to be the best in the world without reading any books. He had a natural talent and was a self-made man thanks to the game of checkers. I have witnessed the achievements of the great Baba Sy and I have been in the early stage of the great players like Harm Wiersma and Ton Sijbrands, on which I predicted in 1964 that they would be a future world champions. So I know the mentality that one must have to succeed in this mind sport. My 40 year stay in Spain and my research on the Moors permits me to know more about the Islamic custom. And so I am now in a much better position than 40 years ago to comment properly on the life of Baba Sy.


Chess and Checkers : the Way to Mastership

Chess and Checkers : the Way to Mastership

Author: Edward Lasker

Publisher: Good Press

Published: 2021-05-19

Total Pages: 191

ISBN-13:

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A well-written and easy-to-follow beginner's guide to Chess and Checkers by German-American chess and Go player Edward Lasker who FIDE awarded the title of International Master of Chess. In the first section, Lasker attempted to present the principles of chess in a simple way so that anyone can learn and enjoy it without memorizing more than the rules according to which the players move. In explaining the game of Checkers, which is the second part of the book, Lasker has tried to design general principles of strategy instead of offering a mere categorization of the examined lines of play, which the reader would have to remember in order to be able to compete with professionals. Content includes: Introduction The History of Chess the History of Checkers The Game of Chess- The Rules of the Game Elementary Tactics General Principles of Chess Strategy Illustrative Games Problems The Game of Checkers- The Rules of the Game Elementary Tactics The Five Fundamental Positions General Principles and Illustrative Games Problems


Play Winning Checkers

Play Winning Checkers

Author: Robert W. Pike

Publisher: Sterling Publishing Company

Published: 1999

Total Pages: 132

ISBN-13: 9780806937946

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Learn the skills and strategies to play the game of checkers like a champion.


One Jump Ahead

One Jump Ahead

Author: Jonathan Schaeffer

Publisher: Springer Science & Business Media

Published: 2008-12-16

Total Pages: 571

ISBN-13: 038776576X

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It’s hard to believe that it’s been over a decade since One Jump Ahead: Challenging Human Supremacy at Checkers was published. I’m delighted to have the oppor- nity to update and expand the book. The ?rst edition ended on a sad note and that was re?ected in the writing. It is now eleven years later and the project has come to a satisfying conclusion. Since its inception, the checkers project has consumed eighteen years of my life— twenty if you count the pre-CHINOOK and post-solving work. It’s hard for me to believe that I actually stuck with it for that long. My wife, Steph, would probably have something witty to say about my obsessive behavior. Rereading the book after a decade was dif?cult for me. When I originally wrote One Jump Ahead, I vowed to be candid in my telling of the story. That meant being honest about what went right and what went wrong. I have been criticized for being hard on some of the characters. That may be so, but I hope everyone will agree that the person receiving the most criticism was, justi?ably, me. I tried to be balanced in the storytelling, re?ecting things as they really happened and not as some sanitized everyone-lived-happily-ever-after tale.


Seven Games: A Human History

Seven Games: A Human History

Author: Oliver Roeder

Publisher: W. W. Norton & Company

Published: 2022-01-25

Total Pages: 326

ISBN-13: 1324003782

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A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.