Task Models and Diagrams for User Interface Design

Task Models and Diagrams for User Interface Design

Author: David England

Publisher: Springer

Published: 2010-02-14

Total Pages: 172

ISBN-13: 364211797X

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This book constitutes the refereed proceedings of the 8th International Workshop on Task Models and Diagrams for User Interface Design, TAMODIA 2009, held in Brussels, Belgium, in September 2009. The 12 revised full papers presented were carefully reviewed and selected from numerous submissions for inclusion in the book. The workshop features current research and gives some indication of the new directions in which task analysis theories, methods, techniques and tools are progressing. The papers are organized in topical sections on business process, design process, model driven approach, task modeling, and task models and UML.


Intelligent Technologies for Interactive Entertainment

Intelligent Technologies for Interactive Entertainment

Author: Yoram Chisik

Publisher: Springer

Published: 2018-02-19

Total Pages: 175

ISBN-13: 3319730622

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This book constitutes the refereed proceedings of the 9th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2017, held in Funchal, Portugal, in June 2017. The 15 full papers were selected from 19 submissions and present developments and insights in art, design, science and engineering regarding novel entertainment-focused devices, paradigms, and reconfiguration of entertainment experiences.


International Conference on Applications and Techniques in Cyber Intelligence ATCI 2019

International Conference on Applications and Techniques in Cyber Intelligence ATCI 2019

Author: Jemal H. Abawajy

Publisher: Springer

Published: 2019-07-31

Total Pages: 2164

ISBN-13: 3030251284

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This book presents innovative ideas, cutting-edge findings, and novel techniques, methods, and applications in a broad range of cybersecurity and cyberthreat intelligence areas. As our society becomes smarter, there is a corresponding need to be able to secure our cyberfuture. The approaches and findings described in this book are of interest to businesses and governments seeking to secure our data and underpin infrastructures, as well as to individual users.


New Trends in Interaction, Virtual Reality and Modeling

New Trends in Interaction, Virtual Reality and Modeling

Author: Victor M.R. Penichet

Publisher: Springer Science & Business Media

Published: 2013-10-10

Total Pages: 150

ISBN-13: 1447154452

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The interaction between a user and a device forms the foundation of today’s application design. Covering the following topics: A suite of five structural principles helping designers to structure their mockups; An agile method for exploiting desktop eye tracker equipment in combination with mobile devices; An approach to explore large-scale collections based on classification systems; A framework based on the use of modeling and components composition techniques to simplify the development of organizational collaborative systems; A low-cost virtual reality system that provides highly satisfying virtual experiences; Popular hardware and software tools and technologies for developing augmented and virtual reality applications; An implementation to handle connectivity between virtual reality applications and SensAble® Technology Phantom Haptic Devices; The results of a research study implementing a teaching technological strategy to help Down syndrome children develop their reading skills; Platform independent models decreasing the level of cohesion between communication technologies and software for ubiquitous computing; A method for applying gamification as a tool to improve the participation and motivation of people in performing different tasks. New Trends in Interaction, Virtual Reality and Modeling collects the best research from Interacción 2012 and MexIHC 2012, and presents the state-of-the-art in human-computer interaction, user interfaces, user experience and virtual reality. Written by researchers from leading universities, research institutes and industry, this volume forms a valuable source of reference for researchers in HCI and VR.


Modeling And Simulation Based Systems Engineering: Theory And Practice

Modeling And Simulation Based Systems Engineering: Theory And Practice

Author: Lin Zhang

Publisher: World Scientific

Published: 2023-02-02

Total Pages: 270

ISBN-13: 9811260192

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Modeling and simulation (M&S) based systems engineering (MSBSE) is the extension of MBSE, which enhances the value of MBSE and the ability of digitally evaluating and optimizing the whole system through comprehensive applications of M&S technologies. This book puts together the recent research in MSBSE, and hopefully this will provide the researchers and engineers with reference cases in M&S technologies to support the R&D of complex products and systems.


Life System Modeling and Simulation

Life System Modeling and Simulation

Author: Shiwei Ma

Publisher: Springer

Published: 2014-10-01

Total Pages: 440

ISBN-13: 3662452839

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This book constitutes the first part of the refereed proceedings of the International Conference on Life System Modeling and Simulation, LSMS 2014, and of the International Conference on Intelligent Computing for Sustainable Energy and Environment, ICSEE 2014, held in Shanghai, China, in September 2014. The 159 revised full papers presented in the three volumes of CCIS 461-463 were carefully reviewed and selected from 572 submissions. The papers of this volume are organized in topical sections on biomedical signal processing, imaging, and visualization; computational methods and intelligence in modeling genetic and chemical networks and regulation; computational methods and intelligence in organism modeling; computational methods and intelligence in modeling and design of synthetic biological systems; computational methods and intelligence in biomechanical systems, tissue engineering and clinical bioengineering; intelligent medical apparatus and clinical applications; modeling and simulation of societies and collective behaviour; innovative education in systems modeling and simulation; data analysis and data mining of biosignals; feature selection; robust optimization and data analysis.


Virtual Modelling and Rapid Manufacturing

Virtual Modelling and Rapid Manufacturing

Author: Paulo Jorge da Silva Bartolo

Publisher: CRC Press

Published: 2005-09-15

Total Pages: 656

ISBN-13: 9780415390620

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Virtual Modelling and Rapid Manufacturing presents essential research in the area of Virtual and Rapid Prototyping. It contains reviewed papers that were presented at the 2nd International Conference on Advanced Research in Virtual and Rapid Prototyping, held at the School of Technology and Management of the Polytechnic Institute of Leiria, Portugal, from September 28 to October 1, 2005. The volume covers a wide range of topical subjects, such as medical imaging, reverse engineering, virtual reality and prototyping, biomanufacturing and tissue engineering, advanced rapid prototyping technologies and micro-fabrication, biomimetics and materials, and concurrent engineering


Understanding Virtual Reality

Understanding Virtual Reality

Author: William R. Sherman

Publisher: Morgan Kaufmann

Published: 2018-11-08

Total Pages: 940

ISBN-13: 012801038X

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Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. - Features substantive, illuminating coverage designed for technical or business readers and the classroom - Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields - Provides (via a companion website) additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system - Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software, and a new glossary with pictures


Human-Computer Interaction

Human-Computer Interaction

Author: Steve Howard

Publisher: Springer

Published: 2013-06-05

Total Pages: 727

ISBN-13: 0387351752

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The theme of the 1997 INTERACT conference, 'Discovering New Worlds ofHCI', signals major changes that are taking place with the expansion of new technologies into fresh areas of work and leisure throughout the world and new pervasive, powerful systems based on multimedia and the internet. HCI has a vital role to play in these new worlds, to ensure that people using the new technologies are empowered rather than subjugated to the technology that they increasingly have to use. In addition, outcomes from HCI research studies over the past 20 years are now finding their way into many organisations and helping to improve and enhance work practices. These factors have strongly influenced the INTERACT'97 Committee when creating the conference programme, with the result that, besides the more traditional HCI research and education focus found in previous INTERACT conferences, one strand of the 1997 conference has been devoted to industry and another to multimedia. The growth in the IFIP TCI3 committee itself reflects the expansion ofHCI into new worlds. Membership oflFIP TC13 has risen to now include representatives of 24 IFIP member country societies from many parts of the world. In 1997, IFIP TCl3 breaks new ground by holding its sixth INTERACT conference in the Asia-Pacific region. This is a significant departure from previous INTERACT conferences, that were all held in Europe, and is especially important for the Asia-Pacific region, as HCI expands beyond its traditional base.