Programming with the Java Media Framework

Programming with the Java Media Framework

Author: Sean C. Sullivan

Publisher:

Published: 1998-04-20

Total Pages: 388

ISBN-13:

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The emerging Java Media framework specification suite is the first standards-based multimedia programming environment. The book introduces Phase 1 of this new technology to Java developers, taking a detailed look at its uses and limitations, and providing ready-to-use code and examples. The CD-ROM contains example source code, Intel's Java Media framework, SDK, and more.


Java Media APIs

Java Media APIs

Author: Alejandro Terrazas

Publisher: Sams Publishing

Published: 2002

Total Pages: 852

ISBN-13: 9780672320941

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This exploration of Java Media APIs, including 2D, 3D and virtual reality provides commercial-quality code examples developed by the author in his work in the neuroscience field.


Core Web3D

Core Web3D

Author: Aaron E. Walsh

Publisher: Prentice Hall Professional

Published: 2001

Total Pages: 1096

ISBN-13: 0130857289

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Core JSP

Core JSP

Author: Damon Hougland

Publisher: Prentice Hall Professional

Published: 2001

Total Pages: 409

ISBN-13: 0130882488

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The experienced developer's guide to JavaServer Pages development explains database access, XML support, JavaBean integration, and much more. Includes several complete sample JSP applications such as an authentication framework, an email tag library, and a Database-to-XML/XSL conversion tool Sun's JavaServer Pages technology.


Author: Fore June

Publisher: iUniverse

Published: 2003-01-19

Total Pages: 144

ISBN-13: 0595263550

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In 1996, a Windows fan and a Linux fan each started an Internet company. One used Windows to provide services while the other used Linux systems to serve customers. They competed against each other and ran the businesses with completely different approaches and philosophies.


Core Swing

Core Swing

Author: Kim Topley

Publisher: Prentice Hall Professional

Published: 2000

Total Pages: 960

ISBN-13: 0130832928

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At the heart of Java 2 are the Java Foundation Classes and at the heart of these is the Swing toolkit. This book offers an advanced collection of Swing techniques for Java application programmers.


Android

Android

Author: Dixit P.K.

Publisher: Vikas Publishing House

Published: 2014

Total Pages: 385

ISBN-13: 9325977885

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Android is a movement that has transferred data from laptop to hand-held devices like mobiles. Though there are alternate technologies that compete with Android, but it is the front runner in mobile technology by a long distance. Good knowledge in basic Java will help you to understand and develop Android technology and apps. Many universities in India and across the world are now teaching Android in their syllabus, which shows the importance of this subject. This book can be read by anyone who knows Java and XML concepts. It includes a lot of diagrams along with explanations to facilitate better understanding by students. This book aptly concludes with a project that uses Android, which will greatly benefit students in learning the practical aspects of Android. Key Features • Instructions in designing different Android user interfaces • Thorough explanations of all activities • JSON • Android-based project to aid practical understanding


Essential JMF

Essential JMF

Author: Rob Gordon

Publisher: Prentice Hall

Published: 1999

Total Pages: 680

ISBN-13:

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The Handbook of MPEG Applications

The Handbook of MPEG Applications

Author: Marios C. Angelides

Publisher: John Wiley & Sons

Published: 2010-11-11

Total Pages: 511

ISBN-13: 0470974745

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This book provides a comprehensive examination of the use of MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A standards, providing a detailed reference to their application. In this book, the authors address five leading MPEG standards: MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A, focusing not only on the standards themselves, but specifically upon their application (e.g. for broadcasting media, personalised advertising and news, multimedia collaboration, digital rights management, resource adaptation, digital home systems, and so on); including MPEG cross-breed applications. In the evolving digital multimedia landscape, this book provides comprehensive coverage of the key MPEG standards used for generation and storage, distribution and dissemination, and delivery of multimedia data to various platforms within a wide variety of application domains. It considers how these MPEG standards may be used, the context of their use, and how supporting and complementary technologies and the standards interact and add value to each other. Key Features: Integrates the application of five popular MPEG standards (MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A) into one single volume, including MPEG cross-breed applications Up-to-date coverage of the field based on the latest versions of the five MPEG standards Opening chapter provides overviews of each of the five MPEG standards Contributions from leading MPEG experts worldwide Includes an accompanying website with supporting material (www.wiley.com/go/angelides_mpeg) This book provides an invaluable reference for researchers, practitioners, CTOs, design engineers, and developers. Postgraduate students taking MSc, MRes, MPhil and PhD courses in computer science and engineering, IT consultants, and system developers in the telecoms, broadcasting and publishing sectors will also find this book of interest.