Computer Vision for Multimedia Applications

Computer Vision for Multimedia Applications

Author: Jinjun Wang

Publisher: IGI Global

Published: 2011

Total Pages: 0

ISBN-13: 9781609600242

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"This book presents the latest developments in computer vision methods applicable to various problems in multimedia computing, including new ideas, as well as problems in computer vision and multimedia computing"--Provided by publisher.


Computer Vision for Multimedia Applications: Methods and Solutions

Computer Vision for Multimedia Applications: Methods and Solutions

Author: Wang, Jinjun

Publisher: IGI Global

Published: 2010-10-31

Total Pages: 353

ISBN-13: 1609600266

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"This book presents the latest developments in computer vision methods applicable to various problems in multimedia computing, including new ideas, as well as problems in computer vision and multimedia computing"--Provided by publisher.


Intelligent Computer Vision and Image Processing: Innovation, Application, and Design

Intelligent Computer Vision and Image Processing: Innovation, Application, and Design

Author: Sarfraz, Muhammad

Publisher: IGI Global

Published: 2013-04-30

Total Pages: 331

ISBN-13: 1466639075

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Innovations in computer vision technology continue to advance the applications and design of image processing and its influence on multimedia applications. Intelligent Computer Vision and Image Processing: Innovation, Application, and Design provides methods and research on various disciplines related to the science and technology of machines. This reference source is essential for academicians, researchers, and practitioners interested in the latest developments and innovations in computer science, education, and security.


Multimedia Interaction and Intelligent User Interfaces

Multimedia Interaction and Intelligent User Interfaces

Author: Ling Shao

Publisher: Springer Science & Business Media

Published: 2010-09-11

Total Pages: 306

ISBN-13: 1849965072

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Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research. Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology. Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience. This book is an essential resource for researchers and practitioners from both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.


Computer Vision and Image Processing in Intelligent Systems and Multimedia Technologies

Computer Vision and Image Processing in Intelligent Systems and Multimedia Technologies

Author: Sarfraz, Muhammad

Publisher: IGI Global

Published: 2014-04-30

Total Pages: 391

ISBN-13: 1466660317

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The fields of computer vision and image processing are constantly evolving as new research and applications in these areas emerge. Staying abreast of the most up-to-date developments in this field is necessary in order to promote further research and apply these developments in real-world settings. Computer Vision and Image Processing in Intelligent Systems and Multimedia Technologies features timely and informative research on the design and development of computer vision and image processing applications in intelligent agents as well as in multimedia technologies. Covering a diverse set of research in these areas, this publication is ideally designed for use by academicians, technology professionals, students, and researchers interested in uncovering the latest innovations in the field.


Machine Learning in Computer Vision

Machine Learning in Computer Vision

Author: Nicu Sebe

Publisher: Springer Science & Business Media

Published: 2005-10-04

Total Pages: 253

ISBN-13: 1402032757

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The goal of this book is to address the use of several important machine learning techniques into computer vision applications. An innovative combination of computer vision and machine learning techniques has the promise of advancing the field of computer vision, which contributes to better understanding of complex real-world applications. The effective usage of machine learning technology in real-world computer vision problems requires understanding the domain of application, abstraction of a learning problem from a given computer vision task, and the selection of appropriate representations for the learnable (input) and learned (internal) entities of the system. In this book, we address all these important aspects from a new perspective: that the key element in the current computer revolution is the use of machine learning to capture the variations in visual appearance, rather than having the designer of the model accomplish this. As a bonus, models learned from large datasets are likely to be more robust and more realistic than the brittle all-design models.


Challenges and Applications for Implementing Machine Learning in Computer Vision

Challenges and Applications for Implementing Machine Learning in Computer Vision

Author: Kashyap, Ramgopal

Publisher: IGI Global

Published: 2019-10-04

Total Pages: 318

ISBN-13: 1799801845

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Machine learning allows for non-conventional and productive answers for issues within various fields, including problems related to visually perceptive computers. Applying these strategies and algorithms to the area of computer vision allows for higher achievement in tasks such as spatial recognition, big data collection, and image processing. There is a need for research that seeks to understand the development and efficiency of current methods that enable machines to see. Challenges and Applications for Implementing Machine Learning in Computer Vision is a collection of innovative research that combines theory and practice on adopting the latest deep learning advancements for machines capable of visual processing. Highlighting a wide range of topics such as video segmentation, object recognition, and 3D modelling, this publication is ideally designed for computer scientists, medical professionals, computer engineers, information technology practitioners, industry experts, scholars, researchers, and students seeking current research on the utilization of evolving computer vision techniques.


Computer Graphics and Multimedia

Computer Graphics and Multimedia

Author: John DiMarco

Publisher: IGI Global

Published: 2004-01-01

Total Pages: 286

ISBN-13: 9781591402664

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As the disciplines of art, technology, and information science collide, computer graphics and multimedia are presenting a myriad of applications and problems to professionals and scholars in Computer Science, Information Science, Digital Art, Multimedia, Educational Technology, and Media Arts. Today's digital scholar can use Computer Graphics and Multimedia: Applications, Problems and Solutions as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists. The book has an extensive range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own.


Perceptual Digital Imaging

Perceptual Digital Imaging

Author: Rastislav Lukac

Publisher: CRC Press

Published: 2017-12-19

Total Pages: 564

ISBN-13: 1351832891

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Visual perception is a complex process requiring interaction between the receptors in the eye that sense the stimulus and the neural system and the brain that are responsible for communicating and interpreting the sensed visual information. This process involves several physical, neural, and cognitive phenomena whose understanding is essential to design effective and computationally efficient imaging solutions. Building on advances in computer vision, image and video processing, neuroscience, and information engineering, perceptual digital imaging greatly enhances the capabilities of traditional imaging methods. Filling a gap in the literature, Perceptual Digital Imaging: Methods and Applications comprehensively covers the system design, implementation, and application aspects of this emerging specialized area. It gives readers a strong, fundamental understanding of theory and methods, providing a foundation on which solutions for many of the most interesting and challenging imaging problems can be built. The book features contributions by renowned experts who present the state of the art and recent trends in image acquisition, processing, storage, display, and visual quality evaluation. They detail advances in the field and explore human visual system-driven approaches across a broad spectrum of applications, including: Image quality and aesthetics assessment Digital camera imaging White balancing and color enhancement Thumbnail generation Image restoration Super-resolution imaging Digital halftoning and dithering Color feature extraction Semantic multimedia analysis and processing Video shot characterization Image and video encryption Display quality enhancement This is a valuable resource for readers who want to design and implement more effective solutions for cutting-edge digital imaging, computer vision, and multimedia applications. Suitable as a graduate-level textbook or stand-alone reference for researchers and practitioners, it provides a unique overview of an important and rapidly developing research field.


Graph-Based Methods in Computer Vision: Developments and Applications

Graph-Based Methods in Computer Vision: Developments and Applications

Author: Bai, Xiao

Publisher: IGI Global

Published: 2012-07-31

Total Pages: 395

ISBN-13: 1466618922

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Computer vision, the science and technology of machines that see, has been a rapidly developing research area since the mid-1970s. It focuses on the understanding of digital input images in many forms, including video and 3-D range data. Graph-Based Methods in Computer Vision: Developments and Applications presents a sampling of the research issues related to applying graph-based methods in computer vision. These methods have been under-utilized in the past, but use must now be increased because of their ability to naturally and effectively represent image models and data. This publication explores current activity and future applications of this fascinating and ground-breaking topic.