Into the Jungle!

Into the Jungle!

Author: Jimmy Kugler

Publisher: Univ. Press of Mississippi

Published: 2023-01-27

Total Pages: 173

ISBN-13: 1496842839

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Near the end of World War II and after, a small-town Nebraska youth, Jimmy Kugler, drew more than a hundred double-sided sheets of comic strip stories. Over half of these six-panel tales retold the Pacific War as fought by “Frogs” and “Toads,” humanoid creatures brutally committed to a kill-or-be-killed struggle. The history of American youth depends primarily on adult reminiscences of their own childhoods, adult testimony to the lives of youth around them, or surmises based on at best a few creative artifacts. The survival then of such a large collection of adolescent comic strips from America’s small-town Midwest is remarkable. Michael Kugler reproduces the never-before-published comics of his father’s adolescent imagination as a microhistory of American youth in that formative era. Also included in Into the Jungle! A Boy's Comic Strip History of World War II are the likely comic book models for these stories and inspiration from news coverage in newspapers, radio, movies, and newsreels. Kugler emphasizes how US propaganda intended to inspire patriotic support for the war gave this young artist a license for his imagined violence. In a context of progressive American educational reform, these violent comic stories, often in settings modeled on the artist’s small Nebraska town, suggests a form of adolescent rebellion against moral conventions consistent with comic art’s reputation for “outsider” or countercultural expressions. Kugler also argues that these comics provide evidence for the transition in American taste from war stories to the horror comics of the late 1940s and early 1950s. Kugler’s thorough analysis of his father’s adolescent art explains how a small-town boy from the plains distilled the popular culture of his day for an imagined war he could fight on his audacious, even shocking terms.


The Ten-Cent Plague

The Ten-Cent Plague

Author: David Hajdu

Publisher: Macmillan

Published: 2009-02-03

Total Pages: 462

ISBN-13: 9780312428235

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In the years between the end of World War II and the mid-1950s, the popular culture of today was invented in the pulpy, boldly illustrated pages of comic books. But no sooner had comics emerged than they were beaten down by mass bonfires, congressional hearings, and a McCarthyish panic over their unmonitored and uncensored content. Esteemed critic David Hajdu vividly evokes the rise, fall, and rise again of comics in this engrossing history. "Marvelous . . . a staggeringly well-reported account of the men and women who created the comic book, and the backlash of the 1950s that nearly destroyed it....Hajdu’s important book dramatizes an early, long-forgotten skirmish in the culture wars that, half a century later, continues to roil."--Jennifer Reese,Entertainment Weekly(Grade: A-) "Incisive and entertaining . . . This book tells an amazing story, with thrills and chills more extreme than the workings of a comic book’s imagination."--Janet Maslin,The New York Times "A well-written, detailed book . . . Hajdu’s research is impressive."--Bob Minzesheimer,USA Today "Crammed with interviews and original research, Hajdu’s book is a sprawling cultural history of comic books."--Matthew Price,Newsday "To those who think rock 'n' roll created the postwar generation gap, David Hajdu says: Think again. Every page ofThe Ten-Cent Plagueevinces [Hajdu’s] zest for the 'aesthetic lawlessness' of comic books and his sympathetic respect for the people who made them. Comic books have grown up, but Hajdu’s affectionate portrait of their rowdy adolescence will make readers hope they never lose their impudent edge."--Wendy Smith, Chicago Tribune "A vivid and engaging book."--Louis Menand,The New Yorker "David Hajdu, who perfectly detailed the Dylan-era Greenwhich Village scene in Positively 4th Street, does the same for the birth and near death (McCarthyism!) of comic books inThe Ten-Cent Plague." --GQ "Sharp . . . lively . . . entertaining and erudite . . . David Hajdu offers captivating insights into America’s early bluestocking-versus-blue-collar culture wars, and the later tensions between wary parents and the first generation of kids with buying power to mold mass entertainment."--R. C. Baker,The Village Voice "Hajdu doggedly documents a long national saga of comic creators testing the limits of content while facing down an ever-changing bonfire brigade. That brigade was made up, at varying times, of politicians, lawmen, preachers, medical minds, and academics. Sometimes, their regulatory bids recalled the Hays Code; at others, it was a bottled-up version of McCarthyism. Most of all, the hysteria over comics foreshadowed the looming rock 'n' roll era."--Geoff Boucher, Los Angeles Times "A compelling story of the pride, prejudice, and paranoia that marred the reception of mass entertainment in the first half of the century."--Michael Saler,The Times Literary Supplement(London) David Hajdu is the author ofLush Life: A Biography of Billy StrayhornandPositively 4th Street: The Lives and Times of Joan Baez, Bob Dylan, Mimi Baez Fariña and Richard Fariña.


Probing Popular Culture on and Off the Internet

Probing Popular Culture on and Off the Internet

Author: Marshall William Fishwick

Publisher: Psychology Press

Published: 2004

Total Pages: 304

ISBN-13: 0789021331

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In Probing Popular Culture: On and Off the Internet, one of the leading authorities in American and popular culture studies presents an eye-opening examination of the Information Age's influence on what we do, how we live, and who we are. Dr. Marshall Fishwick, author of the textbooks Great Awakenings: Popular Religion and Popular Culture; Popular Culture: Cavespace to Cyberspace; and Popular Culture in a New Age focuses his penetrating gaze upon the impact of the cultural icons and events that color the fabric of our lives. He examines the most recent developments, crises, and anxieties encountered in our headlong dash down the Information Superhighwayand illustrates the reasons behind the media madness. Peppered with quotes from influential figures ranging from Plato to P. T. Barnum, this book provides food for thought that will spark smart discussion about every aspect of popular culturefrom Henry Ford to Y2K, the impact on popular culture of the September 11 tragedy, and more.


The Oxford Handbook of the Bible and American Popular Culture

The Oxford Handbook of the Bible and American Popular Culture

Author: Dan W. Clanton, Jr.

Publisher: Oxford University Press

Published: 2020-11-24

Total Pages: 615

ISBN-13: 019046142X

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The study of the reciprocal relationship between the Bible and popular culture has blossomed in the past few decades, and the time seems ripe for a broadly-conceived work that assesses the current state of the field, offers examples of work in that field, and suggests future directions for further study. This Handbook includes a wide range of topics organized under several broad themes, including biblical characters (such as Adam, Eve, David and Jesus) and themes (like Creation, Hell, and Apocalyptic) in popular culture; the Bible in popular cultural genres (for example, film, comics, and Jazz); and "lived" examples (such as museums and theme parks). The Handbook concludes with a section taking stock of methodologies and the impact of the field on teaching and publishing. The Oxford Handbook of the Bible and American Popular Culture represents a major contribution to the field by some of its leading practitioners, and will be a key resource for the future development of the study of both the Bible and its role in American popular culture.


From Comic Strips to Graphic Novels

From Comic Strips to Graphic Novels

Author: Daniel Stein

Publisher: Walter de Gruyter

Published: 2013-06-26

Total Pages: 424

ISBN-13: 311028202X

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This essay collection examines the theory and history of graphic narrative – realized in various different formats, including comic strips, comic books, and graphic novels – as one of the most interesting and versatile forms of storytelling in contemporary media culture. The contributions assembled in this volume test the applicability of narratological concepts to graphic narrative, examine aspects of graphic narrative beyond the ‘single work,’ consider the development of particular narrative strategies within individual genres, and trace the forms and functions of graphic narrative across cultures. Analyzing a wide range of texts, genres, and narrative strategies from both theoretical and historical perspectives, the international group of scholars gathered here offers state-of-the-art research on graphic narrative in the context of an increasingly postclassical and transmedial narratology.


Encyclopedia of Comic Books and Graphic Novels [2 volumes]

Encyclopedia of Comic Books and Graphic Novels [2 volumes]

Author: M. Keith Booker

Publisher: Bloomsbury Publishing USA

Published: 2010-05-11

Total Pages: 807

ISBN-13: 0313357471

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The most comprehensive reference ever compiled about the rich and enduring genre of comic books and graphic novels, from their emergence in the 1930s to their late-century breakout into the mainstream. At a time when graphic novels have expanded beyond their fan cults to become mainstream bestsellers and sources for Hollywood entertainment, Encyclopedia of Comic Books and Graphic Novels serves as an exhaustive exploration of the genre's history, its landmark creators and creations, and its profound influence on American life and culture. Encyclopedia of Comic Books and Graphic Novels focuses on English-language comics—plus a small selection of influential Japanese and European works available in English—with special emphasis on the new graphic novel format that emerged in the 1970s. Entries cover influential comic artists and writers such as Will Eisner, Alan Moore, and Grant Morrison, major genres and themes, and specific characters, comic book imprints, and landmark titles, including the pulp noir 100 Bullets, the post-apocalyptic Y: The Last Man, the revisionist superhero drama, Identity Crisis, and more. Key franchises such as Superman and Batman are the center of a constellation of related entries that include graphic novels and other imprints featuring the same characters or material.


Anti-Foreign Imagery in American Pulps and Comic Books, 1920-1960

Anti-Foreign Imagery in American Pulps and Comic Books, 1920-1960

Author: Nathan Vernon Madison

Publisher: McFarland

Published: 2013-01-17

Total Pages: 241

ISBN-13: 078647095X

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In this thorough history, the author demonstrates, via the popular literature (primarily pulp magazines and comic books) of the 1920s to about 1960, that the stories therein drew their definitions of heroism and villainy from an overarching, nativist fear of outsiders that had existed before World War I but intensified afterwards. These depictions were transferred to America's "new" enemies, both following U.S. entry into the Second World War and during the early stages of the Cold War. Anti-foreign narratives showed a growing emphasis on ideological, as opposed to racial or ethnic, differences--and early signs of the coming "multiculturalism"--indicating that pure racism was not the sole reason for nativist rhetoric in popular literature. The process of change in America's nativist sentiments, so virulent after the First World War, are revealed by the popular, inexpensive escapism of the time, pulp magazines and comic books.


Captain America, Masculinity, and Violence

Captain America, Masculinity, and Violence

Author: J. Richard Stevens

Publisher: Syracuse University Press

Published: 2015-05-26

Total Pages: 406

ISBN-13: 0815653204

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Since 1940, Captain America has battled his enemies in the name of American values, and as those values have changed over time, so has Captain America’s character. Because the comic book world fosters a close fan–creator dialogue, creators must consider their ever-changing readership. Comic book artists must carefully balance storyline continuity with cultural relevance. Captain America’s seventy-year existence spans from World War II through the Cold War to the American War on Terror; beginning as a soldier unopposed to offensive attacks against foreign threats, he later becomes known as a defender whose only weapon is his iconic shield. In this way, Captain America reflects America’s need to renegotiate its social contract and reinvent its national myths and cultural identity, all the while telling stories proclaiming an eternal and unchanging spirit of America. In Captain America, Masculinity, and Violence, Stevens reveals how the comic book hero has evolved to maintain relevance to America’s fluctuating ideas of masculinity, patriotism, and violence. Stevens outlines the history of Captain America’s adventures and places the unfolding storyline in dialogue with the comic book industry as well as America’s varying political culture. Stevens shows that Captain America represents the ultimate American story: permanent enough to survive for nearly seventy years with a history fluid enough to be constantly reinterpreted to meet the needs of an ever-changing culture.


British Comics

British Comics

Author: James Chapman

Publisher: Reaktion Books

Published: 2011-12-01

Total Pages: 451

ISBN-13: 1861899629

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Arguing that British comics are distinct from their international counterparts, a unique showcase of the major role they have played in the imaginative lives of British youth—and some adults. In this entertaining cultural history of British comic papers and magazines, James Chapman shows how comics were transformed in the early twentieth century from adult amusement to imaginative reading matter for children. Beginning with the first British comic, Ally Sloper—known as “A Selection, Side-splitting, Sentimental, and Serious, for the Benefit of Old Boys, Young Boys, Odd Boys generally, and even Girls”—British Comics goes on to describe the heyday of comics in the 1950s and ’60s, when titles such as School Friend and Eagle sold a million copies a week. Chapman also analyzes the major genres, including schoolgirl fantasies and sports and war stories for boys; the development of a new breed of violent comics in the 1970s, including the controversial Action and 2000AD; and the attempt by American publisher, Marvel, to launch a new hero for the British market in the form of Captain Britain. Considering the work of important contemporary comic writers such as Alan Moore, Grant Morrison, Ian Edginton, Warren Ellis, and Garth Ennis, Chapman’s history comes right up to the present and takes in adult-oriented comics such as Warrior, Crisis, Deadline,and Revolver, and alternative comics such as Viz. Through a look at the changing structure of the comic publishing industry and how comic publishers, writers, and artists have responded to the tastes of their consumers, Chapman ultimately argues that British comics are distinctive and different from American, French, and Japanese comics. An invaluable reference for all comic collectors and fans in Britain and beyond, British Comics showcases the major role comics have played in the imaginative lives of readers young and old.