Category Theory for Programmers (New Edition, Hardcover)

Category Theory for Programmers (New Edition, Hardcover)

Author: Bartosz Milewski

Publisher:

Published: 2019-08-24

Total Pages:

ISBN-13: 9780464243878

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Category Theory is one of the most abstract branches of mathematics. It is usually taught to graduate students after they have mastered several other branches of mathematics, like algebra, topology, and group theory. It might, therefore, come as a shock that the basic concepts of category theory can be explained in relatively simple terms to anybody with some experience in programming.That's because, just like programming, category theory is about structure. Mathematicians discover structure in mathematical theories, programmers discover structure in computer programs. Well-structured programs are easier to understand and maintain and are less likely to contain bugs. Category theory provides the language to talk about structure and learning it will make you a better programmer.


Category Theory for Programmers

Category Theory for Programmers

Author: Bartosz Milewski

Publisher:

Published: 2018-10-21

Total Pages:

ISBN-13: 9781518403507

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Category Theory is one of the most abstract branches of mathematics. It is usually taught to graduate students after they have mastered several other branches of mathematics, like algebra, topology, and group theory. It might therefore come as a shock that the basic concepts of category theory can be explained in relatively simple terms to anybody with some experience in programming.That's because, just like programming, category theory is about structure. Mathematicians discover structure in mathematical theories, programmers discover structure in computer programs. Well structured programs are easier to understand and maintain, and are less likely to contain bugs. Category theory provides the language to talk about structure, and learning it will make you a better programmer.


Basic Category Theory for Computer Scientists

Basic Category Theory for Computer Scientists

Author: Benjamin C. Pierce

Publisher: MIT Press

Published: 1991-08-07

Total Pages: 117

ISBN-13: 0262326450

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Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Category theory is a branch of pure mathematics that is becoming an increasingly important tool in theoretical computer science, especially in programming language semantics, domain theory, and concurrency, where it is already a standard language of discourse. Assuming a minimum of mathematical preparation, Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Four case studies illustrate applications of category theory to programming language design, semantics, and the solution of recursive domain equations. A brief literature survey offers suggestions for further study in more advanced texts. Contents Tutorial • Applications • Further Reading


An Invitation to Applied Category Theory

An Invitation to Applied Category Theory

Author: Brendan Fong

Publisher: Cambridge University Press

Published: 2019-07-18

Total Pages: 351

ISBN-13: 1108582249

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Category theory is unmatched in its ability to organize and layer abstractions and to find commonalities between structures of all sorts. No longer the exclusive preserve of pure mathematicians, it is now proving itself to be a powerful tool in science, informatics, and industry. By facilitating communication between communities and building rigorous bridges between disparate worlds, applied category theory has the potential to be a major organizing force. This book offers a self-contained tour of applied category theory. Each chapter follows a single thread motivated by a real-world application and discussed with category-theoretic tools. We see data migration as an adjoint functor, electrical circuits in terms of monoidal categories and operads, and collaborative design via enriched profunctors. All the relevant category theory, from simple to sophisticated, is introduced in an accessible way with many examples and exercises, making this an ideal guide even for those without experience of university-level mathematics.


Categories for the Working Mathematician

Categories for the Working Mathematician

Author: Saunders Mac Lane

Publisher: Springer Science & Business Media

Published: 2013-04-17

Total Pages: 320

ISBN-13: 1475747217

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An array of general ideas useful in a wide variety of fields. Starting from the foundations, this book illuminates the concepts of category, functor, natural transformation, and duality. It then turns to adjoint functors, which provide a description of universal constructions, an analysis of the representations of functors by sets of morphisms, and a means of manipulating direct and inverse limits. These categorical concepts are extensively illustrated in the remaining chapters, which include many applications of the basic existence theorem for adjoint functors. The categories of algebraic systems are constructed from certain adjoint-like data and characterised by Beck's theorem. After considering a variety of applications, the book continues with the construction and exploitation of Kan extensions. This second edition includes a number of revisions and additions, including new chapters on topics of active interest: symmetric monoidal categories and braided monoidal categories, and the coherence theorems for them, as well as 2-categories and the higher dimensional categories which have recently come into prominence.


Category Theory in Context

Category Theory in Context

Author: Emily Riehl

Publisher: Courier Dover Publications

Published: 2017-03-09

Total Pages: 273

ISBN-13: 0486820807

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Introduction to concepts of category theory — categories, functors, natural transformations, the Yoneda lemma, limits and colimits, adjunctions, monads — revisits a broad range of mathematical examples from the categorical perspective. 2016 edition.


Essential Mathematics for Games and Interactive Applications

Essential Mathematics for Games and Interactive Applications

Author: James M. Van Verth

Publisher: CRC Press

Published: 2008-05-19

Total Pages: 706

ISBN-13: 0123742978

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Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.


Beautiful Code

Beautiful Code

Author: Greg Wilson

Publisher: "O'Reilly Media, Inc."

Published: 2007-06-26

Total Pages: 621

ISBN-13: 0596554672

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How do the experts solve difficult problems in software development? In this unique and insightful book, leading computer scientists offer case studies that reveal how they found unusual, carefully designed solutions to high-profile projects. You will be able to look over the shoulder of major coding and design experts to see problems through their eyes. This is not simply another design patterns book, or another software engineering treatise on the right and wrong way to do things. The authors think aloud as they work through their project's architecture, the tradeoffs made in its construction, and when it was important to break rules. This book contains 33 chapters contributed by Brian Kernighan, KarlFogel, Jon Bentley, Tim Bray, Elliotte Rusty Harold, Michael Feathers,Alberto Savoia, Charles Petzold, Douglas Crockford, Henry S. Warren,Jr., Ashish Gulhati, Lincoln Stein, Jim Kent, Jack Dongarra and PiotrLuszczek, Adam Kolawa, Greg Kroah-Hartman, Diomidis Spinellis, AndrewKuchling, Travis E. Oliphant, Ronald Mak, Rogerio Atem de Carvalho andRafael Monnerat, Bryan Cantrill, Jeff Dean and Sanjay Ghemawat, SimonPeyton Jones, Kent Dybvig, William Otte and Douglas C. Schmidt, AndrewPatzer, Andreas Zeller, Yukihiro Matsumoto, Arun Mehta, TV Raman,Laura Wingerd and Christopher Seiwald, and Brian Hayes. Beautiful Code is an opportunity for master coders to tell their story. All author royalties will be donated to Amnesty International.


A Small Matter of Programming

A Small Matter of Programming

Author: Bonnie A. Nardi

Publisher: MIT Press

Published: 1993

Total Pages: 196

ISBN-13: 9780262140539

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Analyzes cognitive, social and technical issues of end user programming. Drawing on empirical research on existing end user systems, this text examines the importance of task-specific programming languages, visual application frameworks and collaborative work practices for end user computing.