An eBook boxed set of the complete New York Times bestselling Beyonders fantasy trilogy. After falling into a new world called Lyrian, Jason must figure out the clues that piece together an ancient word that could bring down Maldor, the terrifying leader of Lyrian. He is helped with his newfound friend and sidekick, Rachel, who has also stumbled into Lyrian. Together, they go on an extraordinary quest to figure out how to become the heroes that Lyrian needs, no matter what the cost. This epic fantasy trilogy, packaged as an eBook boxed set, includes all three action-packed titles: A World Without Heroes, Seeds of Rebellion, and Chasing the Prophecy.
An eBook boxed set of the complete New York Times bestselling Beyonders fantasy trilogy. After falling into a new world called Lyrian, Jason must figure out the clues that piece together an ancient word that could bring down Maldor, the terrifying leader of Lyrian. He is helped with his newfound friend and sidekick, Rachel, who has also stumbled into Lyrian. Together, they go on an extraordinary quest to figure out how to become the heroes that Lyrian needs, no matter what the cost. This epic fantasy trilogy, packaged as an eBook boxed set, includes all three action-packed titles: A World Without Heroes, Seeds of Rebellion, and Chasing the Prophecy.
Speak up, you can become a Beyonder! In many organisations and countries people are desperately searching for leaders that can provide solutions to transcend the many financial, political and environmental problems that the world is facing. Sadly, such leaders are few and far between. But fortunately there is hope: Beyondership. Leaders who aspire to Beyondership possess and radiate a deep-seated vision, anchored in a clear set of values. What others see as obstacles, they welcome as challenging opportunities. They create environments that inspire passion, and persevere until their goals are reached. Even when not supported by powerful parties, they have the courage to be a minority of one and steadfastly fight for what they genuinely believe. For a Beyonder, it is not about being the best in the world, but being the best for the world.
From his capture, to his fall from the tower of Nute. Rywho's vengeance has taken a bit of a detour. His power and his identity as the apprentice of Death, are at risk. Slowly being taken by the creeping of the binder serpent. Can he get revenge for his master before he is reduced to a memory?
Beyonders in Gyminge picks up where The Wizard Strikes Twice left off: the wizard has captured gran'ma and taken her to Goblin Castle, where she is now only half a thumb high. Gumpa is frantic to rescue her. The Beyonder children join forces with the Little People for the long march to Gyminge. In Beyonders in Gyminge, you will hold your breath as the rescue team navigates unexpected encounters and goblin ambushes. Jock has only half of his forces with him. The other half had to stay behind to defend the farmhouse against attack. The wizard is confident the goblin king and his troops can handle the invaders even though he has most of the goblin army with him on the Brook. In Beyonders in Gyminge, the fifth installment of The Twith Logue Chronicles, surprises await the rescue team all along the trail. As they approach the castle, events turn into a comedy of errors. The battle is fierce and some are badly hurt. What will happen to the Little People now?
Criminals have disapeared from around the world and magic has been proven to the masses. But that is just the backdrop. Hale, the light magic type, has been asked by Death to help find his apprentice. He agrees only to find that he would have had to help anyway as his girlfriend has been kidnapped by the same people. The search will lead to an old battlefield that will be new to him. + Compiled Version includes materials from MAGI, showing how the story got to this point.
Jason and Rachel's adventures and friendships have made Lyrian more of a home to them than they could have imagined, so now, armed with the prophecy of a dying oracle, they are ready to become Lyrian's heroes whatever the cost to themselves.
MINERVA - The Roman Goddess of wisdom and the sciences as well as war. THE MINERVA PROJECT - A development of the multi-national corporation ScienceStart SCIENCESTART - Colin Bourke’s company whose main aim is to develop financially viable scientific achievements. Six of the finest scientific minds in the western world are working on a venture to lay the foundations to control the last bastion of our natural world- time. This unique experiment becomes a disaster when the Minerva Project suffers a catastrophic malfunction causing five members of the team to find themselves no longer on Earth. The sixth member of the team remains on his home world to ponder his part in this devastating failure. Along with the five members of the project’s initial research team, numerous other people from across Earth are summarily torn from their lives and deposited without rhyme or reason on this foreign world. These unfortunates include the last surviving members of a doomed British military expedition on the mountain of Isandhlwana in Africa, an Iroquois helicopter crew from an ill-fated mission during the Vietnam War, a hunted man from the streets of a city in Ireland, an SS officer on the run from justice in the aftermath of World War Two, a group of soldiers on opposite sides of the American Civil War and a suburban family innocently on holidays. Many other people are also transferred to the world of Perencore where they face a constant battle for survival in a harsh existence against seemingly overwhelming odds. Earth and Perencore are not the only worlds involved in this terrible violation of the natural order. The remnants of a mighty tribe of a people known as the Appor arrive in this new setting from their own planet. They too must face a constant fight to survive and find themselves battling a dreaded enemy from a time long past. These different characters individually, or as a collective begin an exploration of this extraordinary setting to seek answers to many questions about their current state of existence. More importantly they desperately search this new planet for a means of returning to their former lives on their home worlds. Some of the people involved in this dilemma find their lives uncomplicated enough to manage in this new society while others are forced to deal with a brutal existence where each and every day may bring about a sudden death at the hands of Perencore’s inhabitants. Their only means of defence on this world is their superior know-how, intellect and advanced technology. The main threat to the lives of this world’s new arrivals come in the form of a wide ranging group of merciless bandits called the Anhil. Another threat to the lives of the new inhabitants soon referred to by the local people as ‘Beyonders’ is the fact a long simmering feud is slowly escalating into a full-scale war between two mighty powers. The benign Hamaforth Kingdoms under the command of King Entell Thellon the Third have long been under threat of invasion by those persons overseeing the enemy state, The Azzil Territories whose overlord, Ruler Jom Azzer has vowed to take control of the entire Kingdoms at all costs. By the end of this volume some of the new arrivals to this planet have, with the kind assistance of the more benevolent members of the local community assimilated themselves into this rudimentary and antiquated society. Others find their fight for survival an endless nightmare and one character advances to the upper echelon of the nobility. In these, their new lives they unknowingly become involved in the machinations of ongoing hostilities between the two forces which include numerous assassination plots and an attempt to overthrow the Hamaforth Kingdoms’ monarchy by a bloody coup.
The thrills continue in the second action-packed adventure in the #1 New York Times bestselling Beyonders trilogy. After the cliffhanger ending of A World Without Heroes, Jason is back in the world he’s always known—yet for all his efforts to get home, he finds himself itching to return to Lyrian. Jason knows that the shocking truth he learned from Maldor is precious information that all of his friends in Lyrian, including Rachel, need if they have any hope of surviving and defeating the evil emperor. Meanwhile, Rachel and the others have discovered new enemies—as well as new abilities that could turn the tide of the entire quest. And as soon as Jason succeeds in crossing over to Lyrian, he’s in more danger than ever. Once the group reunites, they strive to convince their most-needed ally to join the war and form a rebellion strong enough to triumph over Maldor. At the center of it all, Jason and Rachel realize what roles they’re meant to play—and the answers are as surprising as they are riveting.
When Mrs. Squidge, also known as Squidgy, an aspiring magician from Cornwall, moves onto the Brook where the Little People live, their peace and the safety of their Book of Lore is compromised. Seven of the tiny folk, only half a thumb high, have been hiding from the wicked Wizard of Wozzle ever since he invaded their homeland a thousand years ago. Now that Squidgy has seen two of them, they are sure she will tell the wizard and he will waste no time coming to find them. That strikes fear and dread into their hearts. As three of the Little People seek help from a missionary family in Pakistan, the other four get acquainted with three young children who might help fulfill the prophecy of the Return. Will the Twith be able to find another secure place to live? Or will they have to move to London, far away from their homeland? In Squidgy on the Brook, the second installment of The Twith Logue Chronicles, you will be surprised how the wizard can change his appearance. Find out how his attempts to find the Little People are foiled. Discover how it is that children are able to help and why they must always tell the truth. Squidgy on the Brook will draw you into the realm of fantasy where you will want to boo the villain and cheer for the tiny folk.