ERWIN'S GREATEST GAMBLE Commander Erwin has finally come to a decision: Putting their own wealth and position ahead of the survival of humanity, the royal government is no longer fit to lead. To execute their leader's most audacious plan yet, Eren and Krista will have to put themselves in peril yet again, and Armin, Mikasa, and the rest of the Survey Corps will have to turn from humanity's guardians into traitors. If they fail this time, they'll face not a Titan's gaping mouth, but the gallows...
THE TITAN’S SON FIGHTS ON Saved from exile, Kuklo and Cardina meet the hero Jorge Pikale, the first man ever to defeat a Titan in combat, and they learn how he did it: a mysterious gas-powered grappling machine known only as "the device." Jorge believes Kuklo might just have the agility and reflexes to master this startling weapon and take the Survey Corps to a new level. But Kuklo has his doubts, and what will Sharle think…?
As the Federation recovers from the devastating events of Star Trek: Destiny, Captain William Riker and the crew of the U.S.S. Titan are ordered to resume their deep-space assignment, reaffirming Starfleet's core principles of peaceful exploration. But even far from home on a mission of hope, the scars of the recent cataclysm remain with them as they slowly rebuild their lives. The planet Droplet is a world made mostly of water without a speck of solid ground. Life should not exist here, yet it thrives. Aili Lavena, Titan's aquatic navigator, spearheads the exploration of this mysterious world, facing the dangers of the vast, wild ocean. When one native species proves to be sentient, Lavena finds herself immersed in a delicate contact situation, and Riker is called away from Deanna Troi at a critical moment in their marriage. But when good intentions bring calamity, Lavena and Riker are cut off from the crew and feared lost. Troi must face a life-changing event without her husband, while the crew must brave the crushing pressures of the deep to undo the global chaos they have triggered. Stranded with her injured captain, Lavena must win the trust of the beings who control their fate -- but the price for Riker's survival may be the loss of everything he holds dear.
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
The Journal of Interdisciplinary Science Topics (JIST) forms part of the 'Interdisciplinary Research Journal' module in the third year of both the BSc and MSci Natural Science degrees. It is intended to provide students with hands-on experience of, and insight into, the academic publishing process. The activity models the entire process from paper writing and submission, refereeing other students' papers, sitting on the editorial board that makes final decisions on the papers, to finally publishing in an online journal. This book is a compilation of the papers written by undergraduate students that were published during the 2016/2017 academic year.
Thanks to the success of franchises such as The Hunger Games and Twilight, young adult literature has reached a new level of prominence and popularity. Teens and adults alike are drawn to the genre's coming-of-age themes, fast pacing, and vivid emotional portrayals. The essays in this volume suggest ways high school and college instructors can incorporate YA texts into courses in literature, education, library science, and general education. The first group of essays explores key issues in YA literature, situates works in cultural contexts, and addresses questions of text selection and censorship. The second section discusses a range of genres within YA literature, including both realistic and speculative fiction as well as verse narratives, comics, and film. The final section offers ideas for assignments, including interdisciplinary and digital projects, in a variety of courses.