Android Boot Camp for Developers using Java, Introductory: A Beginner's Guide to Creating Your First Android Apps

Android Boot Camp for Developers using Java, Introductory: A Beginner's Guide to Creating Your First Android Apps

Author: Corinne Hoisington

Publisher: Cengage Learning

Published: 2012-03-26

Total Pages: 0

ISBN-13: 9781133594390

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Give your students a strong foundation in Java programming and the confidence to build successful mobile applications. ANDROID BOOT CAMP FOR DEVELOPERS USING JAVA, INTRODUCTORY: A BEGINNER'S GUIDE TO CREATING YOUR FIRST ANDROID APPS by award-winning technology author Corinne Hoisington helps you prepare students with a thorough introduction to Java and the keys to creating effective mobile applications. Designed for a first-semester course in programming, the book is ideal for students who have some programming experience or are new to Java. The book offers an intensive, hands-on tutorial approach with clear, step-by-step instruction and numerous screen shots to guide readers through tasks efficiently. Practical callouts and industry tips, exercises that extend learning beyond the book, and a variety of leveled cases and assignments help reinforce students' understanding of programming logic and Java tools for Android. Complete Instructor's Resources and testing materials work with the book's comprehensive content to ensure instruction that is relevant for today and focused on programming principles for the future. Effectively prepare competitive programmers to meet increasing business demands with ANDROID BOOT CAMP FOR DEVELOPERS USING JAVA, INTRODUCTORY: A BEGINNER'S GUIDE TO CREATING YOUR FIRST ANDROID APPS. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.


Android Boot Camp for Developers using JavaTM, Comprehensive: A Beginner’s Guide to Creating Your First Android Apps

Android Boot Camp for Developers using JavaTM, Comprehensive: A Beginner’s Guide to Creating Your First Android Apps

Author: Corinne Hoisington

Publisher: Cengage Learning

Published: 2012-07-26

Total Pages: 0

ISBN-13: 9781133597209

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Give your students a strong foundation in Java programming and the confidence to build successful mobile applications. ANDROID BOOT CAMP FOR DEVELOPERS USING JAVA, COMPREHENSIVE: A BEGINNER’S GUIDE TO CREATING YOUR FIRST ANDROID APPS by award-winning technology author Corinne Hoisington helps you prepare students with a thorough introduction to Java and the keys to creating effective mobile applications. Designed for a first-semester course in programming, the book is ideal for students who have some programming experience or are new to Java. The book offers an intensive, hands-on tutorial approach with clear, step-by-step instruction and numerous screen shots to guide readers through tasks efficiently. Practical callouts and industry tips, exercises that extend learning beyond the book, and a variety of leveled cases and assignments help reinforce students’ understanding of programming logic and Java tools for Android. Complete Instructor’s Resources and testing materials work with the book’s comprehensive content to ensure instruction that is relevant for today and focused on programming principles for the future. Effectively prepare competitive programmers to meet increasing business demands with ANDROID BOOT CAMP FOR DEVELOPERS USING JAVA, COMPREHENSIVE: A BEGINNER’S GUIDE TO CREATING YOUR FIRST ANDROID APPS. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.


Learn Java the Easy Way

Learn Java the Easy Way

Author: Bryson Payne

Publisher: No Starch Press

Published: 2017-11-14

Total Pages: 314

ISBN-13: 1593278462

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Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.


Sams Teach Yourself Android Game Programming in 24 Hours

Sams Teach Yourself Android Game Programming in 24 Hours

Author: Jonathan Harbour

Publisher: Sams Publishing

Published: 2012-11-15

Total Pages: 827

ISBN-13: 0133033791

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In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written


Android Programming for Beginners

Android Programming for Beginners

Author: John Horton

Publisher: Packt Publishing Ltd

Published: 2015-12-31

Total Pages: 698

ISBN-13: 1785889036

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Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don't need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps' data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years' worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you're looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, capture images from a device's camera, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.


Atomic Kotlin

Atomic Kotlin

Author: Bruce Eckel

Publisher:

Published: 2021-01-11

Total Pages: 636

ISBN-13: 9780981872551

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For both beginning and experienced programmers! From the author of the multi-award-winning Thinking in C++ and Thinking in Java together with a member of the Kotlin language team comes a book that breaks the concepts into small, easy-to-digest "atoms," along with exercises supported by hints and solutions directly inside IntelliJ IDEA! No programming background necessary. Summaries for experienced programmers. Easy steps via very small chapters ("atoms"). Free accompanying exercises/solutions within IntelliJ Idea. Gives you a strong Kotlin foundation. Kotlin is cleaner, more consistent and far more powerful than Java. Increase programming productivity with Kotlin's clear, concise syntax. Produce safer, more reliable programs. Kotlin easily interacts with Java. Effortlessly migrate by adding pieces of Kotlin to an existing Java project. Support for Windows, Mac and Linux. Free version of Intellij IDEA includes extensive Kotlin support. Book resources, live seminars, workshops and consulting available at AtomicKotlin.com.


Mobile App Development with Ionic, Revised Edition

Mobile App Development with Ionic, Revised Edition

Author: Chris Griffith

Publisher: "O'Reilly Media, Inc."

Published: 2017-08-18

Total Pages: 292

ISBN-13: 1491998091

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Learn how to build app store-ready hybrid apps with Ionic, the framework built on top of Apache Cordova (formerly PhoneGap) and Angular. This revised guide shows you how to use Ionic’s tools and services to develop apps with HTML, CSS, and TypeScript, rather than rely on platform-specific solutions found in Android, iOS, and Windows Universal. Author Chris Griffith takes you step-by-step through Ionic’s powerful collection of UI components, and then helps you use it to build three cross-platform mobile apps. Whether you’re new to this framework or have been working with Ionic 1, this book is ideal for beginning, intermediate, and advanced web developers. Understand what a hybrid mobile app is, and what comprises a basic Ionic application Learn how Ionic leverages Apache Cordova, Angular, and TypeScript to create native mobile applications Create a Firebase-enabled to-do application that stores data across multiple clients Build a tab-based National Park explorer app with Google Map integration Develop a weather app with the Darksky weather API and Google’s GeoCode API Debug and test your app to resolve issues that arise during development Walk through steps for deploying your app to native app stores Learn how Ionic can be used to create Progressive Web Apps


Android Programming for Beginners

Android Programming for Beginners

Author: John Horton

Publisher: Packt Publishing Ltd

Published: 2021-04-09

Total Pages: 743

ISBN-13: 1800566441

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Learn the Java and Android skills you need to start developing powerful mobile applications with the help of actionable steps Key FeaturesKick-start your Android programming career or just have fun publishing apps to the Google Play marketplaceGet a first principles introduction to using Java and Android and prepare to start building your own apps from scratchLearn by example by building four real-world apps and dozens of mini appsBook Description Do you want to make a career in programming but don't know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you'll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You'll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you'll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java. What you will learnUnderstand the fundamentals of coding in Java for AndroidInstall and set up your Android development environmentBuild functional user interfaces with the Android Studio visual designerAdd user interaction, data captures, sound, and animation to your appsManage your apps' data using the built-in Android SQLite databaseExplore the design patterns used by professionals to build top-grade applicationsBuild real-world Android applications that you can deploy to the Google Play marketplaceWho this book is for This Android book is for you if you are completely new to Java, Android, or programming and want to get started with Android app development. If you have experience of using Java on Android, this book will serve as a refresher to help you advance your knowledge and make progress through the early projects covered in the book.


Coding All-in-One For Dummies

Coding All-in-One For Dummies

Author: Nikhil Abraham

Publisher: John Wiley & Sons

Published: 2017-04-18

Total Pages: 797

ISBN-13: 1119363039

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See all the things coding can accomplish The demand for people with coding know-how exceeds the number of people who understand the languages that power technology. Coding All-in-One For Dummies gives you an ideal place to start when you're ready to add this valuable asset to your professional repertoire. Whether you need to learn how coding works to build a web page or an application or see how coding drives the data revolution, this resource introduces the languages and processes you'll need to know. Peek inside to quickly learn the basics of simple web languages, then move on to start thinking like a professional coder and using languages that power big applications. Take a look inside for the steps to get started with updating a website, creating the next great mobile app, or exploring the world of data science. Whether you're looking for a complete beginner's guide or a trusted resource for when you encounter problems with coding, there's something for you! Create code for the web Get the tools to create a mobile app Discover languages that power data science See the future of coding with machine learning tools With the demand for skilled coders at an all-time high, Coding All-in-One For Dummies is here to propel coding newbies to the ranks of professional programmers.