Since becoming acting fief lord, Iris has been working herself ragged to improve the lives of her people. Now that she's finally got the fiefdom's academy up and running, she can't slow down now. But when she meets Dean, a handsome young merchant, Iris starts to realize that maybe there's more to life than work.
Iris Armelia, the daughter of a powerful duke, is arrested and forced to her knees in front of her fiancé. Her betrothed, Prince Edward, is rejecting her for another woman! As Iris's life flashes before her eyes, she suddenly realizes she knows exactly what's coming next--because she has been reincarnated into her favorite otome game as its villainess. Quick thinking saves her from exile, but Iris can't rest yet. If she wants to survive this world that sees her as wicked, she'll have to change the world itself.
After being banished from high society, Iris has managed to invigorate her father's domain as acting fief lord. But when an invite comes from the Queen Dowager, Iris finds herself called to court once more...just as the struggle for the crown begins to heat up. Can Iris find a way to manipulate the outcome to her own advantage, or will she become caught in the crossfire?
When Iris was expelled from the royal academy, she was banished from high society. Two years later, she may be the beloved acting governor of Armelia and president of a flourishing company, but she dares not consort with the rest of the nobility. Now she's received an invitation to the annual Foundation Day celebration--an invitation from the royal family no less, who she cannot afford to refuse. Thrust into the fray of society politics, Iris must rapidly learn to stand her ground, lest she lose everything she's worked so hard to build.
Iris overcame the threat of excommunication, but now she faces something far worse. The bells of war are tolling, and an enemy nation stands poised to strike. Why, then, has the crown chosen to dismantle the kingdom's armed forces? As Iris desperately shores up her duchy's own defenses, she must answer a question from one of her closest companions, Dida: "If it comes to war, are you prepared to order us to kill?"
After nearly being excommunicated by the Church, Iris decides to marshal her forces to take the organization down. Dean, meanwhile, reflects on his childhood, and the first time he ever crossed paths with Iris.
The original shoujo/josei isekai story that inspired the popular manga–also published by Seven Seas! Iris Almeria, the daughter of a powerful duke, is arrested and forced to her knees in front of her fiancée. Her betrothed, Prince Edward, is rejecting her for another woman! As Iris’s life flashes before her eyes, she suddenly realizes she knows exactly what is coming next–because she has been reincarnated into her favorite otome game as its villainess. Quick thinking saves her from exile, but Iris can’t rest yet. If she wants to survive this world that sees her as wicked, she’ll have to change the world itself.
One evening in early spring, eight-year-old Erika Aurelia realizes sheâs the detestable little villainess from an otome game called Liber Monstrorum: The Winter Maiden and the Phantasmic Beasts. As if that wasnât bad enough already, Erikaâs role in the game is to pester the main character... and then die in order to kick off a mysterious series of events! These incidents are different in each love interestâs route, and seven routes means seven deaths to avoid. Not one to throw in the towel, Erika knows she must take action to destroy her death flagsâand since her life is on the line, thereâs no time to lose! Her very first death flag is set to rise after she meets two noble children from a prominent magicianâs house. In order to prevent the resulting incidents, the Gold Rush Murders, she arms herself with her brother's expensive(!!!) magical items and heads into the ancient Seafarerâs Ruins. But things donât quite go according to plan...
After failing the final exam for his dream job at the royal court, promising young sorcerer Allen wants nothing more than to retreat to a simple life in the countryside. Unfortunately for him, he can’t even afford the train fare! His only solution is to get a job, but his one lead is anything but modest—Duke Howard, one of the kingdom’s most powerful nobles, needs a private tutor for his daughter Tina. Despite her academic brilliance, Tina is incapable of casting even a single spell. To make matters worse, entrance exams for the prestigious Royal Academy are fast approaching, and magical aptitude is mandatory! Can Allen use his unique brand of spellcasting to help Tina overcome her magical impairment, a mystery that not even the kingdom’s finest sorcerers have been able to solve? And does her father, the duke, even want him to?
Rumors of unrest lead Fran and Teacher to the port of Seedrun, where the intrepid duo uncovers yet another large-scale slaving operation. In their quest to liberate the kidnapped children, they find themselves unexpectedly playing guardian to a pair of twins from a very special lineage--one that might just have yanked Fran and Teacher into the middle of a civil war!