A Study of Visual Simulation Techniques for Astronautical Flight Training

A Study of Visual Simulation Techniques for Astronautical Flight Training

Author:

Publisher:

Published: 1961

Total Pages: 1

ISBN-13:

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A study was made of the engineering requirements for visual simulation in astronautical flight training and of the basic techniques available to accomplish such simulation. An evaluation of the potentialities of the various techniques led to the choice of closed circuit television as an image transfer technique. A preliminary design concept using this technique was formulated to determine the areas in which development work will be required prior to the design of a complete simulator. This report includes a compilation of applicable techniques, a determination of the probable visual environment of space, and an investigation of a method to predict the perceptual fidelity achieved by various simulation techniques as an aid in optimizing the training value of a simulator. (Author).


Development of Visual Simulation Techniques for Astronautical Flight Training. Volume I: High Resolution Television; Electronic Planetarium

Development of Visual Simulation Techniques for Astronautical Flight Training. Volume I: High Resolution Television; Electronic Planetarium

Author: T. F. Buddenhagen

Publisher:

Published: 1963

Total Pages: 1

ISBN-13:

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A program was conducted to study extra wideband closed circuit television, to experimentally evaluate available high resolution closed circuit television and high gain projection screens, and to develop a technique for the electronic genera tion of the celestial star field. These subjects were selected from the problem areas recommended for further study and development in the prelimi nary phase of this study, reported in Wright Air Development Division Technical Report 60-756, 'A Study of Visual Simulation Techniques for Astro nautical Flight Training.' The state-of-the-art of wideband television was studied and performance growth for the next ten years is predicted. The experimental evaluation of a 20-mc television system led to a greater understanding of the ca pabilities and limitations of wideband television systems. The investigation of high gain projec tion screens examined the areas of simulation in which the various types of screen material are most useful and those in which further development is needed to realize the full potentials of mate rial designs. The development of the electronic generation of the celestial star field demon strates the feasibility of the electronic storage of digital data for the description of visual scenes. (Author).


Development of Visual Simulation Techniques for Astronautical Flight Training, Volume Ii. Image Assembly Techniques for Visual Simulation of Orbiting Flight

Development of Visual Simulation Techniques for Astronautical Flight Training, Volume Ii. Image Assembly Techniques for Visual Simulation of Orbiting Flight

Author: L. Gerhardt

Publisher:

Published: 1963

Total Pages: 70

ISBN-13:

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A program was conducted to study techniques for the development of keying signals, to develop a switching amplifier compatible with high resolution television equipment, and to experimentally evaluate the performance of a 1-1/2 inch vidicon camera and a modulated hight beam television projector. The various possible methods for developing a keying signal for matting control of multiple image generation were studied in an effort to determine the best technique for application to the simulation problem. A switching amplifier was developed to fill a gap existing in available high resolution equipment. A new 1-1/2 inch vidicon camera was documented for future applications in the simulation field. A modulated light beam projector was also documented for future reference. (Author).


Flight Simulation

Flight Simulation

Author: Alfred T. Lee

Publisher: Routledge

Published: 2017-03-02

Total Pages: 241

ISBN-13: 1351936379

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Advances in computer, visual display, motion and force cueing and other technologies in the past two decades have had a dramatic effect on the design and use of simulation technology in aviation and other fields. The effective use of technology in training, safety investigation, engineering and scientific research requires an understanding of its capabilities and limitations. As the technology has as its primary goal the creation of virtual environments for human users, knowledge of human sensory, perceptual, and cognitive functioning is also needed. This book provides a review and analysis of the relevant engineering and science supporting the design and use of advanced flight simulation technologies. It includes chapters reviewing key simulation areas such as visual scene, motion, and sound simulation and a chapter analyzing the role of recreating the pilot's task environment in the overall effectiveness of simulators. The design and use of flight simulation are addressed in chapters on the effectiveness of flight simulators in training and on the role of physical and psychological fidelity in simulator design. The problems inherent in the ground-based simulation of flight are also reviewed as are promising developments in flight simulation technology and the important role flight simulators play in advanced aviation research. The readership includes: flight simulation engineers and designers, human factors researchers and practitioners, aviation safety investigators, flight training management and instructors, training and instructional technologists, virtual environment design community, and regulatory authorities.