Your Starter Guide to Makerspaces

Your Starter Guide to Makerspaces

Author: Nicholas Provenzano

Publisher:

Published: 2016-09-22

Total Pages: 126

ISBN-13: 9780692786123

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Schools around the country are designing maker spaces to spark creativity. Students learn best when they are able to create and tinker and make. But how do you even begin when there are so many terms floating around? This book provides a fun, practical, and approachable framework for any teacher curious about getting started with maker spaces. I've never had so much fun reading a professional book, ever. Somehow each chapter is equal parts hilarious, gleeful, inspiring and practical. I would recommend to this every educator I know and even parents and students. This is a book you can come back to again and again to laugh learn and make each time in a new way. - Jennie Magiera, Educator and Author of Courageous Edventures Your Starter Guide To Makerspaces makes any Hufflepuff feel like they can tackle the maker movement with the brains of a Ravenclaw, confidence of a Gryffindor, and cleverness of a Slytherin. Emily Gover - Edtech Nerd & Librarian


Makerspaces

Makerspaces

Author: John J. Burke

Publisher: Rowman & Littlefield

Published: 2018-01-23

Total Pages: 209

ISBN-13: 1538108194

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Makerspaces: A Practical Guide for Librarians, Second Edition is an A–Z guidebook jam-packed with resources, advice, and information to help you develop and fund your own makerspace from the ground up. Learn what other libraries are making, building, and doing in their makerspaces and how you can, too. Readers are introduced to makerspace equipment, new technologies, models for planning and assessing projects, and useful case studies that will equip them with the knowledge to implement their own library makerspaces. This expanded second edition features eighteen brand new library makerspace profiles providing advice and inspiration for how to create your own library makerspace, over twenty new images and figures illustrating maker tools and trends as well as library makerspaces in action and new lists of actual grant and funding sources for library makerspaces.


The Kickstart Guide to Making GREAT Makerspaces

The Kickstart Guide to Making GREAT Makerspaces

Author: Laura Fleming

Publisher: Corwin Press

Published: 2017-09-23

Total Pages: 169

ISBN-13: 1506392539

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Creating powerful learning environments Anyone can create a makerspace. This is the guide to creating a GREAT makerspace. Written by makerspace pioneer Laura Fleming, The Kickstart Guide to Making GREAT Makerspaces is filled with step-by-step, practical ideas that demystify the process of planning and creating a makerspace. Its workbook style ensures that by the time educators are done reading, they have a ready-to-implement plan, personalized for their classroom, school, or district. Readers will find A wealth of examples of great makerspaces in action Activities and strategies for inspiring making across the curriculum Plenty of room and guidance for brainstorming and developing a personalized plan


The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

Author: Colleen Graves

Publisher: McGraw Hill Professional

Published: 2016-11-11

Total Pages: 304

ISBN-13: 125964426X

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Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements


Mark Writing

Mark Writing

Author: Angela Stockman

Publisher:

Published: 2016-01-26

Total Pages: 108

ISBN-13: 9780986104930

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In Make Writing, everyone's favorite education blogger and writing coach, Angela Stockman, turns teaching strategies and practice upside down. She spills you out of your chair, shreds your lined paper, and launches you and your writer's workshop into the maker space! Who even knew this was possible?


Academic Library Makerspaces

Academic Library Makerspaces

Author: Katy B. Mathuews

Publisher: Bloomsbury Publishing USA

Published: 2020-06-29

Total Pages: 181

ISBN-13: 1440872074

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Moving beyond simplistic equipment lists, this book provides contextual and practical information to help academic library personnel learn how to plan, collaborate, and sustain relevant makerspaces positioned within the broader ecology of campus innovation. The makerspace movement within academic libraries has largely focused on providing space and equipment for making. Academic libraries, however, have a unique opportunity to push beyond the 3D printer to create makerspaces that complement the broader ecology of innovation happening on campus. Intended for academic library personnel, this book is for those seeking guidance on how to establish a makerspace that is more than an equipment room. Katy Mathuews and Daniel Harper provide important context for the maker movement, a review of the process of making, and an overview of the various types of makerspaces, including the hub-and-spoke model, the centralized model, and the mobile makerspace. Additionally, the book provides practical steps to consider, including situating the academic library makerspace within the campus environment, creating valuable collaborations on campus, finding innovative ways to support the entire making process, programming, curriculum planning, and sustaining daily operations such as staffing, funding, and public service.


Invent to Learn

Invent to Learn

Author: Sylvia Libow Martinez

Publisher:

Published: 2019-01-05

Total Pages: 324

ISBN-13: 9780997554373

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A new and expanded edition of one of the decade's most influential education books. In this practical guide, Sylvia Martinez and Gary Stager provide K-12 educators with the how, why, and cool stuff that supports making in the classroom, library, makerspace, or anywhere learners learn.


School Library Makerspaces

School Library Makerspaces

Author: Leslie B. Preddy

Publisher: Bloomsbury Publishing USA

Published: 2013-10-24

Total Pages: 629

ISBN-13:

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An essential resource for intermediate, middle, and high school librarians that guides the planning, learning, and implementation of a school library makerspace. The roles of school library media specialists and school libraries themselves are ever changing in response to the needs of the community and the evolution of human thinking, interaction, and learning processes. A school library makerspace can provide patrons with a place for learning, doing, and creating. It offers a location for tackling inventions, fine arts, crafts, industrial technology, hobbies, e-textiles, foodcrafting, DIY couture, fabrication, upcycling, and STEM right in the middle of the information gateway—the library. This book completely explains the makerspace concept and supplies real-world implementation guidance and inexpensive programming ideas that can be used as-is or adapted to suit a specific library or community's needs. Readers will be able to hit the ground running to implement their own makerspace with practical project ideas they can put to use immediately.


Makers with a Cause

Makers with a Cause

Author: Gina Seymour

Publisher: Bloomsbury Publishing USA

Published: 2018-06-06

Total Pages: 162

ISBN-13: 1440857296

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This quick-start guide explains how to use inquiry to promote civic engagement in the school library makerspace and provides ready-to-use ideas for hands-on service projects. By creating for their community in the school library makerspace, young people not only develop academic and cognitive skills but also learn to value building a culture of caring. Award-winning author Gina Seymour discusses her initiative to empower students to take an active role in making a difference and outlines how to implement similar programs in any school library setting. The book may be used in school libraries in conjunction with a service learning model to extend the learning that takes place in classrooms and to make youth feel a valuable part of their community. Numerous service project ideas are presented, from simple, low-cost, no-tech, craft-based ideas to high-tech projects including 3-D models, and while the book focuses on youth in middle school and high school, many projects may also be used in elementary school. Detailed project instructions include tips for making programs inclusive for all youth, and money-saving tips to promote sustainability.


Challenge-Based Learning in the School Library Makerspace

Challenge-Based Learning in the School Library Makerspace

Author: Colleen Graves

Publisher: Libraries Unlimited

Published: 2017-07-19

Total Pages: 0

ISBN-13: 1440851506

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Librarians Graves et al. discuss challenge-based learning in school library makerspaces. They describe how to create a maker community in a school; expand learning with the local and global maker community through Maker Fests, digital media, local events, and other means; craft interactive spaces; use the workshop model to teach students a new skill; use design thinking, design challenges, and crowdsourced research methods to help students think like designers; create design challenges for elementary and secondary students; and use crowdsourced research and maker journals. --Publisher.