The XML Pocket Reference, 2nd Edition, is both a handy introduction to XML terminology and syntax, and a quick reference to XML instructions, attributes, entities, and datatypes. The new edition introduces information on XSLT (Extensible Stylesheet Language Transformations) and Xpath.
Updated for Ruby 2.2, this handy reference offers brief yet clear explanations of Ruby’s core elements—from operators to blocks to documentation creation—and highlights the key features you may work with every day. Need to know the correct syntax for a conditional? Forgot the name of that String method? This book is organized to help you find the facts fast. Ruby Pocket Reference, 2nd Edition is ideal for experienced programmers who are new to Ruby. Whether you’ve come to Ruby because of Rails, or you want to take advantage of this clean, powerful, and expressive language for other applications, this reference will help you easily pinpoint the information you need. You’ll find detailed reference material for: Keywords, operators, comments, numbers, and symbols Variables, pre-defined global variables, and regular expressions Conditional statements, method use, classes, and exception handling Methods for the BasicObject, Object, Kernel, String, Array, and Hash classes Time formatting directives New syntax since Ruby 1.9
This portable reference to Windows PowerShell 3.0 summarizes the command shell and scripting language, and provides a concise reference to the many tasks that make PowerShell so useful. If you’re a busy Windows administrator, and don’t have time to plow through huge books or search online, this is the ideal on-the-job tool. Written by Microsoft PowerShell team member Lee Holmes, and excerpted from his Windows PowerShell Cookbook, this edition offers up-to-date coverage of PowerShell 3.0. You’ll find information on the .NET classes and legacy tools you need to manage your system, along with chapters on how to write scripts, manage errors, and format output. Beginning with a guided tour of Windows PowerShell, this handy guide covers: PowerShell language and environment Regular expression reference XPath quick reference .NET string formatting .NET DateTime formatting Selected .NET classes and their uses WMI reference Selected COM objects and their uses Selected events and their uses Standard PowerShell verbs
This book has two objectives--to provide a comprehensive reference on using XML with Python; and to illustrate the practical applications of these technologies in an enterprise environment with examples.
Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT.Unlike GIFs, JPEGs or PNGs (which are bitmapped), SVG images are both resolution- and device-independent, so that they can scale up or down to fit proportionally into any size display or any Internet device -- from PDAs to large office monitors and high-resolution printers. Smaller than bitmapped files and faster to download, SVG images can be rendered with different CSS styles for each environment. They work well across a range of available bandwidths.SVG makes it possible for designers to escape the constant need to update graphics by hand or use custom code to generate bitmap images. And while SVG was created with the Web in mind, the language has a variety of other uses. SVG greatly simplifies tasks like: Creating web sites whose graphics reflect the content of the page, changing automatically if the content changes Generating graphs and charts from information stored in a wide variety of sources Exchanging detailed drawings, from architectural plans to CAD layouts to project management diagrams Creating diagrams that users can explore by zooming in and panning around Generating bitmap images for use in older browsers using simple automatable templates Managing graphics that support multiple languages or translations Creating complex animation By focusing sharply on the markup at the foundation of SVG, SVG Essentials gives you a solid base on which to create your own custom tools. Explanations of key technical tools -- like XML, matrix math, and scripting -- are included as appendices, along with a reference to the SVG vocabulary.Whether you're a graphic designer in search of new tools or a programmer dealing with the complex task of creating and managing graphics, SVG Essentials provides you with the means to take advantage of SVG.
Have you ever needed to share processing between two or more computers running programs written in different languages on different operating systems? Or have you ever wanted to publish information on the Web so that programs other than browsers could work with it? XML-RPC, a system for remote procedure calls built on XML and the ubiquitous HTTP protocol, is the solution you've been looking for.Programming Web Services with XML-RPC introduces the simple but powerful capabilities of XML-RPC, which lets you connect programs running on different computers with a minimum of fuss, by wrapping procedure calls in XML and establishing simple pathways for calling functions. With XML-RPC, Java programs can talk to Perl scripts, which can talk to Python programs, ASP applications, and so on. You can provide access to procedure calls without having to worry about the system on the other end, so it's easy to create services that are available on the Web.XML-RPC isn't the only solution for web services; the Simple Object Access Protocol (SOAP) is another much-hyped protocol for implementing web services. While XML-RPC provides fewer capabilities than SOAP, it also has far fewer interoperability problems and its capabilities and limitations are much better understood. XML-RPC is also stable, with over 30 implementations on a wide variety of platforms, so you can start doing real work with it immediately.Programming Web Services with XML-RPC covers the details of five XML-RPC implementations, so you can get started developing distributed applications in Java, Perl, Python, ASP, or PHP. The chapters on these implementations contain code examples that you can use as the basis for your own work. This book also provides in-depth coverage of the XML-RPC specification, which is helpful for low-level debugging of XML-RPC clients and servers. And if you want to build your own XML-RPC implementation for another environment, the detailed explanations in this book will serve as a foundation for that work.
When you're programming C# 5.0 and need a little help, this tightly focused and practical book tells you exactly what you need to know - without long introductions or bloated examples. It's ideal as a succinct quick reference or as a guide to get you rapidly up to speed if you already know Java, C++, or an earlier version of C#.
Are you still designing web sites like it's 1999? If so, you're in for a surprise. Since the last edition of this book appeared five years ago, there has been a major climate change with regard to web standards. Designers are no longer using (X)HTML as a design tool, but as a means of defining the meaning and structure of content. Cascading Style Sheets are no longer just something interesting to tinker with, but rather a reliable method for handling all matters of presentation, from fonts and colors to the layout of the entire page. In fact, following the standards is now a mandate of professional web design. Our popular reference, Web Design in a Nutshell, is one of the first books to capture this new web landscape with an edition that's been completely rewritten and expanded to reflect the state of the art. In addition to being an authoritative reference for (X)HTML and Cascading Style Sheets, this book also provides an overview of the unique requirements of designing for the Web and gets to the nitty-gritty of JavaScript and DOM Scripting, web graphics optimization, and multimedia production. It is an indispensable tool for web designers and developers of all levels. The third edition covers these contemporary web design topics: Structural layer: HTML 4.01 and XHTML 1.0 (9 chapters), including an alphabetical reference of all elements, attributes and character entities Presentation layer: Ten all-new chapters on Cascading Style Sheets, Level 2.1, including an alphabetical reference of all properties and values. Behavior layer: JavaScript and scripting with the Document Object Model (DOM) Web environment: New web standards, browsers, display devices, accessibility, and internationalization Web graphics optimization: Producing lean and mean GIF, JPEG, PNG, and animated GIFs Multimedia: Web audio, video, Flash, and PDF Organized so that readers can find answers quickly, Web Design in a Nutshell, Third Edition helps experienced designers come up to speed quickly on standards-based web design, and serves as a quick reference for those already familiar with the new standards and technology. There are many books for web designers, but none that address such a wide variety of topics. Find out why nearly half a million buyers have made this the most popular web design book available.
Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers. David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has assembled an open-source reusable game library—a Swing animation engine that allows developers to use these techniques and put out new games very rapidly. The open-source game library also includes a reusable game deployment framework and a multiplayer networking library with HTTP firewall tunneling capability for applets. All of the code is open source, including the example games. The animation has been scrupulously tested and optimized in the Swing environment, and Croft clearly explains how the code works in great detail. The graphics and audio libraries used in the examples are public domain and may also be used royalty-free for creating new games.
If you use UNIX, you probably use csh to type commands even if you've never heard of it. It's the standard shell (command line) on most UNIX systems. tcsh is an enhanced version that's freely available and highly recommended.Using csh & tcsh describes from the beginning how to use these shells interactively. More important, it shows how to get your work done faster with less typing. Even if you've used UNIX for years, techniques described in this book can make you more efficient.You'll learn how to: Make your prompt tell you where you are (no more pwd) Use what you've typed before (history) Type long command lines with very few keystrokes (command and filename completion) Remind yourself of filenames when in the middle of typing a command Edit a botched command instead of retyping it This book does not cover programming or script writing in csh ortcsh because the tasks are better done with a different shell, such as sh (the Bourne shell) or a language like Perl.