This thrilling conclusion to the adventure trilogy, based on the popular TV series, plunges Xena and her friends into the ultimate confrontation between good and evil. They must protect Helen from her brutal husband after he discovers where she is hidden.
Brave men, one and all, have been dispatched on what the king promised was a glorious quest. But Xena knows the truth -- Menelaus is using the questers to hunt down Helen, the wife who fled from him years ago. Now the Warrior Princess must risk the wrath of her sworn enemy, the god Poseidon, as she takes to the sea to warn Helen...
In the years since the end of the Trojan War, King Menelaus hasn’t given up the search for his missing bride, the beautiful Helen. Using the mystical powers of Avicus, a priest of Apollo, Menelaus sends heroes out across the ancient world on a quest to find the errant queen. Surprisingly, one of the heroes is Joxer the Mighty—sometime companion of Xena, Warrior Princess, and her apprentice, the bard Gabrielle. As Joxer departs Sparta with his instructions from the king, Gabrielle is left to her own devices to track him, all the while hoping Xena can catch up before something terrible happens. Based on the hit television series, Xena: Warrior Princess, created by John Schulian and Robert Tapert, Go Quest Young Man continues the story of Xena and her trusted companion, Gabrielle, as they fight to protect the innocent and to redeem Xena’s troubled past. The quest for Helen of Troy is continued in Questward Ho! and How the Quest Was Won.
This ultimate collection for fans of the syndicated TV series Xena: Warrior Princess, ending after six seasons in August, 2001, features 15 all-new original stories by 17 of fantasy's best-known authors who bring Xena, Gabrielle, Joxer, Ares, and a host of Olympians back to life in these adventures. Authors include Jennifer Roberson, Diane Duane, Melissa Good, Greg Cox, and others.
Passing through Athens, Xena, the Warrior Princess, and her apprentice, the bard Gabrielle, are just in time for the women’s foot races—in which the legendary hunter, Atalanta, will be running. But when a band of armed raiders kidnap a group of maidens, Xena and Gabrielle must rely on Atalanta’s tracking skills to find the girls before it is too late. But Atalanta may not be who she seems, and as the trail leads to a sphinx—one of the most dangerous and duplicitous creatures of the ancient world—Xena and Atalanta’s skills with the blade become meaningless, and only Gabrielle can save them. Based on the hit television series, Xena: Warrior Princess, created by John Schulian and Robert Tapert, The Huntress and the Sphinx continues the story of Xena and her trusted companion, Gabrielle, as they fight to protect the innocent and to redeem Xena’s troubled past.
The fight is on! Xena and Gabrielle battle for their lives against the Harpies, who quickly reveal themselves to be more than they seem – but what happens when Gabrielle finds herself trapped between the past and the future?
This book is unique in its critical inquiry into the new woman warrior's appropriation of violence and the Western war narrative. Informed by feminist theoretical debates regarding women's new roles, the authors delve into the meaning of that appropriation for alternative storytelling. To date, television's "ferocious few" have received little scholarly attention. By inviting a variety of perspectives, editors Frances Early and Kathleen Kennedy provide a cutting-edge forum to recognize women's increasing role in popular culture as they are cast as action heroes. As a timely and accessible work, this book will appeal to scholars, feminists, cultural critics, and the general reader.
Diana: Warrior Princess is a modern-day role playing game with a difference. Imagine our world, as seen by someone as remote from us as we are from the ancient Greeks, and with as many gaps in their knowledge. Then imagine it converted into a TV series by a production company showing the loving attention to historical accuracy we have come to expect from such series. Throw realism out of the window. Run adventures in which Eva Peron is Hitler's mistress, or JFK meets Queen Victoria. Zulu hordes swarm across Vietnam, the Spanish Inquisition stalk heretics in Manhattan, steam cars co-exist with ICBMs, Babbage engines, stealth bombers and sorcerers. A complete role playing game in 109 pages! Includes the complete adventure "Diana Does Dallas."
In a time of ancient gods, warlords and kings…a land in turmoil called out for a hero! She was XENA, a mighty princess forged in the heat of battle! In this all-new series, writer VITA AYALA (Black Panther, Shuri, Wonder Woman, The Wilds) and artist OLYMPIA SWEETMAN throw Xena and her companion Gabrielle headfirst into a mysterious adventure. Can Xena discover the secrets of a village full of super-strong children, before jealous and petty GODS get involved?