Maulkin didn't know dying would mean a new eternity of dungeon delving, monster slaying, and glory hunting. If he had, he wouldn't have been so worried about kicking the bucket on a date gone even more wrong than usual. Reborn in the wild world of Amaranth, Maulkin finds himself in a hulking demi-human body with a sword of a size to match. Marked as an Eternal, a fledging immortal of boundless potential, Maulkin soon discovers he's been given a mission by the elder pantheon of this new realm: Grow stronger. Ascend to godhood. Spread chaos in their name. Oh and fend off that inbound apocalypse, if he can find the time. Who wants an easy afterlife anyway?
Maulkin and his Eternal buddies are on a roll. They're getting stronger, have two of the shards that will help prevent the return of an evil god, and even have a good idea where to find the rest. Maybe Maulkin has taken a month off to hang out with his new elven girlfriend and learn how to swing his giant sword around, but hasn't he earned a holiday? His reluctance to get out there and smack monsters definitely has nothing to do with the evil looking Voidgod powers that he's scared of telling the others about... Or with Araphel's imminent return... Or with having to fight a primordial dragon from the dawn of time... Everything is fine. Shut up.
This book will serve as a reference guide for anyone that is responsible for the collection of online content. It is written in a hands-on style that encourages the reader to execute the tutorials as they go. The search techniques offered will inspire analysts to "think outside the box" when scouring the internet for personal information. Much of the content of this book has never been discussed in any publication. Always thinking like a hacker, the author has identified new ways to use various technologies for an unintended purpose. This book will improve anyone's online investigative skills. Among other techniques, you will learn how to locate: Hidden Social Network Content, Cell Phone Owner Information, Twitter GPS & Account Data, Hidden Photo GPS & Metadata, Deleted Websites & Posts, Website Owner Information, Alias Social Network Profiles, Additional User Accounts, Sensitive Documents & Photos, Live Streaming Social Content, IP Addresses of Users, Newspaper Archives & Scans, Social Content by Location, Private Email Addresses, Historical Satellite Imagery, Duplicate Copies of Photos, Local Personal Radio Frequencies, Compromised Email Information, Wireless Routers by Location, Hidden Mapping Applications, Complete Facebook Data, Free Investigative Software, Alternative Search Engines, Stolen Items for Sale, Unlisted Addresses, Unlisted Phone Numbers, Public Government Records, Document Metadata, Rental Vehicle Contracts, Online Criminal Activity.
Heroes don't stand for themselves. They stand for others who cannot. Betrayed by those they'd taken in and narrowly avoiding a disaster of untold proportions, Marcus and his friends are once again thrust into a fight for their very survival, this time against Carver and his band of murderous adventurers. But as their newfound war quickly reaches a stalemate, both sides find themselves scrambling for a way to break it, while viciously battling one another for every inch of ground that they can steal in the process. Yet just as Marcus and the others manage to gain an advantage that could very well end the conflict, they find their world turned upside down as an even greater enemy appears on the horizon. Pushed to the brink, it will take every ounce of cunning and courage they have to find a way to survive. Assuming they can at all.
Despite his youth, Declan Idrys knows of the evils of the world. He knows of the bastards and brigands who plague the King's lands, of the monsters skulking in the wooded depths of the realm. Together with his companion, Ryn - a beast of rather peculiar talent - he has spent the last decade of his life beneath the bloody banners of a half-dozen mercenary guilds, hunting precisely such festering wickedness within the borders of Viridian. Unfortunately, fate is quick to pull on the leash of its favorite children. When one particularly troubling contract goes sideways, Declan and Ryn find themselves thrust into a war thought legend and long-ended, a conflict so old it is synonymous with a time in which dragons still ruled the western skies. Now, as dead men rise from their graves and the terrible beasts of the northern ranges descend into the kingdom with an appetite for savagery and flesh, Declan is faced with a profane choice. He can turn, can flee an ancient rising horror that would see the realms of man left as shattered death and wind-blown ash. Or, Declan can face this mounting threat, can come to terms with the fact that his oldest friend might just be more than he appears, and learn to wield an ageless power all his own. Centuries pass, after all, but the Blood of Kings does not fade...
Collects Empyre: X-Men (2020) #1-4. Alien plants vs. mutant zombies! Plant people from outer space have come to Earth as part of the cosmic events of EMPYRE — but wouldn’t you know it, they happen to arrive just as millions of deceased mutants rise from the grave as undead creatures hungry for human flesh! What are the odds? And can even the X-Men handle two simultaneous crises? Aliens! Plant-men! Mutants! Zombies! Demons! Explosions! This one has it all — and then some! The X-Men return to the graveyard island of Genosha in a tale so crazy, it took the entire writing crew of the Dawn of X line to tackle it!
Zorian Kazinski has all the time in the world to get stronger, and he plans on taking full advantage of it. A teenage mage of humble birth and slightly above-average skill, Zorian is attending his third year of education at Cyoria's magical academy. A driven and quiet young man, he is consumed by a desire to ensure his own future and free himself of the influence of his family, resenting the Kazinskis for favoring his brothers over him. Consequently, Zorian has no time for pointless distractions, much less other people's problems. As it happens, though, time is something he is about to get plenty of. On the eve of Cyoria's annual summer festival, Zorian is murdered, then abruptly brought back to the beginning of the month, just before he was about to take the train to school. Finding himself trapped in a time loop with no clear end or exit, he will have to look both within and without to unravel the mystery set before him. He does have to unravel it, too, because the loop clearly wasn’t made for his sake, and in a world of magic even a time traveler isn't safe from those who wish him ill. Fortunately for Zorian, repetition is the mother of learning…
Jason logs into Awaken Online fed-up with reality. He's in desperate need of an escape, and this game is his ticket to finally feeling the type of power and freedom that's so sorely lacking in his real life. Awaken Online is a brand new virtual reality game that just hit the market, promising an unprecedented level of immersion. Yet Jason quickly finds himself pushed down a path he didn't expect. In this game, he isn't the hero. There are no damsels to save. There are no bad guys to vanquish. In fact, he might just be the villain. (This novel contains graphic violence and language. If books had ratings, it would be rated "M" for Mature)